Operation Dead Dawn Beta 2 32-Bit
Zweite Beta-Version der Zombie-Mod von CrazyIvan1745.
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This Download is for people WITHOUT a 64-bit Operating System. Several changes have been made since the first Beta and we need more testing to help us aim for an end project. Operation Dead Dawn Beta 2 will be our early Christmas gift to you guys, and while it is easily an uncompleted project, it has plenty to check out, and plenty more potential for future development.
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OPDD README
INSTALLATION PROBLEMS-
If the mod doesn't run the first thing to check is to make sure you installed the correct one. I purposely made 2 installers just in-case you have Vista 64 bit. If you are unsure what you have or you installed the correct one and still have problems. PLEASE contact CrazyIvan1745. All contact information will be at the bottom of this readme. CSP really want's to make sure everyone is able to play the mod, and since we had a lot of problems with the installer for Beta 1 I would like to resolve the issues as fast as possible this time around.
MAP WON'T LOAD / NO ENEMIES-
When you create a Local match it automatically shows the gamemode as ZombieAttack but due to some silly Battlefield 2 Default settings, it is NOT actually set to that automatically. We are currently working on this issue, and to get past it all you have to do is reselect the zombieattack gamemode in the Create Local options.
CONTACT INFO-
Message UberWazuSoldier on his XFire: uberwazusoldier
Message CrazyIvan1745 on his XFire: crazyivan1745
Email CrazyIvan1745 at: CrazyIvan1745@hotmail.com (please put subject as OPDD Question or it will be considered junk mail)
Post on our ModDB Forums at http://www.moddb.com/mods/operation-dead-dawn/forum (We acccept and really look forward to Suggestions or any kind of input you would like to give about the mod.)
Here are some things you may need to know:
on your spawn menu you can turn on or off the background music. You can choose to turn on or off night vision, but we prefer it off for the extra scaryness. Also you can turn on HD mode, which actually makes lighting a bit more realistic on lights and reflections.
Antidote:
If you find a bottle on the ground this is an antidote, hold Q to open your commrose and right click spotted. You can then click "Interact" to use the antidote. Normally when a zombie kills you he gains a life. When a zombie kills a player who has taken an antidote he loses a life.
Some Features:
As of now, the better you and your team does the harder the game gets. Harder classes of zombies will spawn and you will find it much more difficult to win. We also, plan for this to adjust based on the number of non AI players in a match, but this has not been tested past 2 players so please let us know how it runs.
Things to expect later on:
We plan to add hidden kits throughout the levels with more or less useful weapons than the starting weapons. This will hopefully make things more interesting and/or more team based on working to find and obtain the weapons. (Survivor voices are not too good as of now, and Ivan plans to redo all of them. So don't remind me....)
Nearly everything you see in this mod was either edited or created by CSP.
Visit our Webhost's Website to give us some feedback in the forums: http://deathbybinary.com/
Dateiname | OPDD_Beta2_32-bit.exe |
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Dateigröße | 117MB |
Autor | |
Veröffentlicht | 28.12.2009 |
Downloads | 2334 |