Oldtime 0 Melden Geschrieben 23. Januar 2010 (bearbeitet) Hallo, kann mir jemand sagen, wie ich die Nimitz_Heli beweglich machen und versenken kann? Ich hab in meiner DC Map die Nimitz spawnen lassen. Ich hab die Objects.con und die Physic.con der Nimitz in meinen Objects Ordner meiner Map gepackt und verändert. Das ganze wird mit run run vehicles\sea\Nimitz/Objects und run vehicles\sea\Nimitz/Objects gestartet. Das funktioniert auch soweit. Einige meiner Änderungen (z.B. hab ich die Spawnpunkte entfernt) funktionieren Problemlos. Aber das blöde Ding bewegt sich nicht von der Stelle. Und ich kann da drauf ballern mit allem was ich hab ohne das die Nimitz auch nur einen Kratzer bekommt. ich hab den Code folgendermaßen verändert. Original Änderung rem *** Nimitz *** rem *** Nimitz *** ObjectTemplate.create PlayerControlObject Nimitz_Heli ObjectTemplate.create PlayerControlObject Nimitz_Heli ObjectTemplate.setNetworkableInfo NimitzBodyInfo ObjectTemplate.setNetworkableInfo NimitzBodyInfo ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasMobilePhysics 1 Ich dachte das reicht zum fahren, da ja ein Motor vorhanden ist. ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 0 ObjectTemplate.hasResponsePhysics 1 Da hab ich irgendwo im Internet gelesen, dass dort ne 1 hin muß zum versenken. ObjectTemplate.drag 3 ObjectTemplate.drag 3 ObjectTemplate.mass 25000000 ObjectTemplate.mass 25000000 ObjectTemplate.hasArmor 1 ObjectTemplate.hasArmor 1 ObjectTemplate.hitpoints 10000 ObjectTemplate.hitpoints 10000 ObjectTemplate.maxhitpoints 10000 ObjectTemplate.maxhitpoints 10000 ObjectTemplate.material 59 ObjectTemplate.material 59 ObjectTemplate.criticalDamage 100 ObjectTemplate.criticalDamage 100 ObjectTemplate.hpLostWhileCriticalDamage 1 ObjectTemplate.hpLostWhileCriticalDamage 2 Ein bisschen schneller versenken ObjectTemplate.explosionForceMod 5 ObjectTemplate.explosionForceMod 5 ObjectTemplate.dontClearTeamOnExit 1 ObjectTemplate.dontClearTeamOnExit 0 Nimitz soll allgemeingut sein. Das funktioniert auch. ObjectTemplate.aiTemplate Nimitz ObjectTemplate.aiTemplate Nimitz ObjectTemplate.addArmorEffect 300 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 300 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 150 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 150 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 150 e_waterBoatSink 0/10/0 ObjectTemplate.addArmorEffect 150 e_waterBoatSink 0/10/0 ObjectTemplate.addArmorEffect 100 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 100 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0 ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 23/6/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 23/6/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 22/2/-45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 22/2/-45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 21/2/-85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 21/2/-85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 20/2/-125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 20/2/-125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 21/3/25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 21/3/25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 22/3/45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 22/3/45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 23/2/65 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 23/2/65 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 20/2/85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 20/2/85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/6/35 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/6/35 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/5/-25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/5/-25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/15/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/15/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/-90 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/-90 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -23/6/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -23/6/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/3/-35 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/3/-35 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -21/2/-75 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -21/2/-75 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/2/-125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/2/-125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -21/3/25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -21/3/25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -23/3/45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -23/3/45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/2/65 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/2/65 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -20/2/85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -20/2/85 ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0 ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0 rem ------------------------------------- rem ------------------------------------- ObjectTemplate.addTemplate lodNimitz ObjectTemplate.addTemplate lodNimitz ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 0/-1/140 ObjectTemplate.setPosition 0/-1/140 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -14/-1/70 ObjectTemplate.setPosition -14/-1/70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 14/-1/70 ObjectTemplate.setPosition 14/-1/70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -17/-1/0 ObjectTemplate.setPosition -17/-1/0 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 17/-1/0 ObjectTemplate.setPosition 17/-1/0 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -14/-1/-70 ObjectTemplate.setPosition -14/-1/-70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 14/-1/-70 ObjectTemplate.setPosition 14/-1/-70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 0/-1/-140 ObjectTemplate.setPosition 0/-1/-140 ObjectTemplate.addTemplate Nimitz_F14Spawner ObjectTemplate.addTemplate Nimitz_F14Spawner ObjectTemplate.setPosition 1.0203/21.70/33.3961 ObjectTemplate.setPosition 1.0203/21.70/33.3961 ObjectTemplate.setRotation -1.482/0/0 ObjectTemplate.setRotation -1.482/0/0 ObjectTemplate.addTemplate Nimitz_F14Spawner ObjectTemplate.addTemplate Nimitz_F14Spawner ObjectTemplate.setPosition 15.0317/21.70/45.8156 ObjectTemplate.setPosition 15.0317/21.70/45.8156 ObjectTemplate.setRotation -3.329/0/0 ObjectTemplate.setRotation -3.329/0/0 beginrem Einstiegspunkte entfernt. Funktioniert. ObjectTemplate.addTemplate Nimitz_AirCraftSoldierSpawn ObjectTemplate.addTemplate Nimitz_AirCraftSoldierSpawn ObjectTemplate.setPosition 1.0203/20/20 ObjectTemplate.setPosition 1.0203/20/20 ObjectTemplate.addTemplate Nimitz_TowerSoldierSpawn ObjectTemplate.addTemplate Nimitz_TowerSoldierSpawn ObjectTemplate.setPosition 25.1975/21.9/-4.5820 ObjectTemplate.setPosition 25.1975/21.9/-4.5820 ObjectTemplate.addTemplate Nimitz_DriverSoldierSpawn ObjectTemplate.addTemplate Nimitz_DriverSoldierSpawn ObjectTemplate.setPosition 15.1315/21.9/-126.0914 ObjectTemplate.setPosition 15.1315/21.9/-126.0914 endrem ObjectTemplate.addTemplate Nimitz_MH-53Spawner ObjectTemplate.addTemplate Nimitz_MH-53Spawner ObjectTemplate.setPosition 23.1315/21.9/-126.0914 ObjectTemplate.setPosition 23.1315/21.9/-126.0914 ObjectTemplate.addTemplate Nimitz_UH-60Spawner rem ObjectTemplate.addTemplate Nimitz_UH-60Spawner ObjectTemplate.setPosition 28.1975/21.9/-2.5820 ObjectTemplate.setPosition 28.1975/21.9/-2.5820 ObjectTemplate.setRotation -45/0/0 ObjectTemplate.setRotation -45/0/0 ObjectTemplate.addTemplate Nimitz_AH6 ObjectTemplate.addTemplate Nimitz_AH6 ObjectTemplate.setPosition 28.1975/21.3/-23.9946 ObjectTemplate.setPosition 28.1975/21.3/-23.9946 ObjectTemplate.setRotation -90/0/0 ObjectTemplate.setRotation -90/0/0 ObjectTemplate.addTemplate Nimitz_MH6 ObjectTemplate.addTemplate Nimitz_MH6 ObjectTemplate.setPosition 28.1975/21.3/-101.0266 ObjectTemplate.setPosition 28.1975/21.3/-101.0266 ObjectTemplate.setRotation -45/0/0 ObjectTemplate.setRotation -45/0/0 ObjectTemplate.addTemplate N_Port_Elev ObjectTemplate.addTemplate N_Port_Elev ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/-100.3081 ObjectTemplate.setPosition 28.6321/17.6769/-100.3081 ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/-22.9806 ObjectTemplate.setPosition 28.6321/17.6769/-22.9806 ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/22.5398 ObjectTemplate.setPosition 28.6321/17.6769/22.5398 ObjectTemplate.addTemplate N_Hull ObjectTemplate.addTemplate N_Hull ObjectTemplate.addTemplate N_Parts_L ObjectTemplate.addTemplate N_Parts_L ObjectTemplate.addTemplate N_Parts_R ObjectTemplate.addTemplate N_Parts_R ObjectTemplate.addTemplate N_Walkways ObjectTemplate.addTemplate N_Walkways rem ------------------------------------- rem ------------------------------------- ObjectTemplate.setPcoId 0 ObjectTemplate.setPcoId 0 ObjectTemplate.setSoldierExitLocation 24.2965/36.3435/-49.6649 -90/0/0 ObjectTemplate.setSoldierExitLocation 24.2965/36.3435/-49.6649 -90/0/0 ObjectTemplate.GUIIndex 35 ObjectTemplate.GUIIndex 35 ObjectTemplate.setVehicleIcon "Vehicle/icon_nimitz_1.tga" ObjectTemplate.setVehicleIcon "Vehicle/icon_nimitz_1.tga" ObjectTemplate.setVehicleIconPos 45/65 ObjectTemplate.setVehicleIconPos 45/65 ObjectTemplate.setPrimaryAmmoBar ABNone ObjectTemplate.setPrimaryAmmoBar ABNone ObjectTemplate.setCrossHairType CHTNone ObjectTemplate.setCrossHairType CHTNone ObjectTemplate.setVehicleCategory VCSea ObjectTemplate.setVehicleCategory VCSea ObjectTemplate.setVehicleType VTCarrier ObjectTemplate.setVehicleType VTCarrier ObjectTemplate.setToolTipType TTCarrier ObjectTemplate.setToolTipType TTCarrier ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_nimitz_64x64.tga" ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_nimitz_64x64.tga" ObjectTemplate.setMinimapIconSize 64 ObjectTemplate.setMinimapIconSize 64 Bearbeitet 23. Januar 2010 von Oldtime
Oldtime 0 Autor Melden Geschrieben 23. Januar 2010 Die Engine ist in der Physics.con schaut für mich in Ordnung aus. Keine Ahnung wo der Fehler ist. rem *** Nimitz_Engine *** ObjectTemplate.create Engine Nimitz_Engine ObjectTemplate.setNetworkableInfo NimitzEngineInfo ObjectTemplate.loadSoundScript Sounds/NimitzEngine.ssc ObjectTemplate.setMinRotation 0/0/-4000 ObjectTemplate.setMaxRotation 0/0/5000 ObjectTemplate.setMaxSpeed 0/0/5000 ObjectTemplate.setAcceleration 0/0/5000 ObjectTemplate.setInputToRoll c_PIThrottle ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setEngineType c_ETShip ObjectTemplate.setTorque .2 ObjectTemplate.setDifferential .2 ObjectTemplate.setNoPropellerEffectAtSpeed 120 rem *** Nimitz_Rudder *** ObjectTemplate.create Wing Nimitz_Rudder ObjectTemplate.setMinRotation 0/-90/0 ObjectTemplate.setMaxRotation 0/90/0 ObjectTemplate.setMaxSpeed 0/15/0 ObjectTemplate.setAcceleration 0/10/0 ObjectTemplate.setInputToPitch c_PIYaw ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setPositionOffset 0/0/0 ObjectTemplate.setWingLift 0 ObjectTemplate.setFlapLift 2 rem *** Nimitz_HullWing *** ObjectTemplate.create Wing Nimitz_HullWing ObjectTemplate.setMinRotation 0/-90/0 ObjectTemplate.setMaxRotation 0/90/0 ObjectTemplate.setMaxSpeed 0/15/0 ObjectTemplate.setAcceleration 0/-10/0 ObjectTemplate.setInputToPitch c_PIYaw ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setPositionOffset 0/0/0 ObjectTemplate.setWingLift 0 ObjectTemplate.setFlapLift 2 rem *** Nimitz_Floater *** ObjectTemplate.create FloatingBundle Nimitz_Floater ObjectTemplate.setHullHeight 1 ObjectTemplate.setFloatMaxLift 2 ObjectTemplate.setFloatMinLift 2 ObjectTemplate.setDragModifier 0
Oldtime 0 Autor Melden Geschrieben 24. Januar 2010 (bearbeitet) Ich hab auch nicht den ganzen Code der Objects.con hier reingeschrieben, da er 1. sehr lang ist (da sind verschiedene Typen der Nimitz drin) und weil ich 2. dachte, das die dafür zuständigen Teile in meiner Veröffentlichung drin sind. Also hier nochmal der ganze Inhalt der Original Objects.con. Ich habe für meiner Map die Nimitz_Heli benutzt. Objects.con: rem *** Nimitz *** ObjectTemplate.create PlayerControlObject Nimitz_Static_Empty ObjectTemplate.setNetworkableInfo NimitzBodyInfo ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 0 ObjectTemplate.drag 10 ObjectTemplate.mass 25000000 ObjectTemplate.hasArmor 1 ObjectTemplate.hitpoints 10000 ObjectTemplate.maxhitpoints 10000 ObjectTemplate.material 59 ObjectTemplate.criticalDamage 100 ObjectTemplate.hpLostWhileCriticalDamage 1 ObjectTemplate.explosionForceMod 5 ObjectTemplate.dontClearTeamOnExit 1 ObjectTemplate.aiTemplate Nimitz ObjectTemplate.addArmorEffect 300 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 150 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 150 e_waterBoatSink 0/10/0 ObjectTemplate.addArmorEffect 100 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 23/6/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 22/2/-45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 21/2/-85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 20/2/-125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 21/3/25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 22/3/45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 23/2/65 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 20/2/85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/6/35 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/5/-25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/15/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/-90 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -23/6/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/3/-35 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -21/2/-75 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/2/-125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -21/3/25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -23/3/45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/2/65 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -20/2/85 ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0 rem ------------------------------------- ObjectTemplate.addTemplate lodNimitz_Static ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 0/-1/140 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -14/-1/70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 14/-1/70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -17/-1/0 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 17/-1/0 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -14/-1/-70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 14/-1/-70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 0/-1/-140 ObjectTemplate.addTemplate Nimitz_AirCraftSoldierSpawn ObjectTemplate.setPosition 1.0203/20/20 ObjectTemplate.addTemplate Nimitz_TowerSoldierSpawn ObjectTemplate.setPosition 25.1975/21.9/-2.5820 ObjectTemplate.addTemplate Nimitz_DriverSoldierSpawn ObjectTemplate.setPosition 15.1315/21.9/-126.0914 ObjectTemplate.addTemplate N_Port_Elev ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/-100.3081 ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/-22.9806 ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/22.5398 ObjectTemplate.addTemplate N_Hull ObjectTemplate.addTemplate N_Parts_L ObjectTemplate.addTemplate N_Parts_R ObjectTemplate.addTemplate N_Walkways rem ------------------------------------- ObjectTemplate.setPcoId 0 ObjectTemplate.setSoldierExitLocation 24.2965/36.3435/-49.6649 -90/0/0 ObjectTemplate.GUIIndex 35 ObjectTemplate.setVehicleIcon "Vehicle/icon_nimitz_1.tga" ObjectTemplate.setVehicleIconPos 45/65 ObjectTemplate.setPrimaryAmmoBar ABNone ObjectTemplate.setCrossHairType CHTNone ObjectTemplate.setVehicleCategory VCSea ObjectTemplate.setVehicleType VTCarrier ObjectTemplate.setToolTipType TTCarrier ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_nimitz_64x64.tga" ObjectTemplate.setMinimapIconSize 64 rem *** Nimitz *** ObjectTemplate.create PlayerControlObject Nimitz_Static ObjectTemplate.setNetworkableInfo NimitzBodyInfo ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 0 ObjectTemplate.drag 3 ObjectTemplate.mass 25000000 ObjectTemplate.hasArmor 1 ObjectTemplate.hitpoints 10000 ObjectTemplate.maxhitpoints 10000 ObjectTemplate.material 59 ObjectTemplate.criticalDamage 100 ObjectTemplate.hpLostWhileCriticalDamage 1 ObjectTemplate.explosionForceMod 5 ObjectTemplate.dontClearTeamOnExit 1 ObjectTemplate.aiTemplate Nimitz ObjectTemplate.addArmorEffect 300 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 150 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 150 e_waterBoatSink 0/10/0 ObjectTemplate.addArmorEffect 100 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 23/6/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 22/2/-45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 21/2/-85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 20/2/-125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 21/3/25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 22/3/45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 23/2/65 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 20/2/85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/6/35 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/5/-25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/15/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/-90 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -23/6/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/3/-35 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -21/2/-75 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/2/-125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -21/3/25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -23/3/45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/2/65 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -20/2/85 ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0 rem ------------------------------------- ObjectTemplate.addTemplate lodNimitz_Static ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 0/-1/140 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -14/-1/70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 14/-1/70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -17/-1/0 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 17/-1/0 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -14/-1/-70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 14/-1/-70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 0/-1/-140 ObjectTemplate.addTemplate Nimitz_AirCraftSoldierSpawn ObjectTemplate.setPosition 1.0203/20/20 ObjectTemplate.addTemplate Nimitz_TowerSoldierSpawn ObjectTemplate.setPosition 25.1975/21.9/-4.5820 ObjectTemplate.addTemplate Nimitz_DriverSoldierSpawn ObjectTemplate.setPosition 15.1315/21.9/-126.0914 ObjectTemplate.addTemplate Nimitz_F14Spawner ObjectTemplate.setPosition 1.0203/21.70/33.3961 ObjectTemplate.setRotation -1.482/0/0 ObjectTemplate.addTemplate Nimitz_F14Spawner ObjectTemplate.setPosition 15.0317/21.70/45.8156 ObjectTemplate.setRotation -3.329/0/0 ObjectTemplate.addTemplate Nimitz_MH-53Spawner ObjectTemplate.setPosition 23.1315/21.9/-126.0914 ObjectTemplate.addTemplate Nimitz_UH-60Spawner ObjectTemplate.setPosition 28.1975/21.9/-2.5820 ObjectTemplate.setRotation -45/0/0 ObjectTemplate.addTemplate Nimitz_AV8Spawner ObjectTemplate.setPosition 28.1975/21/-23.9946 ObjectTemplate.setRotation -90/0/0 ObjectTemplate.addTemplate Nimitz_AV8Spawner ObjectTemplate.setPosition 28.1975/21/-101.0266 ObjectTemplate.setRotation -45/0/0 ObjectTemplate.addTemplate N_Port_Elev ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/-100.3081 ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/-22.9806 ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/22.5398 ObjectTemplate.addTemplate N_Hull ObjectTemplate.addTemplate N_Parts_L ObjectTemplate.addTemplate N_Parts_R ObjectTemplate.addTemplate N_Walkways rem ------------------------------------- ObjectTemplate.setPcoId 0 ObjectTemplate.setSoldierExitLocation 24.2965/36.3435/-49.6649 -90/0/0 ObjectTemplate.GUIIndex 35 ObjectTemplate.setVehicleIcon "Vehicle/icon_nimitz_1.tga" ObjectTemplate.setVehicleIconPos 45/65 ObjectTemplate.setPrimaryAmmoBar ABNone ObjectTemplate.setCrossHairType CHTNone ObjectTemplate.setVehicleCategory VCSea ObjectTemplate.setVehicleType VTCarrier ObjectTemplate.setToolTipType TTCarrier ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_nimitz_64x64.tga" ObjectTemplate.setMinimapIconSize 64 rem *** Nimitz *** ObjectTemplate.create PlayerControlObject Nimitz_Static_Heli ObjectTemplate.setNetworkableInfo NimitzBodyInfo ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 0 ObjectTemplate.drag 3 ObjectTemplate.mass 25000000 ObjectTemplate.hasArmor 1 ObjectTemplate.hitpoints 10000 ObjectTemplate.maxhitpoints 10000 ObjectTemplate.material 59 ObjectTemplate.criticalDamage 100 ObjectTemplate.hpLostWhileCriticalDamage 1 ObjectTemplate.explosionForceMod 5 ObjectTemplate.dontClearTeamOnExit 1 ObjectTemplate.aiTemplate Nimitz ObjectTemplate.addArmorEffect 300 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 150 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 150 e_waterBoatSink 0/10/0 ObjectTemplate.addArmorEffect 100 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 23/6/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 22/2/-45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 21/2/-85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 20/2/-125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 21/3/25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 22/3/45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 23/2/65 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 20/2/85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/6/35 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/5/-25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/15/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/-90 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -23/6/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/3/-35 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -21/2/-75 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/2/-125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -21/3/25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -23/3/45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/2/65 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -20/2/85 ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0 rem ------------------------------------- ObjectTemplate.addTemplate lodNimitz_Static ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 0/-1/140 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -14/-1/70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 14/-1/70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -17/-1/0 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 17/-1/0 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -14/-1/-70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 14/-1/-70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 0/-1/-140 ObjectTemplate.addTemplate Nimitz_AirCraftSoldierSpawn ObjectTemplate.setPosition 1.0203/20/20 ObjectTemplate.addTemplate Nimitz_TowerSoldierSpawn ObjectTemplate.setPosition 25.1975/21.9/-4.5820 ObjectTemplate.addTemplate Nimitz_DriverSoldierSpawn ObjectTemplate.setPosition 15.1315/21.9/-126.0914 ObjectTemplate.addTemplate Nimitz_MH-53Spawner ObjectTemplate.setPosition 23.1315/21.9/-126.0914 ObjectTemplate.addTemplate Nimitz_MH6 ObjectTemplate.setPosition 28.1975/21.28/-2.5820 ObjectTemplate.setRotation -45/0/0 ObjectTemplate.addTemplate Nimitz_MH6 ObjectTemplate.setPosition 28.1975/21.26/-23.9946 ObjectTemplate.setRotation -90/0/0 ObjectTemplate.addTemplate Nimitz_MH6 ObjectTemplate.setPosition 28.1975/21.26/-101.0266 ObjectTemplate.setRotation -45/0/0 ObjectTemplate.addTemplate N_Port_Elev ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/-100.3081 ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/-22.9806 ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/22.5398 ObjectTemplate.addTemplate N_Hull ObjectTemplate.addTemplate N_Parts_L ObjectTemplate.addTemplate N_Parts_R ObjectTemplate.addTemplate N_Walkways rem ------------------------------------- ObjectTemplate.setPcoId 0 ObjectTemplate.setSoldierExitLocation 24.2965/36.3435/-49.6649 -90/0/0 ObjectTemplate.GUIIndex 35 ObjectTemplate.setVehicleIcon "Vehicle/icon_nimitz_1.tga" ObjectTemplate.setVehicleIconPos 45/65 ObjectTemplate.setPrimaryAmmoBar ABNone ObjectTemplate.setCrossHairType CHTNone ObjectTemplate.setVehicleCategory VCSea ObjectTemplate.setVehicleType VTCarrier ObjectTemplate.setToolTipType TTCarrier ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_nimitz_64x64.tga" ObjectTemplate.setMinimapIconSize 64 rem *** Nimitz *** ObjectTemplate.create PlayerControlObject Nimitz_Heli ObjectTemplate.setNetworkableInfo NimitzBodyInfo ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 0 ObjectTemplate.drag 3 ObjectTemplate.mass 25000000 ObjectTemplate.hasArmor 1 ObjectTemplate.hitpoints 10000 ObjectTemplate.maxhitpoints 10000 ObjectTemplate.material 59 ObjectTemplate.criticalDamage 100 ObjectTemplate.hpLostWhileCriticalDamage 1 ObjectTemplate.explosionForceMod 5 ObjectTemplate.dontClearTeamOnExit 1 ObjectTemplate.aiTemplate Nimitz ObjectTemplate.addArmorEffect 300 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 150 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 150 e_waterBoatSink 0/10/0 ObjectTemplate.addArmorEffect 100 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 23/6/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 22/2/-45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 21/2/-85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 20/2/-125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 21/3/25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 22/3/45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 23/2/65 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 20/2/85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/6/35 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/5/-25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/15/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/-90 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -23/6/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/3/-35 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -21/2/-75 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/2/-125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -21/3/25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -23/3/45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/2/65 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -20/2/85 ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0 rem ------------------------------------- ObjectTemplate.addTemplate lodNimitz ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 0/-1/140 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -14/-1/70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 14/-1/70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -17/-1/0 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 17/-1/0 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -14/-1/-70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 14/-1/-70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 0/-1/-140 ObjectTemplate.addTemplate Nimitz_F14Spawner ObjectTemplate.setPosition 1.0203/21.70/33.3961 ObjectTemplate.setRotation -1.482/0/0 ObjectTemplate.addTemplate Nimitz_F14Spawner ObjectTemplate.setPosition 15.0317/21.70/45.8156 ObjectTemplate.setRotation -3.329/0/0 ObjectTemplate.addTemplate Nimitz_AirCraftSoldierSpawn ObjectTemplate.setPosition 1.0203/20/20 ObjectTemplate.addTemplate Nimitz_TowerSoldierSpawn ObjectTemplate.setPosition 25.1975/21.9/-4.5820 ObjectTemplate.addTemplate Nimitz_DriverSoldierSpawn ObjectTemplate.setPosition 15.1315/21.9/-126.0914 ObjectTemplate.addTemplate Nimitz_MH-53Spawner ObjectTemplate.setPosition 23.1315/21.9/-126.0914 ObjectTemplate.addTemplate Nimitz_UH-60Spawner ObjectTemplate.setPosition 28.1975/21.9/-2.5820 ObjectTemplate.setRotation -45/0/0 ObjectTemplate.addTemplate Nimitz_AH6 ObjectTemplate.setPosition 28.1975/21.3/-23.9946 ObjectTemplate.setRotation -90/0/0 ObjectTemplate.addTemplate Nimitz_MH6 ObjectTemplate.setPosition 28.1975/21.3/-101.0266 ObjectTemplate.setRotation -45/0/0 ObjectTemplate.addTemplate N_Port_Elev ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/-100.3081 ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/-22.9806 ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/22.5398 ObjectTemplate.addTemplate N_Hull ObjectTemplate.addTemplate N_Parts_L ObjectTemplate.addTemplate N_Parts_R ObjectTemplate.addTemplate N_Walkways rem ------------------------------------- ObjectTemplate.setPcoId 0 ObjectTemplate.setSoldierExitLocation 24.2965/36.3435/-49.6649 -90/0/0 ObjectTemplate.GUIIndex 35 ObjectTemplate.setVehicleIcon "Vehicle/icon_nimitz_1.tga" ObjectTemplate.setVehicleIconPos 45/65 ObjectTemplate.setPrimaryAmmoBar ABNone ObjectTemplate.setCrossHairType CHTNone ObjectTemplate.setVehicleCategory VCSea ObjectTemplate.setVehicleType VTCarrier ObjectTemplate.setToolTipType TTCarrier ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_nimitz_64x64.tga" ObjectTemplate.setMinimapIconSize 64 rem *** Nimitz *** ObjectTemplate.create PlayerControlObject Nimitz ObjectTemplate.setNetworkableInfo NimitzBodyInfo ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 0 ObjectTemplate.drag 3 ObjectTemplate.mass 25000000 ObjectTemplate.hasArmor 1 ObjectTemplate.hitpoints 10000 ObjectTemplate.maxhitpoints 10000 ObjectTemplate.material 59 ObjectTemplate.criticalDamage 100 ObjectTemplate.hpLostWhileCriticalDamage 1 ObjectTemplate.explosionForceMod 5 ObjectTemplate.dontClearTeamOnExit 1 ObjectTemplate.aiTemplate Nimitz ObjectTemplate.addArmorEffect 300 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 150 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 150 e_waterBoatSink 0/10/0 ObjectTemplate.addArmorEffect 100 em_EnterpriseDamage 0/0/0 ObjectTemplate.addArmorEffect 100 e_waterBoatSink 0/10/0 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 23/6/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 22/2/-45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 21/2/-85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 20/2/-125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 21/3/25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 22/3/45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 23/2/65 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 20/2/85 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/6/35 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/5/-25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/15/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf 0/3/-90 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -23/6/-5 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/3/-35 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -21/2/-75 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/2/-125 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -21/3/25 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -23/3/45 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -22/2/65 ObjectTemplate.addArmorEffect 100 e_waterBoatSinkEf -20/2/85 ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0 rem ------------------------------------- ObjectTemplate.addTemplate lodNimitz ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 0/-1/140 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -14/-1/70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 14/-1/70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -17/-1/0 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 17/-1/0 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition -14/-1/-70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 14/-1/-70 ObjectTemplate.addTemplate Nimitz_Floater ObjectTemplate.setPosition 0/-1/-140 ObjectTemplate.addTemplate Nimitz_AirCraftSoldierSpawn ObjectTemplate.setPosition 1.0203/20/20 ObjectTemplate.addTemplate Nimitz_TowerSoldierSpawn ObjectTemplate.setPosition 25.1975/21.9/-4.5820 ObjectTemplate.addTemplate Nimitz_DriverSoldierSpawn ObjectTemplate.setPosition 15.1315/21.9/-126.0914 ObjectTemplate.addTemplate Nimitz_F14Spawner ObjectTemplate.setPosition 1.0203/21.70/33.3961 ObjectTemplate.setRotation -1.482/0/0 ObjectTemplate.addTemplate Nimitz_F14Spawner ObjectTemplate.setPosition 15.0317/21.70/45.8156 ObjectTemplate.setRotation -3.329/0/0 ObjectTemplate.addTemplate Nimitz_MH-53Spawner ObjectTemplate.setPosition 23.1315/21.9/-126.0914 ObjectTemplate.addTemplate Nimitz_UH-60Spawner ObjectTemplate.setPosition 28.1975/21.9/-2.5820 ObjectTemplate.setRotation -45/0/0 ObjectTemplate.addTemplate Nimitz_AV8Spawner ObjectTemplate.setPosition 28.1975/21/-23.9946 ObjectTemplate.setRotation -90/0/0 ObjectTemplate.addTemplate Nimitz_AV8Spawner ObjectTemplate.setPosition 28.1975/21/-101.0266 ObjectTemplate.setRotation -45/0/0 ObjectTemplate.addTemplate N_Port_Elev ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/-100.3081 ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/-22.9806 ObjectTemplate.addTemplate N_Starboard_Elev ObjectTemplate.setPosition 28.6321/17.6769/22.5398 ObjectTemplate.addTemplate N_Hull ObjectTemplate.addTemplate N_Parts_L ObjectTemplate.addTemplate N_Parts_R ObjectTemplate.addTemplate N_Walkways ObjectTemplate.addTemplate NimitzRepairpoint ObjectTemplate.setPosition 15.0317/21.70/45.8156 rem ------------------------------------- ObjectTemplate.setPcoId 0 ObjectTemplate.setSoldierExitLocation 24.2965/36.3435/-49.6649 -90/0/0 ObjectTemplate.GUIIndex 35 ObjectTemplate.setVehicleIcon "Vehicle/icon_nimitz_1.tga" ObjectTemplate.setVehicleIconPos 45/65 ObjectTemplate.setPrimaryAmmoBar ABNone ObjectTemplate.setCrossHairType CHTNone ObjectTemplate.setVehicleCategory VCSea ObjectTemplate.setVehicleType VTCarrier ObjectTemplate.setToolTipType TTCarrier ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_nimitz_64x64.tga" ObjectTemplate.setMinimapIconSize 64 rem *** lodNimitz *** ObjectTemplate.create LodObject lodNimitz ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 0 rem ------------------------------------- ObjectTemplate.addTemplate NimitzComplex ObjectTemplate.addTemplate NimitzSimple rem ------------------------------------- ObjectTemplate.lodSelector NimitzLodSelector rem *** lodNimitz *** ObjectTemplate.create LodObject lodNimitz_Static ObjectTemplate.hasCollisionPhysics 1 rem ------------------------------------- ObjectTemplate.addTemplate NimitzComplex_Static ObjectTemplate.addTemplate NimitzSimple rem ------------------------------------- ObjectTemplate.lodSelector NimitzLodSelector rem *** NimitzComplex *** ObjectTemplate.create Bundle NimitzComplex ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 0 ObjectTemplate.geometry N_Runway rem ------------------------------------- ObjectTemplate.addTemplate NimitzCamera ObjectTemplate.setPosition 0/40/-20 ObjectTemplate.addTemplate NimitzEntry ObjectTemplate.setPosition 24.2965/36.3435/-49.6649 ObjectTemplate.addTemplate NimitzEntry ObjectTemplate.setPosition 25.3436/20.3491/-48.3053 ObjectTemplate.addTemplate NimitzEntry ObjectTemplate.setPosition 30.4524/20.3491/-62.1002 ObjectTemplate.addTemplate Nimitz_Rudder ObjectTemplate.setPosition 0/-12.6076/-155.7994 ObjectTemplate.setRotation 0/0/-90 ObjectTemplate.addTemplate Nimitz_CIWS_1 ObjectTemplate.setPosition -18.6545/15.4363/98.2803 ObjectTemplate.setRotation -90/0/0 ObjectTemplate.addTemplate Nimitz_SS_1 rem ObjectTemplate.setPosition -18.0267/16.6627/-151.8428 ObjectTemplate.setPosition -17.4953/16.6255/-153.2436 ObjectTemplate.setRotation -90/0/0 ObjectTemplate.addTemplate Nimitz_CIWS_3 ObjectTemplate.setPosition -1.2026/10.9523/-162.191 ObjectTemplate.setRotation 180/0/0 ObjectTemplate.addTemplate Nimitz_CIWS_2 rem ObjectTemplate.setPosition 20.8722/15.4363/98.2803 ObjectTemplate.setPosition 28.1338/18.1057/-153.0785 ObjectTemplate.setRotation 90/0/0 ObjectTemplate.addTemplate Nimitz_SS_2 ObjectTemplate.setPosition 22.5679/14.477/95.788 ObjectTemplate.setRotation 90/0/0 ObjectTemplate.addTemplate Ammobox ObjectTemplate.setPosition 23.9229/19.159/-51.7973 ObjectTemplate.addTemplate NimitzTower ObjectTemplate.addTemplate short_nimitz_ladder ObjectTemplate.setPosition -15.1511/16/-149.5 ObjectTemplate.setRotation 0/0/0 ObjectTemplate.addTemplate ladder_5m_m1 ObjectTemplate.setPosition 22.6359/17.3403/-156.2777 ObjectTemplate.setRotation -98.435/0/0 ObjectTemplate.addTemplate ladder_5m_m1 ObjectTemplate.setPosition -15.1511/12.6348/-156.3 ObjectTemplate.setRotation 0/0/0 rem *** Ladder Front Right *** ObjectTemplate.addTemplate ladder_5m_m1 ObjectTemplate.setPosition 18.3055/15.6865/94.5920 ObjectTemplate.setRotation -4.17/0/0 rem *** Ladder Front Left *** ObjectTemplate.addTemplate ladder_5m_m1 ObjectTemplate.setPosition -15.6517/15.6865/94.564 ObjectTemplate.setRotation 4.17/0/0 ObjectTemplate.addTemplate ClimbingNet_6mx11m ObjectTemplate.setPosition -3.5407/2.469/-165.2475 ObjectTemplate.addTemplate NimitzRepairpoint ObjectTemplate.setPosition 15.0317/21.70/45.8156 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -24.5818/21.5/25.6499 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -21.4189/21.5/37.2431 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -18.2561/21.5/15.7601 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -15.0932/21.5/-5.7229 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -11.9304/21.5/-27.206 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -8.7675/21.5/-48.689 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -5.6047/21.5/-70.172 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -2.4418/21.5/-91.655 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition .721/21.5/-113.138 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition 3.8839/21.5/-134.6211 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition 7.0468/21.5/-156.1041 ObjectTemplate.addTemplate Nimitz_RHIB ObjectTemplate.setPosition 7.93/7.68/-164.58 ObjectTemplate.setRotation 94/0/0 rem ------------------------------------- rem *** NimitzComplex *** ObjectTemplate.create Bundle NimitzComplex_Static ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.geometry N_Runway rem ------------------------------------- ObjectTemplate.addTemplate NimitzCamera ObjectTemplate.setPosition 0/40/-20 ObjectTemplate.addTemplate NimitzEntry ObjectTemplate.setPosition 24.2965/36.3435/-49.6649 ObjectTemplate.addTemplate NimitzEntry ObjectTemplate.setPosition 25.3436/20.3491/-48.3053 ObjectTemplate.addTemplate NimitzEntry ObjectTemplate.setPosition 30.4524/20.3491/-62.1002 ObjectTemplate.addTemplate Nimitz_Engine ObjectTemplate.setPosition 0/-16.2636/-128.3456 ObjectTemplate.addTemplate Nimitz_Rudder ObjectTemplate.setPosition 0/-12.6076/-155.7994 ObjectTemplate.setRotation 0/0/-90 ObjectTemplate.addTemplate Nimitz_CIWS_1 ObjectTemplate.setPosition -18.6545/15.4363/98.2803 ObjectTemplate.setRotation -90/0/0 ObjectTemplate.addTemplate Nimitz_SS_1 rem ObjectTemplate.setPosition -18.0267/16.6627/-151.8428 ObjectTemplate.setPosition -17.4953/16.6255/-153.2436 ObjectTemplate.setRotation -90/0/0 ObjectTemplate.addTemplate Nimitz_CIWS_3 ObjectTemplate.setPosition -1.2026/10.9523/-162.191 ObjectTemplate.setRotation 180/0/0 ObjectTemplate.addTemplate Nimitz_CIWS_2 rem ObjectTemplate.setPosition 20.8722/15.4363/98.2803 ObjectTemplate.setPosition 28.1338/18.1057/-153.0785 ObjectTemplate.setRotation 90/0/0 ObjectTemplate.addTemplate Nimitz_SS_2 ObjectTemplate.setPosition 22.5679/14.477/95.788 ObjectTemplate.setRotation 90/0/0 ObjectTemplate.addTemplate Ammobox ObjectTemplate.setPosition 23.9229/19.159/-51.7973 ObjectTemplate.addTemplate NimitzTower ObjectTemplate.addTemplate short_nimitz_ladder ObjectTemplate.setPosition -15.1511/16/-149.5 ObjectTemplate.setRotation 0/0/0 ObjectTemplate.addTemplate ladder_5m_m1 ObjectTemplate.setPosition 22.6359/17.3403/-156.2777 ObjectTemplate.setRotation -98.435/0/0 ObjectTemplate.addTemplate ladder_5m_m1 ObjectTemplate.setPosition -15.1511/12.6348/-156.3 ObjectTemplate.setRotation 0/0/0 rem *** Ladder Front Right *** ObjectTemplate.addTemplate ladder_5m_m1 ObjectTemplate.setPosition 18.3055/15.6865/94.5920 ObjectTemplate.setRotation -4.17/0/0 rem *** Ladder Front Left *** ObjectTemplate.addTemplate ladder_5m_m1 ObjectTemplate.setPosition -15.6517/15.6865/94.564 ObjectTemplate.setRotation 4.17/0/0 ObjectTemplate.addTemplate ClimbingNet_6mx11m ObjectTemplate.setPosition -3.5407/2.469/-165.2475 ObjectTemplate.addTemplate NimitzRepairpoint ObjectTemplate.setPosition 15.0317/21.70/45.8156 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -24.5818/21.5/25.6499 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -21.4189/21.5/37.2431 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -18.2561/21.5/15.7601 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -15.0932/21.5/-5.7229 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -11.9304/21.5/-27.206 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -8.7675/21.5/-48.689 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -5.6047/21.5/-70.172 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition -2.4418/21.5/-91.655 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition .721/21.5/-113.138 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition 3.8839/21.5/-134.6211 ObjectTemplate.addTemplate NimitzAirplaneSupplyDepot ObjectTemplate.setPosition 7.0468/21.5/-156.1041 ObjectTemplate.addTemplate Nimitz_RHIB ObjectTemplate.setPosition 7.93/7.68/-164.58 ObjectTemplate.setRotation 94/0/0 rem ------------------------------------- *** NimitzTower *** ObjectTemplate.create Bundle NimitzTower ObjectTemplate.geometry N_Tower ObjectTemplate.hasCollisionPhysics 1 ------------------------------------ ObjectTemplate.addTemplate long_nimitz_ladder ObjectTemplate.setPosition 24.075/24.631/-54.6244 ObjectTemplate.setRotation 180/0/0 ObjectTemplate.addTemplate long_nimitz_ladder ObjectTemplate.setPosition 31.8345/24.631/-51.6113 ObjectTemplate.setRotation 180/0/0 rem *** Ladder Near Tower *** ObjectTemplate.addTemplate long_nimitz_ladder ObjectTemplate.setPosition 27.1897/13.9829/-69.6517 ObjectTemplate.setRotation 90/0/0 ObjectTemplate.addTemplate short_nimitz_ladder ObjectTemplate.setPosition 31.8363/33.9452/-51.6095 ObjectTemplate.setRotation 180/0/0 ObjectTemplate.addTemplate short_nimitz_ladder ObjectTemplate.setPosition 31.8265/31.1096/-58.6942 ObjectTemplate.setRotation 0/0/0 rem ------------------------------------- rem *** NimitzEntry *** ObjectTemplate.create EntryPoint NimitzEntry ObjectTemplate.setEntryRadius 4.1 rem *** NimitzCamera *** ObjectTemplate.create Camera NimitzCamera ObjectTemplate.setMinRotation 0/0/0 ObjectTemplate.setMaxRotation 0/0/0 ObjectTemplate.setMaxSpeed 50/0/0 ObjectTemplate.setAcceleration 100000/0/0 ObjectTemplate.setInputToYaw c_PIMouseLookX rem *** NimitzSimple *** ObjectTemplate.create SimpleObject NimitzSimple ObjectTemplate.geometry NimitzSimple rem *** NimitzWreck *** ObjectTemplate.create Bundle NimitzWreck ObjectTemplate.geometry N_Wreck ObjectTemplate.setHasCollisionPhysics 1 ObjectTemplate.addTemplate e_ExFumeFact ObjectTemplate.startoneffects 1 ObjectTemplate.setPosition 0/1/-2 rem *** NimitzLodSelector *** LodSelectorTemplate.create DistCompareSelector2 NimitzLodSelector LodSelectorTemplate.addLodDistance 450 rem *** Nimitz_CIWS_1 *** ObjectTemplate.create PlayerControlObject Nimitz_CIWS_1 ObjectTemplate.NameTagOffset 0/0.6/0 ObjectTemplate.setNetworkableInfo NimitzBodyInfo ObjectTemplate.aiTemplate NimitzAA2 rem------------------------------------- ObjectTemplate.addTemplate CIWS_Phalanx rem ------------------------------------- ObjectTemplate.setSoldierExitLocation 0/0/-3 0/0/0 ObjectTemplate.setVehicleIcon "Vehicle/icon_nimitz_1.tga" ObjectTemplate.setVehicleIconPos 102/87 ObjectTemplate.setNumberOfWeaponIcons 1 ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga" ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar ObjectTemplate.setCrossHairType CHTCrossHair ObjectTemplate.setVehicleCategory VCSea ObjectTemplate.setVehicleType VTCarrier ObjectTemplate.setToolTipType TTCarrier ObjectTemplate.hasRestrictedExit 1 rem *** Nimitz_CIWS_2 *** ObjectTemplate.create PlayerControlObject Nimitz_CIWS_2 ObjectTemplate.NameTagOffset 0/-0.6/0 ObjectTemplate.setNetworkableInfo NimitzBodyInfo ObjectTemplate.aiTemplate NimitzAA3 rem ------------------------------------- ObjectTemplate.addTemplate CIWS_Phalanx rem ------------------------------------- ObjectTemplate.setSoldierExitLocation 0/0/-3 0/0/0 ObjectTemplate.setVehicleIcon "Vehicle/icon_nimitz_1.tga" ObjectTemplate.setVehicleIconPos 25/28 ObjectTemplate.setNumberOfWeaponIcons 1 ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga" ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar ObjectTemplate.setCrossHairType CHTCrossHair ObjectTemplate.setVehicleCategory VCSea ObjectTemplate.setVehicleType VTCarrier ObjectTemplate.setToolTipType TTCarrier ObjectTemplate.hasRestrictedExit 1 rem *** Nimitz_CIWS_3 *** ObjectTemplate.create PlayerControlObject Nimitz_CIWS_3 ObjectTemplate.NameTagOffset 0/-0.6/0 ObjectTemplate.setNetworkableInfo NimitzBodyInfo ObjectTemplate.aiTemplate NimitzAA4 rem ------------------------------------- ObjectTemplate.addTemplate CIWS_Phalanx rem ------------------------------------- ObjectTemplate.setSoldierExitLocation 0/0/-3 0/0/0 ObjectTemplate.setVehicleIcon "Vehicle/icon_nimitz_1.tga" ObjectTemplate.setVehicleIconPos 11/27 ObjectTemplate.setNumberOfWeaponIcons 1 ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga" ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar ObjectTemplate.setCrossHairType CHTCrossHair ObjectTemplate.setVehicleCategory VCSea ObjectTemplate.setVehicleType VTCarrier ObjectTemplate.setToolTipType TTCarrier ObjectTemplate.hasRestrictedExit 1 rem *** Nimitz_SS_1 *** ObjectTemplate.create PlayerControlObject Nimitz_SS_1 ObjectTemplate.NameTagOffset 0/-0.6/0 ObjectTemplate.setNetworkableInfo NimitzBodyInfo ObjectTemplate.aiTemplate NimitzAA5 rem ------------------------------------- ObjectTemplate.addTemplate SeaSparrow rem ------------------------------------- ObjectTemplate.setSoldierExitLocation 0/0/-3 0/0/0 ObjectTemplate.setVehicleIcon "Vehicle/icon_nimitz_1.tga" ObjectTemplate.setVehicleIconPos 6/40 ObjectTemplate.setNumberOfWeaponIcons 1 ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_Rocket.tga" ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar ObjectTemplate.setCrossHairType CHTCrossHair ObjectTemplate.setVehicleCategory VCSea ObjectTemplate.setVehicleType VTCarrier ObjectTemplate.setToolTipType TTCarrier ObjectTemplate.hasRestrictedExit 1 rem *** Nimitz_SS_2 *** ObjectTemplate.create PlayerControlObject Nimitz_SS_2 ObjectTemplate.NameTagOffset 0/-0.6/0 ObjectTemplate.setNetworkableInfo NimitzBodyInfo ObjectTemplate.aiTemplate NimitzAA6 rem ------------------------------------- ObjectTemplate.addTemplate SeaSparrow rem ------------------------------------- ObjectTemplate.setSoldierExitLocation 0/0/-3 0/0/0 ObjectTemplate.setVehicleIcon "Vehicle/icon_nimitz_1.tga" ObjectTemplate.setVehicleIconPos 74/94 ObjectTemplate.setNumberOfWeaponIcons 1 ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_Rocket.tga" ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar ObjectTemplate.setCrossHairType CHTCrossHair ObjectTemplate.setVehicleCategory VCSea ObjectTemplate.setVehicleType VTCarrier ObjectTemplate.setToolTipType TTCarrier ObjectTemplate.hasRestrictedExit 1 rem *** Nimitz_DriverSoldierSpawn *** ObjectTemplate.create SpawnPoint Nimitz_DriverSoldierSpawn ObjectTemplate.setSpawnRotation 0/0/0 ObjectTemplate.setSpawnPositionOffset 0/0/0 ObjectTemplate.setSpawnPreventionDelay 0 ObjectTemplate.setSpawnId 0 ObjectTemplate.setGroup 72 ObjectTemplate.setEnterOnSpawn 0 ObjectTemplate.setAIEnterOnSpawn 0 ObjectTemplate.setSpawnAsParaTroper 0 rem *** Nimitz_AirCraftSoldierSpawn *** ObjectTemplate.create SpawnPoint Nimitz_AirCraftSoldierSpawn ObjectTemplate.setSpawnRotation 0/0/0 ObjectTemplate.setSpawnPositionOffset 0/0/0 ObjectTemplate.setSpawnPreventionDelay 0 ObjectTemplate.setSpawnId 0 ObjectTemplate.setGroup 74 ObjectTemplate.setEnterOnSpawn 0 ObjectTemplate.setAIEnterOnSpawn 0 ObjectTemplate.setSpawnAsParaTroper 0 rem *** Nimitz_TowerSoldierSpawn *** ObjectTemplate.create SpawnPoint Nimitz_TowerSoldierSpawn ObjectTemplate.setSpawnRotation 0/0/0 ObjectTemplate.setSpawnPositionOffset 0/0/0 ObjectTemplate.setSpawnPreventionDelay 0 ObjectTemplate.setSpawnId 0 ObjectTemplate.setGroup 73 ObjectTemplate.setEnterOnSpawn 1 ObjectTemplate.setAIEnterOnSpawn 0 ObjectTemplate.setSpawnAsParaTroper 0 *** Nimitz_F14Spawner *** ObjectTemplate.create ObjectSpawner Nimitz_F14Spawner ObjectTemplate.setObjectTemplate 1 F-14B ObjectTemplate.setObjectTemplate 2 F-14B ObjectTemplate.minSpawnDelay 20 ObjectTemplate.maxSpawnDelay 40 ObjectTemplate.TimeToLive 120 ObjectTemplate.Distance 200 ObjectTemplate.spawnOffset 0/0/0 ObjectTemplate.holdObject 1 ObjectTemplate.MaxNrOfObjectSpawned 1 ObjectTemplate.team 2 *** Nimitz_MH-53Spawner *** ObjectTemplate.create ObjectSpawner Nimitz_MH-53Spawner ObjectTemplate.setObjectTemplate 1 MH-53 ObjectTemplate.setObjectTemplate 2 MH-53 ObjectTemplate.minSpawnDelay 20 ObjectTemplate.maxSpawnDelay 40 ObjectTemplate.TimeToLive 120 ObjectTemplate.Distance 200 ObjectTemplate.spawnOffset 0/0/0 ObjectTemplate.holdObject 0 ObjectTemplate.MaxNrOfObjectSpawned 1 ObjectTemplate.team 2 *** Nimitz_UH-60Spawner *** ObjectTemplate.create ObjectSpawner Nimitz_UH-60Spawner ObjectTemplate.setObjectTemplate 1 UH-60 ObjectTemplate.setObjectTemplate 2 UH-60 ObjectTemplate.minSpawnDelay 20 ObjectTemplate.maxSpawnDelay 40 ObjectTemplate.TimeToLive 120 ObjectTemplate.Distance 200 ObjectTemplate.spawnOffset 0/0/0 ObjectTemplate.holdObject 0 ObjectTemplate.MaxNrOfObjectSpawned 1 ObjectTemplate.team 2 *** Nimitz_AV8Spawner *** ObjectTemplate.create ObjectSpawner Nimitz_AV8Spawner ObjectTemplate.setObjectTemplate 1 AV-8A ObjectTemplate.setObjectTemplate 2 AV-8A ObjectTemplate.minSpawnDelay 20 ObjectTemplate.maxSpawnDelay 40 ObjectTemplate.TimeToLive 120 ObjectTemplate.Distance 200 ObjectTemplate.spawnOffset 0/0/0 ObjectTemplate.holdObject 1 ObjectTemplate.MaxNrOfObjectSpawned 1 ObjectTemplate.team 2 *** Nimitz_AH6 *** ObjectTemplate.create ObjectSpawner Nimitz_AH6 ObjectTemplate.setObjectTemplate 1 AH-6 ObjectTemplate.setObjectTemplate 2 AH-6 ObjectTemplate.minSpawnDelay 20 ObjectTemplate.maxSpawnDelay 40 ObjectTemplate.TimeToLive 120 ObjectTemplate.Distance 200 ObjectTemplate.spawnOffset 0/0/0 ObjectTemplate.holdObject 1 ObjectTemplate.MaxNrOfObjectSpawned 1 ObjectTemplate.team 2 *** Nimitz_AH6 *** ObjectTemplate.create ObjectSpawner Nimitz_MH6 ObjectTemplate.setObjectTemplate 1 MH-6 ObjectTemplate.setObjectTemplate 2 MH-6 ObjectTemplate.minSpawnDelay 20 ObjectTemplate.maxSpawnDelay 40 ObjectTemplate.TimeToLive 120 ObjectTemplate.Distance 200 ObjectTemplate.spawnOffset 0/0/0 ObjectTemplate.holdObject 1 ObjectTemplate.MaxNrOfObjectSpawned 1 ObjectTemplate.team 2 ObjectTemplate.create ObjectSpawner Nimitz_RHIB ObjectTemplate.setObjectTemplate 1 Lcvp ObjectTemplate.setObjectTemplate 2 Lcvp ObjectTemplate.minSpawnDelay 20 ObjectTemplate.maxSpawnDelay 40 ObjectTemplate.TimeToLive 120 ObjectTemplate.Distance 200 ObjectTemplate.spawnOffset 0/0/0 ObjectTemplate.holdObject 1 ObjectTemplate.MaxNrOfObjectSpawned 2 ObjectTemplate.team 2 rem *** NimitzAirplaneSupplyDepot *** ObjectTemplate.create SupplyDepot NimitzAirplaneSupplyDepot ObjectTemplate.radius 20 ObjectTemplate.team 2 ObjectTemplate.setHealth -1 4 0 ObjectTemplate.addAmmoType 7 -1 20 0 ObjectTemplate.addAmmoType 8 -1 20 0 ObjectTemplate.addAmmoType 9 -1 2 0 ObjectTemplate.workOnVehicles 1 ObjectTemplate.workOnSoldiers 0 rem *** N_Hull *** ObjectTemplate.create SimpleObject N_Hull ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 0 ObjectTemplate.geometry N_Hull rem *** N_Parts_L *** ObjectTemplate.create SimpleObject N_Parts_L ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 0 ObjectTemplate.geometry N_Parts_L rem *** N_Parts_R *** ObjectTemplate.create SimpleObject N_Parts_R ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.geometry N_Parts_R rem *** N_Walkways *** ObjectTemplate.create SimpleObject N_Walkways ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.geometry N_Walkways rem *** N_Port_Elev *** ObjectTemplate.create Bundle N_Port_Elev ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.geometry N_Port_Elev rem *** N_Starboard_Elev *** ObjectTemplate.create Bundle N_Starboard_Elev ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.geometry N_Starboard_Elev ObjectTemplate.create SupplyDepot NimitzRepairpoint ObjectTemplate.radius 40 ObjectTemplate.team 0 ObjectTemplate.addVehicleType A10 -1 4 0 ObjectTemplate.addVehicleType A10_B -1 4 0 ObjectTemplate.addVehicleType A10_C -1 4 0 ObjectTemplate.addVehicleType F16 -1 4 0 ObjectTemplate.addVehicleType F-14B -1 4 0 ObjectTemplate.addVehicleType F-15c -1 4 0 ObjectTemplate.addVehicleType AC-130 -1 4 0 ObjectTemplate.addVehicleType AH64 -1 4 0 ObjectTemplate.addVehicleType UH-60 -1 4 0 ObjectTemplate.addVehicleType UH-60q -1 4 0 ObjectTemplate.addVehicleType UH-60l -1 4 0 ObjectTemplate.addVehicleType AV-8A -1 4 0 ObjectTemplate.addVehicleType AV-8B -1 4 0 ObjectTemplate.addVehicleType AV-8C -1 4 0 ObjectTemplate.addVehicleType AV-8H -1 4 0 ObjectTemplate.addVehicleType AV-8M -1 4 0 ObjectTemplate.addVehicleType AV-8A -1 4 0 ObjectTemplate.addVehicleType AV-8B -1 4 0 ObjectTemplate.addVehicleType AV-8C -1 4 0 ObjectTemplate.addVehicleType AV-8H -1 4 0 ObjectTemplate.addVehicleType AV-8M -1 4 0 ObjectTemplate.addVehicleType AH-6 -1 4 0 ObjectTemplate.addVehicleType OH-6 -1 4 0 ObjectTemplate.addVehicleType MH-6 -1 4 0 ObjectTemplate.addVehicleType MH-53 -1 4 0 ObjectTemplate.addVehicleType Mig29 -1 4 0 ObjectTemplate.addVehicleType SU-25 -1 4 0 ObjectTemplate.addVehicleType Mi24D -1 4 0 ObjectTemplate.addVehicleType Mirage -1 4 0 ObjectTemplate.addVehicleType Mi8 -1 4 0 ObjectTemplate.addVehicleType Mi24d -1 4 0 ObjectTemplate.addVehicleType MD-500 -1 4 0 ObjectTemplate.addVehicleType MH-500 -1 4 0 ObjectTemplate.addVehicleType Mi8_NoSpawn -1 4 0 ObjectTemplate.addVehicleType SA-342S -1 4 0 ObjectTemplate.addVehicleType SA-342G -1 4 0 ObjectTemplate.addVehicleType SA-342L -1 4 0 ObjectTemplate.addVehicleType SA-342M -1 4 0 ObjectTemplate.addAmmoType 0 -1 10 0 ObjectTemplate.workOnVehicles 1 ObjectTemplate.workOnSoldiers 0 Bearbeitet 24. Januar 2010 von Oldtime