Kackstelzenvieh 0 Melden Geschrieben 18. Januar 2010 Oh mein Gott! Und danach habe ich direkt Winterferien
Su34 0 Melden Geschrieben 18. Januar 2010 Jojo, ich bin Anfang Feb erst mal ne Woche am CERN, da können sich dann die Noobs austoben, danach gehts dann ganz gepflegt los:D:D
Gast Melden Geschrieben 19. Januar 2010 Ich habe mal eine frage zur Map Beirut, sollen die Russen als Gegner für die IDF bleiben oder sind sie ein Platzhalter für die Hisbollah ? btw : schönes update
sTeIn3r 0 Melden Geschrieben 19. Januar 2010 Kommt auch ein Trailer raus? Wäre geil wenn die neuen Inhalte und vor allem Maps in einem Trailer gezeigt werden
bosco 0 Melden Geschrieben 22. Januar 2010 So here is something that I'm sure everyone is eager to see; all the map overviews, for all the maps in Project Reality v0.9. The result of over a week of work, these images show a preview of the map when loading, when in the server browser, and also when selecting maps when creating a local server. It gives the ability to know what a map looks like, without having to load it first. Here are some example overviews: You can see all 102 map overviews here in this gallery: Project Reality Mod v0.9 Map Overviews There are a lot of images in the gallery, please be patient while they load. The map overviews are subject to change as we get closer to release. - Lots of secrets
Angstman 1394 Melden Geschrieben 22. Januar 2010 (bearbeitet) was soll die kashan karte? die wollen net wirklich an DEN stellen flaggen setzen edit: hat sich erledigt, hab den spielmodus beim ersten mal net gesehn... nur massenhaft tanks, oder wie wird das gehandhabt? Bearbeitet 22. Januar 2010 von Angstman
Striker 75 Melden Geschrieben 27. Februar 2010 Samalia oder wie die heißt (kanadier gegen russen), operation archer und Silent Eagle (amis gegen russen)
Bang0o 0 Melden Geschrieben 28. Februar 2010 (bearbeitet) Yamalia oder wie die heißt (kanadier gegen russen), operation archer und Silent Eagle (amis gegen russen) fixed Bearbeitet 28. Februar 2010 von Bang0o
bosco 0 Melden Geschrieben 12. März 2010 Project Reality Goes ArmA II Neuer Franchise-Zweig The award-winning Project Reality Studios team are proud to announce that the official first release of v0.1 of the Project Reality ArmA2 Mini-Mod will be coming very soon. Although we are now moving into the Beta Testing stage, we think the time is right to inform the community of what will be coming to you very shortly. Project Reality will enter the ArmA2 battlefield for the first time! Our main aim for PR:ArmA2 is: "To create a realistic and immersive modification for ArmA2, which focuses on encouraging teamwork through gameplay" As with Project Reality's original conception on the Refractor 2 engine, at this stage PR:ArmA2 should be classed as a Mini-Mod; we have to start somewhere! Don't be fooled though, this release will by no means disappoint, due to the large number of high quality art assets already created by the Project Reality Team, and the considerable experience of the PR:ArmA2 Development Team on the Real Virtuality 3 engine! PR:ArmA2 will exist as a standalone modification. It will remain self contained, self developing and not rely on or use externally held add ons from other sources where at all possible. What that means to the player is that it will be a 'one stop shop' as an installation package, with no requirement for additional multiple add on packs. We also want to emphasis we are not in direct competition with any of the other great mods out there. However as a team we want to see what we can now do with the Real Virtuality 3 engine, as well as the continued full scale continued development of PR for Battlefield2. We are not in any way changing engines. We have simply expanded the team's reach into ArmA2 with new developers. It is not PR2, nor are we ceasing PR:BF2 development. -Official Project Reality ArmA2 Mini-Mod v0.1 Release Trailer Project Reality Studios has created the following trailer to showcase many of the features you will find in the PR:ArmA2 v0.1 release. So, dim the lights, grab your popcorn, sit back and enjoy the show! ">" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350" />
bosco 0 Melden Geschrieben 12. März 2010 Bevor's Frage gibt: Zusätzlich zur BF2-Version, auch von anderen Leuten entwickelt.