PoE - Game-Server 1.0 Linux
========================
Point of Existence v1.0
Changelog File
June 06, 2009
========================
##New Content##
_Added PoE Stunt minimod
_Added old PoE maps that was left out of earlier releases
.Island Hopping
.Mandera
.Over Bioko
_Added Demize map pack
.Blue-Nile
.Savanna Mists
.Savanna Pipeline
.Swamps of Sudan
_Added Bf42 port by Lex Luthor
.El Alamein
_Added COOP support to maps
.A Bridge Too Far
.Battle of Turkana
.Blue Nile River
.Mount Cassino
.Darfur
.El Daba
.Embassy
.Ilemi Triangle
.Ilemi Triangle 1914 Line
.Kassala Town
.Retaking Kassala
.Khartoum Refinery
.Maikona
.Mara
.Namib
.Operation Czar
.Operation Sabre
.El Alamein
.Gazala
.Rising Storm
.Road to Glory
.Savanna Mists
.Savanna Pipeline
.Siege of Mukatan
.Suakin
.Swamps of Sudan
.Toma South
.Wadi Halfa
.War Zone
.Zanzibar Beach
## Map Tweaks##
_A Bridge Too Far
.removed M777
_Battle for Wadi Halfa
.added back prayer calls
.tweaked area values (takes 3 controlpoints to start bleed)
_Hue
.fixed texture on US soldier
_Reclaiming Hue
.changed loadingscreen
.almost stripped of vehicles
.fixed texture on US soldier
_The Ia Drang Valley
.added UH60 to US side
.changed loadscreen
.replaced 2a65 with static version
.removed M1A2 from US base in Conquest mode
_Kassala Town
.set alternative texture path to PoE/Urban
_Retaking Kassala
.set alternative texture path to PoE/Urban
.made all controlpoints US at start
_Khartoum Refinery
.made all controlpoints RUS at start
.tweaked area values and conversion times
.added alternative skin for Russian soldier
_Landing Zone Albany
.changed loadingscreen
_Maikona
.fixed MSTA spawn
.added alternative skin for Russian soldier
_Operation Czar
.removed flags from bases
.fixed over/undergrowth
_Operation Flaming Dart
.removed LCAC and L4HD
_Over Bioko
.removed flags from bases
.removed flagpoles from air controlpoints
_El Alamein
.removed flags from bases
.set alternative texture path to Texture/PoE/Desert
.replaced Quad50 with M167/ZU23
_Quang Tri - 1972
.fixed texture on US soldier
_Rising Storm
.removed flags from start points
_Siege of Mukatan
.removed flag from US start point
.tweaked area values (takes 3 controlpoints to start bleed)
.tweaked tickets
### AI ###
_Disabled "lod'ing" of AI (resource saving that disabled physics on the bots and made them move at max speed when out of view or in far distance)
.this will increase resource usage on local games (runs just fine on modern hardware)
_Fixed AI
.Bmp2
.SU-34
.F-15
.Ah-6
.M46
.Mig31
_Tweaked strategic strenght of all vehicles
_Tweaked AI on mounted TOW and Kornet launchers
_A10
.added AI template to cannon
_SU39
.tweaked cannon AI
_ZU23
.improved AI (will fire more at vehicles)
_ZU23BMP
.fixed AI not using turret
.fixed AI not driving vehicle
_BMP2
.fixed AI templates
.marked as Amfibious for AI
_BMP3
.marked as Amfibious for AI
_Added AI spawns to AN-32
_LCAC
.stopped AI from driving as they're not able to open the ramps...
_Tunguska
.marked weapons as anti-aircraft for AI
_Improved AI on all assault rifles
### VEHICLES ###
_Increased height of turbulence from air vehicles.
_ZU23
.added back tracer
_M167 Mobile
.removed dummy PCO
.tweaked springs (both wheels rolls now)
.added AI
_Tos-1
.added entrypoint to main PCO (this allows AI to enter and drive)
_MSTA
.added entrypoint to main PCO (this allows AI to enter and drive)
_MLRS
.added entrypoint to main PCO (this allows AI to enter and drive)
_M109
.added entrypoint to main PCO (this allows AI to enter and drive)
### MENU ###
_Removed SinglePlay button from main menu (not supported by PoE)
_Removed Evolution and Custom Combat buttons from create game menu (not supported by PoE)
_Removed "Rent Server" button from menu (link dead and unable to change it)
### MISC ###
_Debugged entire mod and maps and fixed issues.
_Tweaked texture for reskinned Russian soldier
_Created urban texture for reskinned Russian soldier
_Created servericon for Bf42 ports.
_Localized all map names.
_Sorted maps in map list.
_Fixed shading on milifence
_Moved common sounds and statics from maps to mod.
_Fixed a long lost issue with compressing maps .rfa files and running on dedicated server
============================
Point of Existence Copyright
============================
Copyright © 2009 Point of Existence.
Point of Existence is a modification of the retail game Battlefield Vietnam. All new content related to the Point of Existence modification is developed & copyrighted by the Point of Existence Team
ALL RIGHTS RESERVED.
=================
Point of Existence v0.4.4
ChangeLog File
June 08, 2005
=================
##New Content##
_Added Mig31
_Added New AK47 mesh
_Added Map Operation Czar
_Added Map Khartoum
_Added Map Ilemi 1914 Line
_Added Map Namib 2nd place winner in mapping contest
##Tweaks##
_Added Zoom to Iron Sights
_Added Dot to RPg22
_Stinger/Grails Now track with a proximity fuse.
_Handweapon Acurracy Increased while not in Iron sights
_Hvy MG's Fixed Included an extra bit of zoom
_Increased/Smoothed out Iron sight models. Opened up for better vision while zoomed including AT-4
_M777 Added Ammo switching HE/Smoke Note Does not use Indicator lights> Hatch up=HighExplosive/Hatch Down=Smoke
_2a65 Added Ammo switching HE/Smoke Note Does not use Indicator lights> Hatch up=High Explosive/Hatch Down=Smoke
_US Mortar Added Ammo switching HE/Smoke Note Does not use Indicator lights> Hatch up=High Explosive/Hatch Down=Smoke
_Russian Motar Added Ammo switching HE/Smoke Note Does not use Indicator lights> Hatch up=High Explosive/Hatch Down=Smoke
_Reduced AH-6 Mini-gun damage to planes/helo's
_Reduced velocity on C4 Should stop them from being thrown like hand grenades
_Reduced velocity on Landmines
_Reduced Splash Damaged on AT-4,Smaw,Rpg7,RPG22,RPG29 *Should Stop them being used as infantry weapons
_DeployedKornet Decrease rate of Fire/Increase mag count/Increaese Kornet Range
_Increased 23mm AA guns damage to planes
##Bug Fixes##
_Spoted Atillery Will now track He Rnds. Smoke only effective with "Direct Line of Sight"
_Fixed Mh-6 spotter icon
_Fixed MlRS cluster rckt range
_Fixed MSTA/M109 Smoke Rnd range
_Fix casing ejection facing wrong way on hand weapons
_Fixed Mi28 copilot X-Hairs
_Fixed Crater EFX showing up on sandbags
##Optimazations##
Removed all music players (Source of Lag) People use Winamp
A Bridge to Far:
_Removed normal maps from buildings to help town area lag.
Toma South:
- added Grizzly
- added BTR
- added Mig-31
- US can only spawn a AH1Z at north flag
- RUS can only spawn a MI-28 at south flag
- removed powerlines (source of lag)
Battle of Turkana:
- added AH-6
- added SU-39 missle variant
- fixed US stinger spawning at center flag when RUS has control
- removed powerlines (source of lag)
Maikona:
- swapped JSF for F15
- swapped F18 for F22
- swapped SU37b for Mig31
- swapped BMP3 for BMP2
- removed powerlines (source of lag)
- balanced armor/jeep loadouts for US/RUS mains
- lowered ticket bleed
- added more airplane ammo to runways
Battle for Wadi Halfa:
- removed prayer call
- removed saigon trees
- added wrecks for cover outside of mains
- swapped BMP3 for BMP2
- added ZU23BMP for RUS main
- added SA-7 to RUS main
- removed 1 M2A3
Road to glory:
- fixed skin on T-55
Embassy
- replaced C4 kits with motar kits
- placed C4 kits as pickup kits
- added more SUD sniper pickup kits
- added AK47 pickup kits
- included proper lightmaps for sidewalks and wadi houses
Rising Storm
- Reduced Vehicle count
- Adjusted Vehicle spawn times
- Reduced # of Morter kits
- Added 1 PSG1 pickup kit
- Added 2 Ak's pickup kits
- Fixed floaters
============================
Point of Existence Copyright
============================
Copyright © 2004 Point of Existence.
Point of Existence is a modification of the retail game Battlefield Vietnam. All new content related to the Point of Existence modification is developed & copyrighted by the Point of Existence Team
ALL RIGHTS RESERVED.