<map>
	<name> Vulcan Island </name>
	<briefing locid="Um die Invasions des chinesischen Festlandes vorzubereiten, müssen die amerikanischen Streitkräfte den letzten Außenposten der Chinesen zwischen den Hauptstreitkräften ausschalten. Die Einheiten der 101. Marineinfanteriedivision haben in der Nacht einen Landungspunkt auf der Geheimbasis -Guardian Dragon- gesichert, um die Landung der allierten Truppen zu ermöglichen. Dies ist die entscheidene Schlacht und der Schlüssel der Invasion. Sollten es die chinesischen Truppen schaffen, ihre Hauptstreitkräfte zu warnen, wären die Invasionskräfte dem Untergang geweiht. To prepare the invasion of the chinese mainland, the american forces have to eliminate the last outpost between the main forces. The Units of the 101.Marine Infantry Division secured a landing point at the secret base -Guardian Dragon- during the night to make the allied landing at dawn possible. This is the showdown and the key to the invasion. Should the chinese troops be able to alert their mainforces, the invading forces would be doomed.">map description for modders maps not localized (english only)</briefing>
	<music> Levels/Vulcan_Island/Music/music.ogg </music>
	<modes>
		<mode type="gpm_cq">
			<maptype ai="1" players="16" type="doubleassault" locid="GAMEMODE_DESCRIPTION_doubleassault">Unlocalized test for this mode on this map</maptype>
			<maptype players="32" type="headon" locid="GAMEMODE_DESCRIPTION_headon">Unlocalized test for this mode on this map</maptype>
			<maptype players="64" type="headon" locid="GAMEMODE_DESCRIPTION_headon">Unlocalized test for this mode on this map</maptype>
		</mode>
		<mode type="gpm_sl">
			<maptype ai="1" players="16" type="doubleassault" locid="GAMEMODE_DESCRIPTION_doubleassault">Unlocalized test for this mode on this map</maptype>
			<maptype players="32" type="headon" locid="GAMEMODE_DESCRIPTION_headon">Unlocalized test for this mode on this map</maptype>
			<maptype players="64" type="headon" locid="GAMEMODE_DESCRIPTION_headon">Unlocalized test for this mode on this map</maptype>
		</mode>
		<mode type="sp1">
			<maptype ai="1" players="16" type="doubleassault" locid="GAMEMODE_DESCRIPTION_doubleassault">Unlocalized test for this mode on this map</maptype>
			<maptype players="32" type="headon" locid="GAMEMODE_DESCRIPTION_headon">Unlocalized test for this mode on this map</maptype>
			<maptype players="64" type="headon" locid="GAMEMODE_DESCRIPTION_headon">Unlocalized test for this mode on this map</maptype>
		</mode>
		<mode type="sp2">
			<maptype ai="1" players="16" type="doubleassault" locid="GAMEMODE_DESCRIPTION_doubleassault">Unlocalized test for this mode on this map</maptype>
			<maptype players="32" type="headon" locid="GAMEMODE_DESCRIPTION_headon">Unlocalized test for this mode on this map</maptype>
			<maptype players="64" type="headon" locid="GAMEMODE_DESCRIPTION_headon">Unlocalized test for this mode on this map</maptype>
		</mode>
		<mode type="sp3">
			<maptype ai="1" players="16" type="doubleassault" locid="GAMEMODE_DESCRIPTION_doubleassault">Unlocalized test for this mode on this map</maptype>
			<maptype players="32" type="headon" locid="GAMEMODE_DESCRIPTION_headon">Unlocalized test for this mode on this map</maptype>
			<maptype players="64" type="headon" locid="GAMEMODE_DESCRIPTION_headon">Unlocalized test for this mode on this map</maptype>
		</mode>
	</modes>
</map>

