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News zu Forgotten Hope 2

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Gast
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Ts4EVER im Interview
 

Hello and welcome back to another Forgotten Hope 2 update.
Today we are featuring a short video interview that shows some of the new content in the next patch in detail and covers some of the thought that went into the design of our upcoming map Gold Beach.
 

http://youtu.be/fnxwfptWuB0



The interviewee Ts4EVER is a new member of our mapping team and one of our forum moderators. The interviewer sHaKeNbAkE is from the website Shake's Pub and may be familiar to some of our players.

 

http://forgottenhope.warumdarum.de/news.php?id_news=440

Bearbeitet von Weapi
Gast
Geschrieben

Hab mal ein bisschen im FH2 Forum gestöbert

 

Loadout für Omaha

 

 

in the beach landing phase the Americans get:
16 landing ships (I think) with 2 MMGs each
2 pickup mortars
2 pickup snipers
2 pickup M1919MMG
1 pickup flamethrower
1 cruiser ship with 4 127mm guns
Kit layout is the normal American Normandy one, but they get the springfield rifle in the scout kit and the M1928 Thompson for the NCO.
Germans have:
2 pickup K98k ZFs
1 pickup MG42 kit
2 pickup G41 kits
3 static MGs in open MG nests
2 static MGs in Bunkers
2 static Lafettes in open MG nests
2 static Mortars
1 5cm Pak38 in Bunker
1 7.5cm Pak40 in Bunker
1 5cm KwK38 in Bunker
1 H39 tank turret
2 FW190 flyovers

 

http://fhpubforum.warumdarum.de/index.php?PHPSESSID=114ccv6rt8o0bvsh6j5hr7fi25&topic=19523.0

 

WTF :0o:

 

nsqk.jpg

 

http://fhpubforum.warumdarum.de/index.php?PHPSESSID=114ccv6rt8o0bvsh6j5hr7fi25&topic=19364.0

Geschrieben

Tja nur keine Map für :P

Geschrieben

Köln^^

Geschrieben

Köln^^

Wäre echt mal Zeit, dass diese Map kommt... zu wenige Spiele behandeln diesen Schauplatz :o

Geschrieben

Köln^^

Na dann mach dich mal ran du Dev

Gast
Geschrieben

@ M26

 

Ich glaube kaum das der ohne Plan erstellt wurde, ich hoffe das FH2 Team bringt irgendwann mal eine Map mit dem Tank.

 

Es gibt auch wieder eine neue News, so wie die Schlagzahl erhöht wird kann es nicht mehr lange dauern.

 

Forgotten Hope 2 2.46 Omaha Teaser

 

 

& neue Voiceovers :
 

We have long been dissatisfied with the voiceovers that we've used. The original ones in version 2.0 were straight out of Battlefield 2, and too modern. The current ones from Battlefield 1942 suit the time period well enough, but are missing some important commands and can also be a bit hard to understand. Well, with some hard work and lucky connections over the last 6 months, we have finally managed to improve!

With the help of a talented voice artist (who would like to remain anonymous), we have completely remade every voice command. He has given us full sets for all current armies, armies in the future Eastern Front patches, and also a few more (just in case!).

 

 

 

 

http://forgottenhope.warumdarum.de/news.php?id_news=442

Geschrieben

Haha, ja bitte, die Amis brauchen auf Cobra unbedingt noch einen Pershing :DDDD

 

 

1 H39 tank turret :shuriken:

 

Von dem hat man noch nicht gesehen oder?

Geschrieben

Haha, ja bitte, die Amis brauchen auf Cobra unbedingt noch einen Pershing :DDDD

 

 

1 H39 tank turret :shuriken:

 

Von dem hat man noch nicht gesehen oder?

10712_db003.jpg

Geschrieben

2.46_banner.jpg

Hello and welcome back to another Forgotten Hope 2 update.

It might not come as much of a surprise to those of you who have read the title of this update, but Forgotten Hope 2 version 2.46 will be released later this week on:

Friday 11th April 2014 @ 18:00 UTC

Although this come over a year and a half after the release of 2.45, we hope that the new maps, weapons and vehicles as well as the changes that we have made to the existing content will make up for this. While we have announced both of the maps - Omaha Beach and Gold Beach - in this distinctly D-Day themed update, we still have a few items of interest to tell you about in the coming days.

We would also like to give a special thank you to our beta testing team. Without their continued support and dedication, there would be no FH2 as we know it.

Finally, as if the news of the next version wasn't exciting enough, we also have a few screenshots to show of the new communications rose that will be featured in version 2.46.

rose_veh.jpg
rose_sl.jpg

As you can see, it is a lot simpler in layout to the current version, which should mean that it is much easier to use in life and death situations. You might notice that some of the buttons have two commands; you can activate the alternative options by either left or right clicking.

rose_spot.jpg

Finally, you might notice that when you have the ability to spot for artillery, you will have two blue commands available. You can use these to give the artillerists a better idea of what you want them to do. Want that antitank gun pinning your squad down taken out? You better spot for high explosives. Your spot will be marked on everyone's minimap, so that your teammates will know to keep clear:

arty_he.jpg

Or maybe you need some smoke cover to cross that open field. An empty spot might have been overlooked by the artillery before, but when they see the smoke icon they'll know what you wanted:

arty_smoke.jpg

The new communications rose was made by Malsa, Gavrant and Spitfire, with the update to the artillery spotting provided by Gavrant.

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:party:  :klatsch:  :super: 

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