Stationary HMGs, for MEC, CH, and US
(note, if you know what your doing, ignore this readme, otherwise, continue)
to install, put the folders "objects_server_HMG.zip" and "objects_client_HMG.zip" into the "/programfiles/eagames/battlefield2/mods/(mod name)/ folder. then add
fileManager.mountArchive Objects_client_HMG.zip Objects
to the TOP of the clientarchives.con, and also add
fileManager.mountArchive Objects_server_HMG.zip Objects
to the top of the serverarchives.con. next all you need to do is edit the gameplayobjects.con of a map(located in /levels/(map name)/server.zip/gamemodes/(game mode)/(map size)/). then where it says, "MEC_BIPOD", you replace that with "MEC_HMG". "US_BIPOD" would be replaced with "US_HMG", and "CH_BIPOD" would be replaced with "CH_HMG" as well. to use the stationary M134, you would put in "US_MINIGUN". you will probably want to use the editor to reposition the M134, other wise it may be too low/high.
REMEMBER TO MAKE A BACK UP OF EVERYTHING YOU EDIT!!!(that would be the server/clientarchives.con, and the server.zip of the map/s you edit)
to uninstall, delete the "objects_server_HMG.zip" and "objects_client_HMG.zip", and replace all your edited files with your backups.
Dateiname | stationary_hmgs.zip |
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Dateigröße | 1MB |
Autor | |
Veröffentlicht | 12.05.2007 |
Downloads | 1430 |