BattleGroup42 - v1.7 Full Server (Linux & Windows)
Datei zum Betrieb eines Gameservers unter Windows und Linux für die Mod BattleGroup42
Battlegroup42 Mod for Battlefield 1942
BG42: THE HISTORICAL ACCURACY AND TEAMPLAY MOD FOR BF1942
please visit our website www.battlegroup42.de
Hardware Requirements/Performance Tips:
We strongly recommend at least 2048MB RAM and a video card with at least 256MB RAM and a CPU with at least 2 GHz
Do not try to play online with a connection speed lower than DSL/Cable.
Close ALL unneeded background applications which are using bandwith and/or memory, like file-sharing programs,
file managers, e-mail programs, browsers etc. Make as much RAM available as possible.Check your ingame graphics settings. Reduce the screen resolution if necessary.
defrag your complete hard disk at least once a month.
Battlegroup42 only runs with 44kHz setting, 11 and 22 kHz are no longer supported, mainly for reasons of mod size
and the fact that modern onboard sound chips can handle 44kHz without problems.Hint: If you own a sound card which has 64 hardware accelerated channels (like the Audigy 2 for example) you can use
the following trick to play with 64 channels (which increases the amount of sounds played at once by a factor of 2 !):
-> Open the file "Default.con" with a text editor. It can be found in "Battlefield 1942\Mods\bf1942\Settings\
Make a copy of the file BEFORE changing anything !
-> change the line "Sound.setHardwareVoiceLimit 32" to "Sound.setHardwareVoiceLimit 64"
-> save the file
-> active hardware acceleration in the Sound menu of Battlefield 1942
-> play with 64 hardware accelerated sound channels :-)
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Battlegroup42 1.6 Full Client - 13th of July 2009
=================================================
Map fixes/changes:
- new pathmaps and ai files (made by miopalmo) for:
4105-operation_mercury
4212-tebourba_breakthrough
4212-tigers_at_tebourba
- new pathmaps and ai files (made by DACV) for:
4309-aces_over_italy
- new pathmaps and reworked strategicareas (made by Sarge31FR) for:
4407-barkmanns_corner
guadalcanal
- Coop fixes (made by Sarge31FR) for:
4409-nancy
4410-debrecen
4411-huertgen_forest
4412-wacht_am_rhein
4503-paderborn
- Coop fixes (made by Lotte) for:
4312-ortona
- Coop added for
4005-airfield_ockenburg (Coop made by Lotte from EoD mod and Sarge31FR)
4201-rabaul (Coop made by Lotte from EoD mod)
4208-kaukasus (Coop made by Sarge31FR, not yet perfect.)
4209-bloody_ridge (Coop made by Lotte from EoD mod)
4504-crossing_the_spree (Coop made by Lotte from EoD mod)
4504_seelow_heights (Coop made by Lotte from EoD mod)
- changed Ki-61 Tei to Ki-84 (bomber version) on:
4403-operation_ugo
4409-operation_stalemate
4505-shuri_line
- changed Zero to Ki-84 (fighter version) on:
4408-angaur
iwo-jima
- changed ZIS-5 to T-26 on:
4112-kalinin_front
- changed BT-7-2 to T-26 on:
4111-rostov
- new skybox (from EoD) for:
4410-debrecen
4502-battle_for_trier
changed Willys jeep to GAZ 67 on all maps with russian forces
changed T-34 to KV-8 on 4301-stalingrad_winter
changed StuG III to Panzer IIF on 4301-stalingrad_winter
fixed loading screen of Tobruk
removed parachutes on 4502-siegfried_line
changed FT-17 (both versions) to Landsverk M.36 and M.38 on:
4005-airfield_ockenburg
4005-grebbeberg
4005-kornwerderzand
- changed Flower class to Tribal class on:
4004-narvik
4306-operation_corkscrew
fixed floating flag on 4310-volturno_crossing
changed german flags to hungarian flags on all maps with hungarian forces
fixed a clipping exploit on 4701-antarctica
fixed wrong vehicle spawns on Stalingrad (Coop mode)
replaced Boys Carrier with new Universal Carrier on all maps with dutch forces
fixed some floating trees
changed 4408-carpathian_defense to 4409-dukla_pass
Mesh/Code fixes/changes:
changed Aichi E13A to F1M2 on Yamato battleship
fixed COLs of ZIS-6 hull
resized Mosin Nagant rifle to correct size
fixed muzzle flash position on all handweapons and stationary machine guns
fixed code of Maxim M1910, it´s now possible to hit the gunner with bullets
fixed and reworked version of TrainStation_M1, with new textures and channel 3 mapping for Lightmaps (made by Bommel, original model by Smig)
added channel 3 mapping for Lightmaps on bf1918 bunkers (made by Bommel)
fixed repairing function of Boys and Bren Carrier
changed Ju 88 bombload to 28 x SC50 bombs
changed He 111 bombload to 8 x SC250 bombs
changed ships hitpoints (increased for big ships, slightly decreased for small ships like PT boats)
fixed dockrepair_supply code (now properly repairs and rearms all PT boats)
fixed missing sounds for Vosper in low/medium sound settings
replaced static seamines on Schnellboot with new ones in correct size
fixed a bug in some artillery batteries which caused the camera to act weird in online games
changed raft spawned by Vosper MTB
fixed Fletcher torpedoes
fixed entry point of Type 92 tripod MG
new flamethrower effect (from EoD, slightly modified)
added three passenger positions to LVT-4
added missing vehicles to repairpad
changed the M1 Garand code (can be reloaded anytime now)
increased plane hitpoints to better reflect armor
other fixes:
added missing objects into lexiconall.dat
re-worked loading screens for some maps
New content:
MAPS
4005-battle_of_arras, made by Sarge Surfat (Coop made by Lotte from EoD mod)
4005-train_raid_at_mill, made by Sarge Surfat (Conquest only)
4106-battle_of_brody, started by =MAD=, finished by Sarge Surfat (Coop made by Lotte from EoD mod)
4112-flying_tigers, made by Sarge Surfat (Conquest only)
4204-channel_patrol, made by Sarge Surfat (Conquest only)
4206-bir_hakeim, made by Zara5ustra,converted to BG42 by Sarge Surfat and Sarge31FR
4211-safi_port, made by Sarge Surfat (Coop made by Lotte from EoD mod)
4307-tokyo_express, based on 4209-bloody_ridge (changes made by Sarge Surfat, Conquest only)
4309-battle_for_lae, made by Sarge Surfat (Coop made by Lotte from EoD mod)
4406-merderet_bridge, started by our late member Moeder Theresa, finished by Sarge Surfat (Coop made by Lotte from EoD mod)
4411-the_roer_plains, made by Sarge Surfat (Coop made by Sarge31FR and Lotte from EoD Mod)
4504-operation_herring, made by Sarge Surfat (Conquest only)
4504-uelzen, made by Afri COla (Conquest only)
VEHICLES/STATIC GUNS
new Panther A and D meshes and skins (models made by Koricus, skins made by Postman, converted to BG42 by Sarge31FR)
new Tiger I meshes and skins (model made by Koricus, original skin made by Koricus, additional skins by Sarge Sufat, converted to BG42 by Sarge31FR)
T-26 (from BGF, converted to BG42 by Sarge31FR, additional skins by Sarge Surfat)
Gaz 67 (from BGF, converted to BG42 by Sarge31FR)
closed Kübelwagen, replaces open Kübelwagen on all winter maps (from BGF, converted to BG42 by Sarge31FR)
new Panzer III meshes and skins (from BGF, converted to BG42 by Sarge31FR, new track meshes and skin by Tha Godfather)
M26 Pershing (from FHSW)
new winter and summer skins for Panzer 38(t), made by Sarge Surfat
new SdKfz. 184 "Ferdinand" meshes and skins (from BGF, converted to BG42 by Sarge31FR)
new SdKfz. 251 meshes and skins (from BGF, converted to BG42 by Sarge31FR)
added closed version of Opel Blitz
Pantserwagen M.36/M.38 (model and skin made by Nimrod6)
new BA-64 meshes and skin (model by Koricus, new skins by Tha Godfather, converted to BG42 by Sarge31FR)
new BT-7 meshes and skin (from BGF), winter skin by Sarge Surfat
new KV-2 meshes and skin (from BGF), winter skin by Sarge Surfat
new Sturmgeschütz III G meshes and skins
SdKfz. 69 Krupp Protze with mounted Flak 38
new Sturmtiger skin (with kind permission from Merciless Creations)
special version of Universal Carrier for dutch troops (armed with Schwarzlose machine gun and Solothurn S-18 20mm at rifle)
new Willys jeep meshes and skins (mesh and skin made by SimLac)
T-34/76 Model 41 (model and skins made by Koricus, coded by Sarge31FR)
T-34/76 Model 43 (model and skins made by Koricus, coded by Sarge31FR)
T-34/85 Model 43 (model and skins made by Koricus, coded by Sarge31FR)
SU-85 (model and skins made by Koricus, coded by Sarge31FR)
SU-100 (model and skins made by Koricus, coded by Sarge31FR)
SU-122 (model and skins made by Koricus, coded by Sarge31FR)
SU-152 (model and skins made by Koricus, coded by Sarge31FR)
Crusader Gun Tractor Mk I (model and skin made by Nimrod6, coded by Sarge31FR)
Schwarzlose M08/15 machine gun, model and skin made by RuppDee
203mm Howitzer M1931 B-4 (from FHSW mod, converted to BG42 by Sarge31FR)
new PaK 40 (from BGF, converted to BG42 by Sarge31FR)
new Flakvierling 38 meshes and skins (from BGF, converted to BG42 by Sarge31FR)
new Flak 38 meshes and skins (model and skin by Koricus, converted to BG42 by Sarge31FR)
Solothurn S-18/1000
3,7-cm-PaK 36 (from BGF, converted to BG42 by Sarge31FR)
45mm M1937 (53-K) antitank gun (from BGF, converted to BG42 by Sarge31FR)
47mm SA mle 1937 (model and skin by Primergy)
Ordnance QF 17 pounder (skin by Nimrod)
Nakajima Ki-84 Hayate (two versions, fighter and bomber. Model and skin made by Chi-Ha from FHSW mod, converted to BG42 by Sarge31FR)
Mitsubishi F1M2 (Model and skin made by Chi-Ha from FHSW mod, converted to BG42 by Sarge31FR)
Aichi B7A1 Ryusei (Model and skin made by Chi-Ha from FHSW mod, converted to BG42 by Sarge31FR)
new LaGG-3 model and skin (from BGF, converted to BG42 by Sarge31FR, cockpit made by RuppDee)
MiG-3 (from BGF, converted to BG42 by Sarge31FR, winter skin by Sarge Surfat)
Heinkel He 111H (model by Jourein, skin by Postman, converted and coded for BG42 by Sarge31FR)
new P-40 wreck (made by RuppDee)
Bloch MB.152 (basic model by SethSoldier/Cavesloth, wreck and cockpit by RuppDee, coded by Sarge31FR)
Polikarpov I-16 (from BGF, converted to BG42 by Sarge31FR, cockpit made by RuppDee)
Bf 109 F-4 (model and skins made by Postman)
Bf 109 G-6 (model and skins made by Postman)
Fw 190 (model made by Jammer, skins made by Postman, Cockpit texture by RuppDee)
P-40 Tomahawk IIB (model and skins made by RuppDee)
new cockpit view for P-38, P-39, P-40 and P-80
Tribal class destroyer (model and skin made by Cabrio)
Vosper Motor Torpedo Boat (model and skin made by Cabrio)
Pinnace (model and skin made by Cabrio), replaces the fishing boat on Tribal class and Flower class vessels
recoded Fletcher and Hatsuzuki destroyers (full bot support now)
changed dual Oerlikon guns to dual 25mm Model 96 guns on Hatsuzuki destroyer
japanese Yubari light cruiser (model and skin made by Cabrio)
italian "MAS" torpedo motor boat (model and skin made by Cabrio)
HANDWEAPONS/KITS
new DP 1928 machine gun (from BGF, converted to BG42 by Sarge31FR)
Walther PP, model and skin made by RuppDee
new knife for russian kits (from BGF, converted to BG42 by Sarge31FR)
new knife for german kits (from BGF, converted to BG42 by Sarge31FR)
replaced MP 18 with MP 28 (from BGF, converted to BG42 by Sarge31FR)
replaced Sten in dutch medic kits with MP28
Machete for australian kits (from TLB mod)
reworked models/skins for Katana, Type 97 grenade, M14 Thermite grenade (made by RuppDee)
Ka-Bar knife (made by Tha Godfather) for US Marines kits
new M3A1 Grease gun (made by RuppDee)
new dutch cap (made by RuppDee)
V-44 Gung-Ho knife (made by RuppDee)
18" Machete (made by RuppDee)
new Piat mesh and skins (made by RuppDee)
Breda modello 30
Breda 42 grenade
OTO 35 grenade
Carcano carbine
new rifle grenade meshes and skins (made by RuppDee)
M2-2 Flamethrower
Solothurn S-18/1000 (replaces Boys in dutch kits)
STATICS
bauernhof_complex_m1 (made by Mavy from OPK-Mod)
bg42_cliffrock2_m1 (made by Geronimo|Ger)
br52_m1 (model by Wyvern, texture by Tha Godfather)
eckhaus1_m1
factory_redbrick_m1
factory_small_m1
large_depot_m1
schokakola_closed_m1 (model and skin by Tha Godfather)
schokakola_open_m1 (model and skin by Tha Godfather)
suburbhouse_1_corner_closed_m1
suburbhouse_4_tor_closed_m1
ThatchBarn_m1
villagehouse1_open_m1
water_tower_m1
OTHER
many new effects made by MasterChiefRulez
enhanced scrap metal effect made by RuppDee
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Battlegroup42 1.5 to 1.51 Patch - 15th of November 2008
=======================================================
Map fixes/changes:
fixed wrong soldierspawn in coop mode on 4412-ghost_front
changed Hanomag with MG42 to Hanomag with MG34 on battle_of_britain
made rearming of planes easier on 4112-kalinin_front
removed mobile aa from 4309-aces_over_italy
changed german assault with MP40 to FM 24/29 on:
4107-dnieper_river
4111-rostov
4112-kalinin_front
4301-stalingrad_winter
stalingrad
stalingrad_no_tanks
changed SBD on Wake to F4F-3 Wildcat
replaced AT class with officer kit on:
4207-intruder_mission
4309-aces_over_italy
battle_of_britain
Mesh/Code fixes/changes:
added artillery camera to 155 mm gun M1 Long Tom and 8 inch Howitzer M1 artillery
fixed ZIS-3 name in lexiconall.dat
fixed the SC50 bomb
fixed bombs on Martlet IIIB
increased rotating angle of rear mgs to 90 degrees left/right and 45 degrees up on some planes
completely recoded and re-exported both Henschel versions (rotated and centered meshes correctly, fixed code)
re-exported BT-7-2 hull with correct side armor
fixed some minor code bugs
Bren and Boys carrier now only heal the allied soldiers
new Bf 110 and Mosquito physics, changes made by Sarge Surfat
new COL02 for Maxim M1910 shield, it´s now possible to shot the gunner through the shield´s opening
replaced Gammon with M14 Thermite grenade in US AT kits
replaced smokegrenade with M14 Thermite grenade in US Officer kit
New content:
VEHICLES/STATIC GUNS
exchanged Turan with model and skin from "Hungarian Front". Thanks go out to Hungarian Front and FHSW for their permission.
HANDWEAPONS/KITS
fusil-mitrailleur modèle 1924 M29, model made by SethSoldier, skin by RuppDee
french assault class now has FM 24/29
french medic class now has MAS 38
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Battlegroup42 1.5 Full Client - 3rd of November 2008
====================================================
Map fixes/changes:
reworked version of stalingrad (Conquest only)
-> added MG34 kits in german base, exchanged some statics, placed MG34 and Maxim M1910 mgsreworked version of aberdeen (Conquest only)
-> added statics, converted map to push map, changed some vehicle spawns, new loadscreen and ingame mapfixed Objective Mode on 4207-intruder_mission
added Objective Mode to 4406-pointe_du_hoc
added Objective Mode to 4410-clash_on_surigao (removed Conquest mode)
added Objective Mode to 4411-operation_infatuate
added Coop to 4112-kalinin_front (made by Dnamro)
added Coop to 4306-operation_corkscrew (made by DACV)
added Coop to 4307-prokhorovka
added Coop to 4408-carpathian_defense (made by Dnamro)
added Coop to 4412_ghost-front (made by DACV)
added Coop to 4502-carpathian_winter (made by Dnamro)
added Coop to 4503-alps (made by Dnamro)
added missing lightmaps on 4302-kharkov_winter
added missing lightmaps on 4407-barkmanns_corner
removed some vehicles and statics on 4504-the_facility to increase performance
moved soldierspawns in axis base on 4504-the_facility behind cover to avoid spawnkilling
from outside the base.removed Push Mode from 4106-halfaya_pass
removed parachutes from 4106-halfaya_pass
changed Katyusha to BM-8-24 on the following maps:
-> 4107-dnieper_river
-> 4111-rostov
-> kharkov
-> kursk
added BM-8-24 to 4112-kalinin_front
added two sFH-18 to 4112-kalinin_front
added BM-8-24 to 4302-kharkov_winter
new loadscreens for "no parachute" maps
changed British to Australians on Tobruk
changed 25 pounder to Ordonance BL 6in 26cwt Howitzer on Tobruk
changed M2A1 howitzer to M115 8inch on 4504-volkssturm
changed M2A1 howitzer battery to M115 8inch on 4409-nuenen
change Katyusha battery to ML-20 battery on 4307-prokhorovka
removed SBD and P-38L spawner on northern airfield on 4409-operation_stalemate
changed one F4U spawn to P-38J on the southern airfield on 4409-operation_stalemate
changed POW to Essex on 4409-operation_stalemate
changed Enterprise to Essex on 4701-antarctica
added V1 launcher on 4701-antarctica
changed Panzer IV D to Panzer 38(t) on 4005-grebbeberg
changed Panzer II to Panzer 38(t) on 4111-rostov
changed SdKfz 231 to Panzer 38(t) on 4107-dnieper_river
changed HA-19 to Type B1 on 4408-angaur
changed HA-19 to Type B1 on 4409-operation_stalemate
changed HA-19 to Type B1 on 4410-clash_on_surigao
changed HA-19 to Type B1 on Guadalcanal
changed HA-19 to Type B1 on Midway
fixed some Coop bugs on 4212-tebourba_breakthrough and 4212-tigers_at_tebourba (thanks to miopalmo)
Code fixes/changes:
removed chutes from kits used on "no parachute" maps.
all medics got smoke grenades
added smoke mortar to:
Matilda (both versions)
Daimler
M4 Sherman
fixed the exploding seamine on Elco 80 (big thanks go out to Lotte from EoD mod who had the solution to this problem)
fixed the missing engine sound of the Type 38
fixed the missing torpedo sounds
improved the flying physics of Ki-61, F4F Wildcat and Martlet (thanks go out to Edke)
recoded dual MG 81 to have two projectile positions
added special Coop version of Bishop (BishopCoop)
increased cover value (for AI) for some vehicles from 2 to 4
fixed the british gunsight
japanese vessels have slightly more powerful torpedoes now
recoded Sub VII C, added Deckgun (correct gun will follow in later builds), changed turret decal
added MinDamage and Range settings to Pistols, SMGs and LMGs
moved the Cromwell´s turret to correct position
added two 7,7mm machine guns to the B5N1 Kate
added "invisible" machine gun to the Defiant to get bots to fly the plane
changed single bofors aa guns to dual aa guns on all american carriers
New content:
VEHICLES/STATIC GUNS
new Panzer II model and skins, model made by Koricus, skins made by Tha Godfather, tracks converted by Bommel, code and animations by Sarge31FR
BM-8-24
Panzer 38(t)
new Crusader I model and skin, made by Nimrod6
new Crusader II, made by Nimrod6
new Crusader III model and skin, made by Nimrod6
new Crusader III AA Mk II, made by Nimrod6
Centaur IV CS (95mm howitzer version of Cromwell), new gunbarrel made by Bommel
Type 97 Chi-Ha 120mm (s) SP
japanese tank gunsight, made by Sarge Surfat
SdKfz 182 Tiger II with Porsche turret
ZIS-5 truck, replaces the Studebaker as transport and gun tractor (from BGF)
ZIS-6 truck (from BGF)
Dodge WC-54 ambulance (from Men of Duty mod)
Opel Maultier (two versions, transport and gun tractor)
37mm 61-K M1939 AA gun (from BGF)
new "Long Tom" artillery made by Nimrod6 (better model, new skin, new code)
Ordonance BL 6in 26cwt Howitzer from Bf 1918 (recoded, new wheels)
M115 8inch howitzer made by Nimrod6
useable V1 rocket
new ZIS-3 model and skin (from BGF)
quad Bofors 40mm for Ships
dual Model 96 24mm aa gun
Browning M1917 machine gun, made by RuppDee
Type B1 japanese submarine (model and skin by Cabrio, code by Sarge3FR)
USS Essex
USS Washington (model and skin made by Cabrio, code by Sarge31FR)
completely recoded Yamato (24 x 25mm triple AA guns, 12 x 127mm dual guns, 2 Aichi E13A waterplanes), reworked mesh made by Bommel, code by Sarge31FR
new main gun barrels (model and skin made by Cabrio)
completely recoded King George V. (added four quad Bofors 40mm aa guns, separated aa guns from artillery)
completely recoded Taiho carrier ( 4 x 25mm dual AA guns, 2 x 100mm artillery)
new Schnellboot in two versions (depthcharges and seamines), made by Cabrio, code by Sarge31FR
Aichi E13A "Jake" waterplane
Bf 110 G-2/R4
F4F-3S Wildcatfish (placeholder for the OS2U Kingfisher)
Fokker D.XXI (a kind donation of Finnwars mod, many thanks go out to you guys!)
Grumman F6F-5 Hellcat
edited B5N1 hull, done by Bommel
reworked Ju-52/3m g7e (three mg positions added, fuselage changes made by Bommel)
Yakovlev Yak-9TD
Kawasaki Ki-61-I-Tei
SC50, SC250 and SC500 bombs (from BGF)
FAB-100 bomb (from BGF)
new british bomb mesh and skin, made by Sarge31FR
new american bomb mesh and skin, made by Sarge31FR
new japanese bomb mesh and skin, made by Geronimo|Ger
MAPS
4005-airfield_ockenburg, original map by Tsjernobyl, reworked by Sarge Surfat
4211-stalingrad_factories, made by Moeder Theresa
4309-aces_over_italy, made by Sarge Surfat, Coop made by Bommel
4311-across_the_reef, made by Sarge Surfat
4406-st_mere_eglise, original map by wouter1988, reworked by Sarge Surfat
4505-shuri_line, made by Sarge Surfat
HANDWEAPONS/KITS
new SVT40 mesh and skin (from BGF)
SVT40 sniper
new k98 mesh and skin (from BGF)
new Mosing Nagant mesh and skin (from BGF)
reskinned M1 Carbine, done by Dauntless
RGD-33 grenade (from BGF)
Thompson with 50 rounds drum mag
new PzB 39 model and skin, made by RuppDee
new Boys model and skin, made by RuppDee
new RPzB. 54 model, made by RuppDee
new Type 97 AT rifle model and skin, made by RuppDee
FN Browning Model 1910/22, made by RuppDee. Replaces the Ruby for dutch and french troops
Colt Single Action, made by RuppDee
new early US Rifleman kit (with Springfield M1903A1 instead of M1 Garand)
Owen submachine gun, made by RuppDee
SKINS
new cockpit textures, made by RuppDee
new Tetrarch skin
new Thunderbolt skin for 4309-aces_over_italy
STATICS
new Betio bunkers for 4311-across_the_reef, meshes and skins made by Geronimo|Ger
new japanese house, made by Spaetzle, skinned by Bommel
romanic church (converted from Bf 1918, added channel 3 for lightmaps)
=========================================================
Battlegroup42 1.4 to 1.41 Client Patch - 20th of May 2008
=========================================================
Map Fixes/Changes:
fixed the aipathfinding.con of 4411-huertgen_forest
fixed the controlpoints on guadalcanal (CPs on both hills need TWO soldiers to be captured)
some minor fixes made to liberation_of_caen
changed the airfield on market_garden to neutral, can only be captured by the british
fixed the controlpoints on 4504-crossing_the_spree (spelling errors)
changed the beach controlpoint on 4409-operation_stalemate to be captureable by team 2 only
lowered sandbag at eastern fence on 4202-tracking_the_wolves
moved the soldierspawn inside the pushcage on 4412-noville outside of the pushcage
fixed pushmode on 4301-velikye_luki
fixed spawntime of pushcages on 4207-kokoda_path
added BG42 Objective Mode to battle_of_britain
changed heightmap for 4106-halfaya_pass (Conquest mode only)
fixed spawntimes for pushcages on 4106-halfaya_pass
added the missing lightmaps on 4504-seelow_heights
removed the parachutes because of constant bailing to capture flags from:
4004-narvik
4005-grebbeberg
4201-rabaul
4205-operation_ironclad
4306-operation_corkscrew
4307-prokhorovka
4408-mont_st_michel
4409-hells_highway
4503-paderborn
4701-antarctica
Code Fixes/Changes:
fixed the Panzer III projectile position
fixed the targeter of the Flakvierling
increased the maximum elevation of the dual Oerlikon to 80 degrees
reactivated exhaust effects on all ships
increased speed and maneuverability of the Mosquito
changed "M3ScoutCar" to "White M3 Scout Car" in lexiconall.dat
added missing entries in lexiconall.dat
fixed Wirbelwind gun sounds
increased the rudder rotation on LCTs
fixed wrong seat animation on Sherman Calliope
==================================================
Battlegroup42 1.4 Full Client - 30th of April 2008
==================================================
Map Fixes/Changes:
replaced Panzer IV H on 4406-pegasus_bridge with SdKfz 234/1
removed PaK 40 from 4406-pegasus_bridge
completely reworked version of 4301-velikye_luki (Push Mode)
new pathmaps for 4107_dnieper_river, made by DACV
new pathmaps for iwo_jima, made by DACV
Coop added to 4111-operation_crusader by DACV
reworked version of 4207-kokoda_path (Push Mode) done by Sarge Surfat
Objective Mode version of 4207-intruder_mission, done by Bommel
reworked version of GuadalCanal, done by Sarge Surfat
reworked version of Liberation of Caen, done by Sarge Surfat
reworked version of Market Garden, done by Sarge Surfat, new coop done by DACV
reworked version of Omaha Beach, done by Sarge31FR and Sarge Surfat, new coop done by DACV
changed 4311-raid_on_rabaul to 4201-rabaul (japanese attack)
changed 4503-the_swamp to 4208-milne_bay (Australians vs. Japanese)
changed Jagdpanther to Jagdtiger on 4503-paderborn and 4504-volkssturm
reworked version 4504-berlin_streets, done by Sarge Surfat
set correct LODDistances for all maps
Code Fixes/Changes:
VEHICLES/STATIC GUNS
changed tank gun ammunition amounts to historical correct values
replaced Bofors on japanese Carriers with Model 96 25mm aa guns
re-coded Taiho carrier´s armament (removed rear small AA guns, coded turret for dual purpose use)
added gunner reticules to tanks
removed coax mg from StuG III G
added Smoke Dischargers to King Tiger, Tiger and Panther
re-added artillery spotting capability to armored cars and several light tanks
HANDWEAPONS/KITS
added Bayonets again
Mines are now invisible except of the detonator
recoded smoke grenades to be more effective
SOUNDS/TEXTURES/ICONS
many new sounds (explosions, guns etc.)
some new vehicle icons
new tracer effects for machine guns
dirt added to some vehicle textures
New content:
ARMY:
Australians (from TLB mod)
Dutch (uniform skins made by [LotW]-klick, helmet mesh and skin by smig. They look really great !)
soldier voices are from Edke. Thanks Eddy :-)French (from Bf 1918)
PLANES:
Gloster Gladiator (kindly donated to us from "Norwegian Resistance" Mod. Thanks guys !)
Bristol Type 152 Beaufort (from TLB mod)
Grumman TBF Avenger
P-80 Shooting Star
new skins for Wildcat and LaGG-3 on 4205-operation_ironclad made by [LotW]-klick
VEHICLES/STATIC GUNS
new Opel Blitz
new Hanomag version armed with MG34
Type 94 japanese truck (from TLB mod)
155mm M1 Long Tom field gun (taken from BG:V, converted and re-coded by Sarge31FR)
Churchill Mk.VII from XWWII mod in exchange for BG stuff. Thanks guys :-)
SdKfz 232 (Model and Skins made by Nimrod6, code by Sarge31FR)
SdKfz 233 "Stummel" (Model and Skins made by Nimrod6, code by Nimrod6 and Sarge31FR)
SdKfz 263 (Model and Skins made by Nimrod6, code by Sarge31FR)
152mm ML-20 Howitzer
SdKfz 251/1 "Stuka zu Fuss" (Hanomag hull mesh kindly donated by FH mod, Wurfrahmen and Rocket made by Geronimo|Ger, Code by Sarge31FR)
(it´s completely bot supported, so watch out :-) )M3 Scout car
Renault FT-17 (from Bf 1918)
M1897 75mm gun (from Bf 1918)
Ehrhardt E/V-4 (from Bf 1918)
Type 1 47mm AT gun
Ford T (from Bf 1918)
french Bus (from Bf 1918)
static Oerlikon
new Nebelwerfer model and skin (done by Koricus from BGF mod, converted to BG42 by Sarge31FR)
Boys Carrier (variant of existing Universal Carrier)
Flower Class Corvette, model done by Cabrio
Freighter, model done by Cabrio
Type A japanese midget submarine (from TLB mod, skin by Sarge Surfat, code by Bommel
SdKfz 186 Jagdtiger (done by Koricus from BGF mod, converted to BG42 by Sarge31FR)
8inch japanese coastal gun (model and skin done by Geronimo|Ger, code by Sarge31FR)
new IS-2 model and skin (model made by Koricus, skins made by Tha Godfather and Geronimo|Ger)
HANDWEAPONS
PPS-43 (from BGF, model made by Plutonius)
TT-33 (from BGF)
Nagant M1895 Revolver (from BGF, model made by Plutonius)
Danuvia 39M (from BGF)
Mannlicher M.95 (from BGF)
Lee-Enfield Rifle No. 1 MK III (from TLB mod)
Lee-Enfield Rifle No. 5 Mk I (from TLB mod)
Webley Mk. IV (from TLB mod)
Lewis MG (from Bf 1918)
Luger P08 (from Bf 1918)
Madsen LMG (from Norwegian Resistance Mod)
Eihandgranate 39
new G43
new SVT-40
new SG44
new F-1 grenade (from BGF, model made by Plutonius)
new M 24 Stielhandgranate
new geballte Ladung
new PPSh 41
new Panzerfaust
new tank mounted DT machinegun
new MG34
new FG42
new Sten Mk2
AN/M2 "Stinger"
Maschinengewehr 30
new RPG 43 (from BGF, model made by Plutonius)
STATIC OBJECTS
feldwagen_m1 *
gulaschkanone_m1 *
krankenwagen_m1 *
pigeonry
- those statics were done by Nimrod6. Thank you very much :-)
bg42_factory3_m1, model & unwrap made by smig, textures and conversion to BG42 made by Geronimo|Ger
bg42_Lighthouse2_m1
lighthouse_m1
bg42_Lenin_m1, model made by Snicker (BGF mod), conversion and skin done by Geronimo|Ger
BG42_OldFactory1_m1
BG42_OldFactory2_m1
BG42_GermanPontoon1_m1, model and skin by Geronimo|Ger
sewer system, model and skin done by smig
japanese pillbox, model and skin done by smig
set of trainstation statics, modeled by Koricus, skinned and finished by TerrorDuck
set of workers houses (Type "Staaken"), model and skin by TerrorDuck
set of barrack buildings, model and skin by TerrorDuck
and lots of more new statics
OTHER STUFF
tools/hull addons for many vehicles
MAPS
4005-grebbeberg, made by Sarge Surfat (Coop made by DACV)
4106-halfaya_pass, made by Sarge Surfat (Push Mode, Coop made by DACV)
4202-tracking_the_wolves, a fictional map made by Bobton, reworked by Sarge Surfat and Bommel
4205-operation_ironclad, made by Sarge Surfat
4401-operation_shingle, made by =MAD= (two versions) (Coop made by DACV)
4409-nuenen, made by Lt. MoederTheresa (Coop made by DACV)
4412-noville, made by Lt. MoederTheresa (Push Mode)
4503-cologne_trainstation, based on =MAD=´s 4503-cologne. Changes made by Bommel
4504-crossing_the_spree, based on BF1942 Berlin, rework done by Bommel
4504-the_facility, made by Sarge Surfat
4701-antarctica, a fictional map by Sarge Surfat
===================================================================
Battlegroup42 1.35a/b to 1.36 Client Patch - 17th of September 2007
===================================================================
Map Fixes/Changes:
fixed the crash on 4207-intruder_mission when destroying the ControlTower
fixed a small bug on 4503-poison_inferno
fixed the crash on 4406-pegasus_bridge
fixed the missing statics on 4503-alps
changed the US Base on 4412-wacht_am_rhein, it now takes TWO soldiers to capture the flag (Conquest only)
changed the US Base on battle_of_the_bulge, it now takes TWO soldiers to capture the flag (Conquest only)
changed the german and british Base on aberdeen, it now takes TWO soldiers to capture the flag (Conquest only)
changed the neutral flag on 4005-kornwerderzand to Team 2 (Conquest, Coop)
removed the Panzer III J on 4005-kornwerderzand
changed the amount of Ju 88s to 1 on 4005-kornwerderzand
changed the Ilyushin to Il2-M3R version on 4302-kharkov_winter (Conquest, Coop)
changed the amount of planes spawned on 4307-prokhorovka (only ONE plane per type)
changed the Hurricane Mk. IIC to Mosquito on el_alamein
The Hairpin Loop ControlPoint on 4310-volturno_crossing can now ONLY be captured by the US (Conquest only)
reworked version of iwo_jima
added the new static Trawler model (made by Cabrio) to 4005-kornwerderzand
fixed some small bugs on 4504-berlin_streets + changed the thumbnail and spawn camera position
added a LVT 4 and Type 94 Tankette to operation_forager
Code Fixes/Changes:
PLANES
fixed the Ju 52 rudders and flaps
made the FW 190 slightly less maneuverable and decreased its speed
decreased the Bf 110´s speed and maneuverability / fixed some physics settings
fixed the Horsa Glider
fixed the MatID 408 projectiles (damage against MatID 52 was way too high)
equalized the deviation for BAR, Bren, DP, Johnson LMG, FG42, SG44 and Type99
removed the networkable info from Gammon, Molotov, RPG43 and Type 3 Heat
(they didn´t work right WITH networkable info, must be engine related !)
VEHICLES/STATIC GUNS
fixed the APC position on LCTs
decreased the Puma´s gun damage
increased the ammo amount for the IS-2 to 18 rounds
reduced the WaterDamageDelay from 30 to 15 seconds
decreased the APCs hitpoints to 100
increased the Defgun´s hitpoints to 150
increased the Ilyushin hitpoints to 300
increased hitpoints of four-engined bombers to 500
increased hitpoints of two-engined bombers to 400
fixed the Bofors projectile position
recoded the SU-152 to HeavyTank instead of Artillery (increased muzzle velocity, removed artillery cam, changed AI)
adjusted the Tiger and King Tiger engine soundscripts
SOUNDS/TEXTURES/ICONS
fixed the missing icon for the M2A1 Howitzer Battery
fixed the missing icon for the Lexington Carrier
changed the british coax and Lewis sound
fixed the ammo icons on Yamato and POW
MESHES
fixed mesh for the oak_tree_m1 (it´s no longer possible to hide INSIDE the tree !)
replaced the buggy wheat- and ryefield meshes on 4307-prokhrovka
fixed the Jagdpanther and Tiger sprocket meshes (texture error)
New content:
MAPS
4005-kornwerderzand (Coop)
made by Tsuribaka, converted to BG42 by Sarge Surfat, new Coop made by Dnamro
Since we don´t have dutch soldiers yet, british soldiers take their part for now4411-towards_budapest (Coop)
former "Road to Berlin, made by Fizzy, converted to BG42 by Sarge Surfat4503-road_to_koblenz (Coop)
former "Reichsbahn", made by Xacto and Audiogod, converted to BG42 by Sarge Surfat
====================================================
Battlegroup42 1.35a Full Client - 2nd of August 2007
====================================================
Map Fixes/Changes:
all map con files have been checked & fixed
added precache & loadcounter files
added spawn cameras where needed
checked & fixed soundscripts
adjusted the fog color and view distances on some maps
Code Fixes/Changes:
Changed the Landmine settings and removed the AI Template from it. Bots can no longer use them
Re-coded B-17
Re-coded Betty
Re-coded BMW R75
Re-coded Dingo
Re-coded HE 111
Re-coded LCT
Re-coded JU88A
Re-coded M21 Mortar Carrier
Re-coded M29C Weasel
Re-coded LVT2 (removed passenger position due to crash when switching positions, fixed some con files)
Re-coded M3Stuart, M3Satan and StuartMkI
fixed wrong selectKey settings in AI templates of LVT2, LVT4 and M3GMC
fixed the japanese Riflegrenade
reduced the deviation of coaxial mgs to one third
changed deviation of handweapons (greatly increased deviation while running and jumping)
Aircraft guns and rockets now converge at 150 meters
increased damage of plane rockets
all vehicle and artillery guns now have proper splash damage
changed all plane LOD settings for better visibility on long distances
new plane and infantry AI behaviours, made by DaCrapper
changed the Name Cromwell MK.I to Cromwell Mk.IV in lexiconall.dat
New content:
MAPS
4207-intruder_mission (no coop yet)
made by SargeSurfat4307-prokhorovka (no coop yet)
made by SargeSurfat4408-kishinev_pocket (Coop)
former "Operation Last Hope", a community map made by Gladiator from OPK mod.
converted to BG42 by SargeSurfat, Coop support made by Dnamro4502-battle_for_trier (Coop)
former "Supply line", a community map made by Fizzy
converted to BG42 by SargeSurfat.4502-carpathian_winter (no coop yet)
former "Tundra"
rebuild by SargeSurfat4504_seelow_heights (no coop yet)
made by SargeSurfatnew strategicareas.con file for Rostov, made by Dnamro
PLANES
Ki-61 Hien
F6F-3 Hellcat
P-40
P-40E
Bf 110 C-4
D.H. 98 Mosquito
TANKS/OTHER VEHICLES
SdKfz 231
Type 94 Te-Ke
M4 Sherman
M4A2 "Sherman III"
Sherman IIIC Firefly
T-30
T-40 (amphibious)
Sturmhaubitze 42 (two versions, Stuh42 for Conquest and StuH_42 for Coop play)
improved Hetzer (new wheel textures, new tracks, new gun mesh, new mantlet mesh, new hull mesh)
2 new LCT versions (same ship, different vehicles spawned)
static Ha-Go
AA guns for Gato, Sub7C and LCT (added by SargeSurfat)
Harley motorcycle
SU-152
STATIONARY WEAPONS
Single Bofors
Dual Bofors
MG 15
MG 81 Z
Type 99 MG
Type 92 MG
Completely new stationary Mortar (new code, new unwrap, new Skins, new icon, new AI Template)
New code and icon made by Sarge31FR, new mesh and skins made by Geronimo|Ger, new AI by DnamroMaxim M1910
Model 96 25mm AA gun (skins made by Geronimo|Ger)
Stationary Vickers (replaces the Browning on maps with british soldiers)
sFH 18, model made by SethSoldier, skins made by Geronimo|Ger
PLAYER KITS/WEAPONS
MG42 kit
MG34 kit
M1919 Browning Kit
new MG34 model
completely new M1A1 Bangalore Torpedo (new code, new mesh, new skin, new weapon/ammo icon, warning Sound when used)
New code and icons made by Sarge31FR, new mesh and skin made by Geronimo|Gernew meshes for dropped player kits
SOUNDS/TEXTURES/ICONS
new sounds
some new textures
completely new vehicle icons
new gunner views for some tanks
new Africa Skins for american vehicles
new skins for Panzer III wheels
new tracks and wheels for the IS-2, made by DaCrapper
new Cow Mesh and skins, donated by our colleagues from BGF (thanks guys !), converted to BG42 by Geronimo|Ger
MESHES
new COLs for LVT2 hull mesh (reduced polys)
new COL01 for LaGG-3
new meshes for the LCT
new russian buildings (done by Geronimo|Ger)
Schoner (model kindly donated by EoD Mod - thanks for that)
wheat- and ryefield for 4307_prokhorovka (done by Geronimo|Ger, skins from Postman778 from BGF mod)
new u-boat bunker on 4207-intruder_mission (made by Smig)
OTHER
We thank Lobo from FH mod for his really helpfull tip regarding the CTDs we´ve
experienced lately. He had the right idea and thus "saved the day" for us.
Thanks for your help buddy :-)