wolfcon 2.19
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WICHTIG: Versionen für die ältere Serverversion (R10) finden sich im Forum der LionGuards
WICHTIG II: Zur Nutzung von wolfcon muss Dot Net Framework 4 installiert sein.
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Funktionen
Umfangreiche Balancing-Einstellungen. Auswahlmöglichkeiten, an welche Spieler die Balancing-Nachrichten geschickt werden.
Möglichkeiten zum Überschreiben der Maprotation und Aktivierung des Mixed Modus ([[Rush]] und [[Conquest]]), wobei auch die genaue Zahl der einzelnen Runden pro Karte definiert werden kann (z.B Rush-Map mit Seitenwechsel, gefolgt von einer Conquest-Karte mit nur einer Runde)
Erweiterte Nutzung der reservierten Slots über ein VIP-Einladungssystem, das einen Sloit für eine bestimmte Zeit freihält. VIP-Einladungen über eine Website, die über eine .txt Datei mit Nicks realisiert wird. Override-System für diese Liste, die es mehreren Spielern erlaubt denselben reservierten Slot zu teilen.
Dauerhafte Einstellungen: Alle Einstellungen werden beim Verlassen des Tools gespeichert. Beim nächsten Start ist alles wieder wie vorher vorhanden.
Ingame-Admins: können über das Tool definiert und mit Rechten ausgestattet werden.
Automatisierte Nachrichten: Willkommensnachricht und automatisierte Nachrichten zu fixen Zeitpunkten möglich.
Admin-Alarm: Popup, das erscheint wenn Keywords wie "Hacker" or "Admin" im Chat erscheinen.
Teambasierte Spielerliste: Punkte und K/D der Spieler werden teambasiert ausgewertet um einen besseren Überblick zu erhalten, wie jedes Team abschneidet.
*Chats und Events werden bis zu einer Länge von 1000 Einträgen geloggt.
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Wolfcon 2.17
Added maps for map pack 6
Fixed various bugs
Ingame community commands now has an delay of 2 seconds to prevent abuse
Fixed few crash instance related to voting
Wolfcon 2.17
Wolfcon 2.12
UserPermission now enabled for sub clients
Battlemap now auto focus to the correct part of the map
Cheat detection strictness now enabled, set 1 to 100
Added instant SQL recording (not recommended)
You can now copy and paste from PlayerInfo
Fixed server starter map resetting
Fixed Cycle map tickbox reset after wolfcon reset
Fixed issue with battle map prompt spam
A few other minor fixes.
Wolfcon 2.12
Release 2.0
Battle map - Showing kills and deaths real time on a map along with combat log and other useful enformation for observing battle in a dedicated window.
Community Commands - Ingame voting such as votenextmap, votekicks, voteban
Weapon Kill count / Kill Streak messages - Track exactly how many kills each a player made per round with which weapon, as well as their streaks, and display messages accordingly.
Internal server ranking - Allowing players to build up their own server rankings to build up server loyalty.
Multiple ingame admin permissions - Have as many ingame admin as you want all with their own unquie permissions.
Beyond mixed mode - Mix all different type of maps as well as settings such as hardcore for different maps.
Cheat Pattern detection - Picking out obvious aimbots and wall hacks by looking at their kill rate, kill angle spread accuracy and other factors.
Community management - Automaticlly reward players for their actions such as "starting" server or punish them for e.g. over using CG
Simulatinous multiple server connections - Connect to as many servers as you want with a single application, all their their own settings and automations
Kit (*limited on ranked server) / Weapon Kill limits - Limit the number of a certain class, or weapon usage, or even the number of kills by a certain weapon to prevent abuse
Native daemon support - Wolfcon2 engine is built around flexiable daemon support, allowing much better sub client support as well as support for multiple game servers such as MoH all running in the same application.
Relese 1.192b
Bugfixes:
Fixed /say /yell without a player name or all specified for in game admin
Fixed an issue with chat not showing after 7-8 hours
Features:
Date and time in SQL chat log is now stored in a timestamp format "YYYYMMddhhmmss"
Kick/ban/kill now generate ingame message command with the kick reason.
Release 1.17
IMPORTANT: If you want to use full auto update feature you must update your WolfconUpdater.exe from manual download package.
Pre-Releae R13+(R15) Features:
(R13+) Interactive Battle Map
(R13+) Server Battle Events (Colour Coded)
(R13+) Player detailed information (kit/weapon location GUID etc)
(R13+) Wolfcub AI features: Aimbot detection
(R13+) Wolfcub AI features: Server FairPlay Balance
(R13+) Wolfcub AI features: Camper Detection
(R13+) Wolfcub AI features: Spawn Killer Detection
(R13+) Weapon Limiter (Choice to kick/spam/kill)
(R13+) Kit Limiter (Choice to kick/spam/kill)
(R13+) Weapon Dependent Killing Spree Messages (Round/Life)
(R13+) Intellegent server profile / map change (different profile/map at different times
Auto update application via settings / (No user intervention)
Updater has "-auto" parameter to update without any GUI
Bugfixes:
Optimized package handling for text fields for laggy Wolfspawn Connections
Release 1.16b
Bugfixes:
Wolfspawn stability fix
Fixed a map stuck instance by Mixed Mode DM
Features:
Punkbuster console is now fully functional to multi line outputs
Menu restructured for the next big 1.2 update
Instance balance un death now instantly balances instead of wait 1min.
Continous server message spam is now default
Release 1.15b
Bugfixes:
Fixed issue with first blood triggered by suicide
Fix possible double message issue
Fix few crash instances
Features:
Added most of the sync features for wolfspawn
Added new email alerts function
Release 1.141b
Features:
More controls enabled in wolfspawn stuffz, you can't see them :)
Bugfix:
Better corruption stream handling reset, "should" fix playlist corruption.
Bugfix:
SQL chat logger now logs fields correctly.
Features:
Wolfspawn interface is now semi working
SQL chat logger now has an Auto number
Inverse filter added for chat logs
Playerlist fields for clan and squad swapped.
Squad Deathmatch added in to mix mode for smaller servers.
Bugfix 1.126b
Bugfix:
Hopefully fixed package corruption issue that plagues some of the slower connections
Fixed error message when user does not have a welcome back message
Fixed a potential crash instance with packet corruption
Wolfcon will auto disconnect / reconnect on detection of sequence mixup
Release 1.11b
Bugfix:
Fixed an instance with chat messages not being recorded in SQL
Fixed Sub admin permission issue with new features
New Featrues:
German and French Localization Added (thanks to translators on forum)
Ability to update your localization from our website whenever you choose.
New return player greeting (Need player stats enabled to work)
Annoucement for "First blood" added to killing spree messages
Ability to show player rank with welcome message
Bugfix 1.101b
Fixed an issue with !rank not showing properly when DB times out
Fixed a sub admin welcome message issue
Fixed !help only displaying one line
Release 1.1b
Features:
Serverlog now logs all chat events sent by the client
SQL Chat Logger, can now be enabled in Data tab, will add them
Ability to nuke team ingame admin and from player screen
Automated time display on round change.
Changelog 1.088b
Bugfixes:
Fixed an crash instance with new !votenextmap with no votes
Features
Next map feature, will announce map 1 minute after game starts
Added ability to add rounds to map cycles
Release 1.085b
Bugfixes:
Fixes a few 1.08 bugs mentioned
Auto reconnect no longer prompts any message, and fail silently
Disable colors now disable playerlists too
Features:
!VoteNextMap feature added, allowing users to vote nextmap
Option Start map vote on last round of a map 2min after start
!rank command now shows how many users are on the list
Manual banning in the settings page.
Added new options in settings for those of you expericing flush problems
Changelog 1.080b
Bugfix:
-Package handling has been reworked from the ground up, there should much less package errors from laggy servers.
-Fixed the Lone Wolf rule bug
-Fixed an end killing spree bug
-Auto reconnection reworked, should be better now
Features:
-Wolfcon is now has scroll bars for smaller screens
-Wolfcon can now be linked to MySQL servers for player stats
-New server player ranking system in game command !rank this should help with keeping regulars at the server
-Custom ingame messages !rules !info
-R10+ change you can now see which map is next without map override, as well as ability to jump to next map.
-Admin can now team scramble by the current sorting order scores/kills/squads etc.
-Added new feature that automaticlly cycle through all maps slowly while there are no player on the server.
-Settings tab no longer auto loads server setting on tab to improve responses, you now have to click on refresh
-Server time reworked to now show timezone e.g. 12:12:12GMT
-Map stats now show map type appended to end of name
Changelog 1.07b
Fixes:
Player sorting in player window fixed
Fixed an issue where selecting no players after click on swap produces an error
Features:
New customizable kill streak message
Kill streak end message
Added filters for Chatlogs
Added filters for Event / PB Event log
Added new Wolfcon settings form
Wolfcon settings allows you to disable colors
Wolfcon settings to allow user to specifiy server refresh frequency
Wolfcon multiple language support for english, others coming soon
Added new server rules that kicks lone wolves.
Coming soon:
Player Map Voting, with ability to auto start on last round
Player detailed info screen
Server player stats record, with server rankings.
Changelog 1.067b
Fixed another rare instance of the package mislocation bug.
Fixed an team scramble bug related to immunity list
Fixes an issue with wolfcon thinking there was a map change on Wolfcon Startup, this normally wouldn't be an issue, but if you have "scramble teams on map change" it will scramble the teams on new connection.
Changelog 1.065b
Bugfixes:
Fixed a lot of possible crash instances
Fixed an issue with mixed map override where only 1 round is being set
New Features:
New server admin commands
New Admin command /teambalance force team balance within 1min
New Admin command /switchmode
New Admin command /switchmap