Snoop18 0 Melden Teilen Geschrieben 25. Mai 2008 (bearbeitet) Kann ich den Soldaten Spawn im MH-53 entfernen? Es soll ServerSeitig laufen. warum ich den Spawn entfernen will? 1. ist es für die Map besser so. 2. dieser Spawn verändert die position eines 2. hinzugefügten SpawnPoints. (KA warum) Danke! Bearbeitet 25. Mai 2008 von Snoop18 Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...
Bommel 0 Melden Teilen Geschrieben 25. Mai 2008 Poste mal die Objects.con des MH-53. Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...
Snoop18 0 Autor Melden Teilen Geschrieben 26. Mai 2008 Hier: rem ****************************************** rem - DesertCombat rem - Version .7 rem - November 11th rem - Revision 2 ---jan14-04 bb fix lods rem ****************************************** ObjectTemplate.create PlayerControlObject MH-53 ObjectTemplate.setNetworkableInfo H53_body_info ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasDynamicShadow 1 objectTemplate.cullRadiusScale 5 ObjectTemplate.drag 1.25 ObjectTemplate.mass 4000 ObjectTemplate.inertiaModifier 0.65/0.65/0.85 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 1 ObjectTemplate.explosionRadius 8 ObjectTemplate.explosionDamage 5 ObjectTemplate.hasArmor 1 ObjectTemplate.angleMod 1 ObjectTemplate.speedMod 2 ObjectTemplate.hitpoints 600 ObjectTemplate.maxhitpoints 600 ObjectTemplate.material 64 ObjectTemplate.criticalDamage 20 ObjectTemplate.hpLostWhileCriticalDamage 1.5 ObjectTemplate.explosionForceMod 15 ObjectTemplate.hpLostWhileUpSideDown 100 ObjectTemplate.hpLostWhileDamageFromWater 10 ObjectTemplate.addArmorEffect 400 em_StukaDamage -2.0/2.05/-.02 ObjectTemplate.addArmorEffect 300 em_StukaDamage -2.0/2.05/-.02 ObjectTemplate.addArmorEffect 300 em_StukaDamage 2.0/2.05/-.02 ObjectTemplate.addArmorEffect 200 e_StukaFire -2.0/2.05/-.02 ObjectTemplate.addArmorEffect 200 em_StukaDamage 2.0/2.05/-.02 ObjectTemplate.addArmorEffect 100 e_StukaFire -2.0/2.05/-.02 ObjectTemplate.addArmorEffect 100 e_StukaFire 2.0/2.05/-.02 ObjectTemplate.addArmorEffect 100 e_warning_heli_iraqi 0/0/2.7 ObjectTemplate.addArmorEffect 0 e_ExplGas_air 0/0/0 ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0 ObjectTemplate.damageFromWater 1 ObjectTemplate.aiTemplate MH53 rem ------------------------------------- ObjectTemplate.addTemplate lodMH53 rem ------------------------------------- ObjectTemplate.setSoldierExitLocation -3.5/0/6.347 0/0/0 ObjectTemplate.GUIIndex 108 ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds" ObjectTemplate.setVehicleIconPos 73/113 ObjectTemplate.setNumberOfWeaponIcons 0 ObjectTemplate.setCrossHairType CHTIcon ObjectTemplate.setVehicleCategory VCAir ObjectTemplate.setVehicleType VTDiveBomber ObjectTemplate.setToolTipType TTDiveBomber ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_heli1_16x16.tga" rem *** lodMH53 *** ObjectTemplate.create LodObject lodMH53 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 1 rem ------------------------------------- ObjectTemplate.addTemplate MH53Complex ObjectTemplate.addTemplate MH53Simple ObjectTemplate.addTemplate MH53Wreck rem ------------------------------------- ObjectTemplate.lodSelector MH53LodSelector rem *** MH53Complex *** ObjectTemplate.create Bundle MH53Complex ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 1 rem ------------------------------------- ObjectTemplate.addTemplate lodMH53Cockpit ObjectTemplate.addTemplate MH53PilotCamera ObjectTemplate.setPosition -1.060/0.976/6.347 ObjectTemplate.addTemplate MH53PilotEntry ObjectTemplate.setPosition -1.060/0.000/6.347 ObjectTemplate.addTemplate MH53Seat ObjectTemplate.setPosition -1.060/0.400/6.347 ObjectTemplate.addTemplate MH53Interior rem *** RAMPS (Left separate in case we want to make em move) *** ObjectTemplate.addTemplate MH53LowerRamp ObjectTemplate.setPosition 0/-1.317/-5.779 ObjectTemplate.addTemplate MH53UpperRamp ObjectTemplate.setPosition 0/1.148/-10.165 rem *** VISIBLE ENGINE RACKS *** ObjectTemplate.addTemplate MH53DummyEngineRack ObjectTemplate.setPosition 0/3.276/0.028 ObjectTemplate.addTemplate MH53DummyRearEngine ObjectTemplate.setPosition 0/3.733/-15.513 rem *** PHYSICS ENGINES RACKS *** ObjectTemplate.addTemplate MH53EngineRack1 ObjectTemplate.setPosition 0/2/3 ObjectTemplate.addTemplate MH53EngineRack2 ObjectTemplate.setPosition 0/2/-3 ObjectTemplate.addTemplate MH53EngineRack3 ObjectTemplate.setPosition 0/2/0 rem *** FRONT GEAR *** ObjectTemplate.addTemplate MH53FrontGear ObjectTemplate.setPosition 0/-1.085/6.876 ObjectTemplate.addTemplate MH53FrontHatch_Front ObjectTemplate.setPosition 0/-1.421/7.414 ObjectTemplate.setRotation 0/-90/0 ObjectTempalte.addTemplate MH53FrontHatch_Rear ObjectTemplate.setPosition 0/-1.483/6.027 ObjectTemplate.setRotation 0/90/0 rem *** REAR GEAR LEFT *** ObjectTemplate.addTemplate MH53RearGear_L ObjectTemplate.setPosition -2.298/-0.963/-1.736 ObjectTemplate.addTemplate MH53RearHatch_L ObjectTemplate.setPosition -2.266/-1.304/-1.241 ObjectTemplate.setRotation 0/-90/0 rem *** REAR GEAR RIGHT *** ObjectTemplate.addTemplate MH53RearGear_R ObjectTemplate.setPosition 2.298/-0.963/-1.736 ObjectTemplate.addTemplate MH53RearHatch_R ObjectTemplate.setPosition 2.266/-1.304/-1.241 ObjectTemplate.setRotation 0/-90/0 rem *** INVISIBLE SKIDS TO PROTECT THIS BEAST'S FAT Butt *** ObjectTemplate.addTemplate MH53Skid ObjectTemplate.setPosition -4.0/-2.000/-10 ObjectTemplate.addTemplate MH53Skid ObjectTemplate.setPosition 4.0/-2.000/-10 ObjectTemplate.addTemplate MH53Skid ObjectTemplate.setPosition -4.0/-2.000/9 ObjectTemplate.addTemplate MH53Skid ObjectTemplate.setPosition 4.0/-2.000/9 rem *** PASSENGERS and Gunners *** ObjectTemplate.addTemplate MH-53_Rear_Gunner ObjectTemplate.setPosition 0/-0.7/-7.8 ObjectTemplate.setRotation 179.9/0/0 ObjectTemplate.addTemplate MH53_50Cal ObjectTemplate.setPosition -1/-.097/4.70 ObjectTemplate.setRotation -90/0/0 ObjectTemplate.addTemplate MH53CoPilot ObjectTemplate.addTemplate MH53_Passenger3_PCO ObjectTemplate.addTemplate MH53_Passenger4_PCO rem ObjectTemplate.addTemplate MH53_Passenger5_PCO rem ObjectTemplate.addTemplate MH53_Passenger6_PCO rem ------------------------------------- rem *** MH53LowerRamp *** ObjectTemplate.create SimpleObject MH53LowerRamp ObjectTemplate.geometry H53_LowerRamp H53_Minigun_Mount rem *** MH53UpperRamp *** ObjectTemplate.create SimpleObject MH53UpperRamp ObjectTemplate.geometry H53_UpperRamp rem *** MH53FrontHatch_Front ObjectTemplate.create SimpleObject MH53FrontHatch_Front ObjectTemplate.geometry H53_FrontHatch_Front rem *** MH53FrontHatch_Rear ObjectTemplate.create SimpleObject MH53FrontHatch_Rear ObjectTemplate.geometry H53_FrontHatch_Rear rem *** MH53RearHatch_L ObjectTemplate.create SimpleObject MH53RearHatch_L ObjectTemplate.geometry H53_RearHatch_L rem *** MH53RearHatch_R ObjectTemplate.create SimpleObject MH53RearHatch_R ObjectTemplate.geometry H53_RearHatch_R rem *** MH53DummyEngineRack *** ObjectTemplate.create RotationalBundle MH53DummyEngineRack ObjectTemplate.setNetworkableInfo H53_body_info ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 1 rem ------------------------------------- ObjectTemplate.addTemplate MH53DummyEngine ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation 0/270/0 rem ------------------------------------- ObjectTemplate.setMinRotation -2/-2/-2 ObjectTemplate.setMaxRotation 2/2/2 ObjectTemplate.setMaxSpeed 150/150/-150 ObjectTemplate.setAcceleration 150/150/-150 ObjectTemplate.setInputToRoll c_PIRoll ObjectTemplate.setInputToPitch c_PIPitch ObjectTemplate.setAutomaticReset 1 rem *** MH53EngineRack1 *** ObjectTemplate.create RotationalBundle MH53EngineRack1 ObjectTemplate.setNetworkableInfo H53_rack_info ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 1 rem ------------------------------------- ObjectTemplate.addTemplate MH53HoverEngine1 ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation 0/270/0 rem ------------------------------------- ObjectTemplate.setMinRotation -20/-20/-20 ObjectTemplate.setMaxRotation 20/20/20 ObjectTemplate.setMaxSpeed 150/150/-150 ObjectTemplate.setAcceleration 150/150/-150 ObjectTemplate.setInputToRoll c_PIYaw ObjectTemplate.setInputToPitch c_PIPitch ObjectTemplate.setAutomaticReset 1 rem *** MH53DEngineRack2 *** ObjectTemplate.create RotationalBundle MH53EngineRack2 ObjectTemplate.setNetworkableInfo H53_rack_info ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 1 rem ------------------------------------- ObjectTemplate.addTemplate MH53HoverEngine2 ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation 0/270/0 rem ------------------------------------- ObjectTemplate.setMinRotation -20/-20/-20 ObjectTemplate.setMaxRotation 20/20/20 ObjectTemplate.setMaxSpeed 150/150/150 ObjectTemplate.setAcceleration 150/150/150 ObjectTemplate.setInputToRoll c_PIYaw ObjectTemplate.setInputToPitch c_PIPitch ObjectTemplate.setAutomaticReset 1 rem *** MH53EngineRack3 *** ObjectTemplate.create RotationalBundle MH53EngineRack3 ObjectTemplate.setNetworkableInfo H53_rack_info ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.hasResponsePhysics 1 rem ------------------------------------- ObjectTemplate.addTemplate MH53HoverEngine3 ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation 0/270/0 rem ------------------------------------- ObjectTemplate.setMinRotation -20/-20/-20 ObjectTemplate.setMaxRotation 20/20/20 ObjectTemplate.setMaxSpeed 150/150/-150 ObjectTemplate.setAcceleration 150/150/-150 ObjectTemplate.setInputToRoll c_PIRoll ObjectTemplate.setInputToPitch c_PIPitch ObjectTemplate.setAutomaticReset 1 rem *** MH53CoPilot *** ObjectTemplate.create PlayerControlObject MH53CoPilot ObjectTemplate.setNetworkableInfo H53_body_info ObjectTemplate.aiTemplate MH53Passenger2 rem --------------------------------- ObjectTemplate.addTemplate MH53PilotEntry ObjectTemplate.setPosition 1.060/0.000/6.347 ObjectTemplate.addTemplate MH53Seat ObjectTemplate.setPosition 1.060/0.400/6.347 ObjectTemplate.addTemplate MH53PilotCamera ObjectTemplate.setPosition 1.060/0.976/6.347 rem --------------------------------- ObjectTemplate.setSoldierExitLocation 3.5/0/6.347 0/0/0 ObjectTemplate.GUIIndex 54 ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds" ObjectTemplate.setVehicleIconPos 67/118 ObjectTemplate.setNumberOfWeaponIcons 0 ObjectTemplate.setCrossHairType CHTIcon ObjectTemplate.setVehicleCategory VCAir ObjectTemplate.setVehicleType VTDiveBomber ObjectTemplate.setToolTipType VTDiveBomber rem *** lodMH53Cockpit *** ObjectTemplate.create LodObject lodMH53Cockpit rem ------------------------------------- ObjectTemplate.addTemplate MH53CockpitExternal ObjectTemplate.addTemplate MH53CockpitInternal rem ------------------------------------- ObjectTemplate.lodSelector MH53CockpitSelector rem *** MH53CockpitExternal *** ObjectTemplate.Create Bundle MH53CockpitExternal ObjectTemplate.geometry H53_Fus_M1 ObjectTemplate.hasDynamicShadow 1 rem -------------------------------- ObjectTemplate.addTemplate MH53_piece2 ObjectTemplate.addTemplate MH53_piece3 rem *** MH53piece2 *** ObjectTemplate.create SimpleObject MH53_piece2 ObjectTemplate.hasDynamicShadow 0 ObjectTemplate.geometry H53_glass_M1 rem *** MH53piece3 *** ObjectTemplate.create SimpleObject MH53_piece3 ObjectTemplate.hasDynamicShadow 0 ObjectTemplate.geometry H53_decals_M1 rem *** MH53CockpitInternal *** ObjectTemplate.create SimpleObject MH53CockpitInternal rem ObjectTemplate.geometry H53_Interior rem *** MH53CockpitSelector *** LodSelectorTemplate.create DistCompareSelector MH53CockpitSelector LodSelectorTemplate.addLodDistance 10 LodSelectorTemplate.addLodComparison 0.5 rem *** MH53PilotCamera *** ObjectTemplate.create Camera MH53PilotCamera ObjectTemplate.setMinRotation -70/-60/0 ObjectTemplate.setMaxRotation 70/1/0 ObjectTemplate.setMaxSpeed 90/90/0 ObjectTemplate.setAcceleration 5000/-5000/0 ObjectTemplate.setInputToYaw c_PIMouseLookX ObjectTemplate.setInputToPitch c_PIMouseLookY ObjectTemplate.toggleMouseLook 1 ObjectTemplate.OutsideHudOffset 0/0/3.1 rem *** MH53PassCamera *** ObjectTemplate.create Camera MH53PassCamera ObjectTemplate.setMinRotation -120/-80/-80 ObjectTemplate.setMaxRotation 120/45/80 ObjectTemplate.setPivotPosition 0/0/0 ObjectTemplate.setMaxSpeed 200/200/200 ObjectTemplate.setAcceleration 100000/100000/100000 ObjectTemplate.setInputToYaw c_PIMouseLookX ObjectTemplate.setInputToPitch c_PIMouseLookY rem *** MH53Seat *** ObjectTemplate.create SeatObject MH53Seat ObjectTemplate.seatFlags c_SeatShowFullBodySoldier rem *** MH53PassSeat *** ObjectTemplate.create SeatObject MH53PassSeat ObjectTemplate.seatFlags c_SeatShowFullBodySoldier ObjectTemplate.seatAnimationUpperBody Ub_PassengerInM3A1 ObjectTemplate.seatAnimationLowerBody Lb_PassengerInM3A1 rem *** lodMH53MainRotor *** ObjectTemplate.create LodObject lodMH53MainRotor rem ------------------------------------- ObjectTemplate.addTemplate MH53MainRotorStatic ObjectTemplate.addTemplate MH53MainRotorBlur rem ------------------------------------- ObjectTemplate.lodSelector MH53RotorSelector rem *** MH53MainRotorStatic *** ObjectTemplate.create Bundle MH53MainRotorStatic ObjectTemplate.geometry H53_MainRotor rem *** MH53MainRotorBlur *** ObjectTemplate.create Bundle MH53MainRotorBlur ObjectTemplate.geometry H53_MainRotor_Blur rem *** lodMH53RearRotor *** ObjectTemplate.create LodObject lodMH53RearRotor rem ------------------------------------- ObjectTemplate.addTemplate MH53RearRotorStatic ObjectTemplate.addTemplate MH53RearRotorBlur rem ------------------------------------- ObjectTemplate.lodSelector MH53RotorSelector rem *** MH53RearRotorStatic *** ObjectTemplate.create SimpleObject MH53RearRotorStatic ObjectTemplate.geometry H53_RearRotor rem *** MH53RearRearRotorBlur *** ObjectTemplate.create SimpleObject MH53RearRotorBlur ObjectTemplate.geometry H53_RearRotor_Blur rem *** MH53RotorSelector *** LodSelectorTemplate.create CompareSelector MH53RotorSelector LodSelectorTemplate.addLodComparison 0.08 rem *** MH53FrontGear *** ObjectTemplate.create Bundle MH53FrontGear ObjectTemplate.geometry H53_FrontGear rem ------------------------------------- ObjectTemplate.addTemplate MH53FrontWhe ObjectTemplate.setPosition -0.335/-1.088/0.005 ObjectTemplate.addTemplate MH53FrontWhe ObjectTemplate.setPosition 0.335/-1.088/0.005 rem ------------------------------------- rem *** MH53RearGear_L *** ObjectTemplate.create Bundle MH53RearGear_L ObjectTemplate.geometry H53_RearGear_L rem ------------------------------------- ObjectTemplate.addTemplate MH53RearWhe ObjectTemplate.setPosition -0.340/-1.088/0.005 ObjectTemplate.addTemplate MH53RearWhe ObjectTemplate.setPosition 0.335/-1.088/0.005 rem ------------------------------------- rem *** MH53RearGear_R *** ObjectTemplate.create Bundle MH53RearGear_R ObjectTemplate.geometry H53_RearGear_R rem ------------------------------------- ObjectTemplate.addTemplate MH53RearWhe ObjectTemplate.setPosition -0.340/-1.088/0.005 ObjectTemplate.addTemplate MH53RearWhe ObjectTemplate.setPosition 0.335/-1.088/0.005 rem ------------------------------------- rem *** MH53PilotEntry *** ObjectTemplate.create EntryPoint MH53PilotEntry ObjectTemplate.setEntryRadius 4 rem *** MH53PassEntry *** ObjectTemplate.create EntryPoint MH53PassEntry ObjectTemplate.setEntryRadius 3 rem *** MH53Simple *** ObjectTemplate.create SimpleObject MH53Simple ObjectTemplate.geometry H53_Fus_L1 rem *** MH53Wreck *** ObjectTemplate.create SimpleObject MH53Wreck ObjectTemplate.geometry H53_Wreck rem *** MH53Interior *** ObjectTemplate.create SimpleObject MH53Interior ObjectTemplate.geometry H53_Interior rem *** MH53LodSelector *** LodSelectorTemplate.create DistCompareSelector2 MH53LodSelector LodSelectorTemplate.hasDestroyedLod 1 LodSelectorTemplate.addLodDistance 400 rem *** MH53PassCommon *** ObjectTemplate.create Bundle MH53PassCommon ObjectTemplate.addTemplate MH53PassCamera ObjectTemplate.setPostion 0/0.35/0 ObjectTemplate.addTemplate MH53PassSeat ObjectTemplate.addTemplate MH53PassEntry ObjectTemplate.addTemplate MH53SoldierSpawn rem *** MH53_Passenger3_PCO *** ObjectTemplate.create PlayerControlObject MH53_Passenger3_PCO ObjectTemplate.setNetworkableInfo H53_body_info ObjectTemplate.aiTemplate MH53Passenger3 rem --------------------------------- ObjectTemplate.addTemplate MH53PassCommon ObjectTemplate.setPosition -1.497/-0.265/-3.065 ObjectTemplate.setRotation 90/0/0 rem --------------------------------- ObjectTemplate.setSoldierExitLocation 0/-4/-11.0 ObjectTemplate.GUIIndex 54 ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds" ObjectTemplate.setVehicleIconPos 69/102 ObjectTemplate.setNumberOfWeaponIcons 0 ObjectTemplate.setCrossHairType CHTIcon ObjectTemplate.setVehicleCategory VCLand ObjectTemplate.setVehicleType VTScoutCar ObjectTemplate.setToolTipType TTScoutCar ObjectTemplate.hasRestrictedExit 1 rem *** MH53_Passenger4_PCO *** ObjectTemplate.create PlayerControlObject MH53_Passenger4_PCO ObjectTemplate.setNetworkableInfo H53_body_info ObjectTemplate.aiTemplate MH53Passenger4 rem --------------------------------- ObjectTemplate.addTemplate MH53PassCommon ObjectTemplate.setPosition -1.497/-0.265/-4.381 ObjectTemplate.setRotation 90/0/0 rem --------------------------------- ObjectTemplate.setSoldierExitLocation 0/-4/-11.0 ObjectTemplate.GUIIndex 54 ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds" ObjectTemplate.setVehicleIconPos 59/92 ObjectTemplate.setNumberOfWeaponIcons 0 ObjectTemplate.setCrossHairType CHTIcon ObjectTemplate.setVehicleCategory VCLand ObjectTemplate.setVehicleType VTScoutCar ObjectTemplate.setToolTipType TTScoutCar ObjectTemplate.hasRestrictedExit 1 rem *** MH53_Passenger5_PCO *** ObjectTemplate.create PlayerControlObject MH53_Passenger5_PCO ObjectTemplate.setNetworkableInfo H53_body_info ObjectTemplate.aiTemplate MH53Passenger5 rem --------------------------------- ObjectTemplate.addTemplate MH53PassCommon ObjectTemplate.setPosition 1.497/-0.265/-3.065 ObjectTemplate.setRotation -90/0/0 rem --------------------------------- ObjectTemplate.setSoldierExitLocation 0/4/-11.0 ObjectTemplate.GUIIndex 54 ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds" ObjectTemplate.setVehicleIconPos 64/107 ObjectTemplate.setNumberOfWeaponIcons 0 ObjectTemplate.setCrossHairType CHTIcon ObjectTemplate.setVehicleCategory VCLand ObjectTemplate.setVehicleType VTScoutCar ObjectTemplate.setToolTipType TTScoutCar ObjectTemplate.hasRestrictedExit 1 rem *** MH53_Passenger6_PCO *** ObjectTemplate.create PlayerControlObject MH53_Passenger6_PCO ObjectTemplate.setNetworkableInfo H53_body_info ObjectTemplate.aiTemplate MH53Passenger6 rem --------------------------------- ObjectTemplate.addTemplate MH53PassCommon ObjectTemplate.setPosition 1.497/-0.265/-4.381 ObjectTemplate.setRotation -90/0/0 rem --------------------------------- ObjectTemplate.setSoldierExitLocation 0/4/-11.0 ObjectTemplate.GUIIndex 54 ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds" ObjectTemplate.setVehicleIconPos 54/97 ObjectTemplate.setNumberOfWeaponIcons 0 ObjectTemplate.setCrossHairType CHTIcon ObjectTemplate.setVehicleCategory VCLand ObjectTemplate.setVehicleType VTScoutCar ObjectTemplate.setToolTipType TTScoutCar ObjectTemplate.hasRestrictedExit 1 Rem ***** Rear Gunner rem *** MH53_Minigun_Mount *** ObjectTemplate.create SimpleObject MH53_Mini_Mount ObjectTemplate.geometry MH53_Minigun_Mount rem *** MH-53_Gunner_Seat *** ObjectTemplate.create SeatObject MH-53_Gunner_Seat ObjectTemplate.seatFlags c_SeatShowFullBodySoldier ObjectTemplate.seatFlags c_SeatIsOutside ObjectTemplate.seatAnimationUpperBody Ub_KneelMortar ObjectTemplate.seatAnimationLowerBody Lb_KneelMortar rem *** MH-53_Gunner_Seat_50Cal *** ObjectTemplate.create SeatObject MH-53_Gunner_Seat_50Cal ObjectTemplate.seatFlags c_SeatShowFullBodySoldier ObjectTemplate.seatFlags c_SeatIsOutside ObjectTemplate.seatFlags c_SeatShowStandingSoldier rem *** MH-53_Gunner_Camera *** ObjectTemplate.create Camera MH-53_Gunner_Camera ObjectTemplate.setMaxSpeed 0/0/0 ObjectTemplate.setAcceleration 0/0/0 rem *** MH-53_Rear_Gunner *** ObjectTemplate.create PlayerControlObject MH-53_Rear_Gunner ObjectTemplate.setNetworkableInfo H53_body_info ObjectTemplate.aiTemplate MH53_Gunner rem ------------------------------------- ObjectTemplate.addTemplate MH53_Mini_Mount ObjectTemplate.setPosition -.05/-.6/.1 ObjectTemplate.addTemplate MH-53_Gunner_Seat ObjectTemplate.setPosition 0/.35/-.65 ObjectTemplate.addTemplate MH53PassEntry ObjectTemplate.addTemplate MH-53_Gunner_Console ObjectTemplate.setPosition 0/.1/.1 rem ------------------------------------- ObjectTemplate.setSoldierExitLocation 2/0/0 0/0/0 ObjectTemplate.GUIIndex 53 ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds" ObjectTemplate.setVehicleIconPos 32/83 ObjectTemplate.setNumberOfWeaponIcons 1 ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga" ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar ObjectTemplate.setCrossHairType CHTCrossHair ObjectTemplate.setVehicleCategory VCLand ObjectTemplate.setVehicleType VTScoutCar ObjectTemplate.setToolTipType TTScoutCar ObjectTemplate.hasRestrictedExit 0 rem *** MH-53_Console *** ObjectTemplate.create RotationalBundle MH-53_Gunner_Console ObjectTemplate.setNetworkableInfo H53_body_info ObjectTemplate.loadSoundScript Sounds/UH-60Turret.ssc ObjectTemplate.hasCollisionPhysics 1 rem ------------------------------------- ObjectTemplate.addTemplate MH-53_Rotation_Minigun ObjectTemplate.setPosition -.05/0/0.05 ObjectTemplate.setRotation 0/0/0 ObjectTemplate.addTemplate UH-60_Mini_Mount ObjectTemplate.setposition -.05/-.3/0 ObjectTemplate.setRotation -90/0/0 rem ------------------------------------- ObjectTemplate.setMinRotation -90/0/0 ObjectTemplate.setMaxRotation 90/0/0 ObjectTemplate.setMaxSpeed 80/0/0 ObjectTemplate.setAcceleration 5000/0/0 ObjectTemplate.setInputToYaw c_PIMouseLookX ObjectTemplate.setAutomaticYawStabilization 0 rem *** MH-53_Rotation_Minigun *** ObjectTemplate.create RotationalBundle MH-53_Rotation_Minigun ObjectTemplate.setNetworkableInfo UH-60_Mini_Info rem ------------------------------------- ObjectTemplate.addTemplate Minigun ObjectTemplate.setPosition 0/0/0 ObjectTemplate.addTemplate MH-53_Gunner_Camera ObjectTemplate.setPosition 0/0.35/-0.499 rem ------------------------------------- ObjectTemplate.setMinRotation 0/-70/0 ObjectTemplate.setMaxRotation 0/70/0 ObjectTemplate.setMaxSpeed 0/80/0 ObjectTemplate.setAcceleration 0/5000/0 ObjectTemplate.setInputToPitch c_PIMouseLookY rem MH-53 .50 Cal rem *** MH53_50Cal *** ObjectTemplate.create PlayerControlObject MH53_50Cal ObjectTemplate.setNetworkableInfo H53_body_info ObjectTemplate.aiTemplate MH53_Gunner2 rem ------------------------------------- ObjectTemplate.addTemplate MH53PassEntry ObjectTemplate.setPosition 1/-0.35/1.25 ObjectTemplate.addTemplate MH53PassEntry ObjectTemplate.setPosition 1/-0.35/-0.75 ObjectTemplate.addTemplate MH5350Cal_Holder ObjectTemplate.setPosition 0/0/1.0 ObjectTemplate.setRotation 0/0/0 ObjectTemplate.addTemplate MH-53_Gunner_Seat_50Cal ObjectTemplate.setPosition -.05/-.08/0 ObjectTemplate.setRotation 0/-5/0 rem ------------------------------------- ObjectTemplate.setSoldierExitLocation 0/.5/-0.8 0/0/0 ObjectTemplate.GUIIndex 53 ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds" ObjectTemplate.setVehicleIconPos 59/111 ObjectTemplate.setNumberOfWeaponIcons 1 ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga" ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar ObjectTemplate.setCrossHairType CHTCrossHair ObjectTemplate.setVehicleCategory VCLand ObjectTemplate.setVehicleType VTScoutCar ObjectTemplate.setToolTipType TTScoutCar ObjectTemplate.hasRestrictedExit 1 rem *** 50Cal_Holder *** ObjectTemplate.create RotationalBundle MH5350Cal_Holder ObjectTemplate.setNetworkableInfo MH53TurretInfo rem ------------------------------------- ObjectTemplate.addTemplate MH53_50Cal_console ObjectTemplate.setPosition 0/0.1/0 rem ------------------------------------- ObjectTemplate.setMinRotation -60/0/0 ObjectTemplate.setMaxRotation 60/0/0 ObjectTemplate.setMaxSpeed 60/0/0 ObjectTemplate.setAcceleration 1000/0/0 ObjectTemplate.setInputToYaw c_PIMouseLookX ObjectTemplate.setAutomaticYawStabilization 1 rem *** MH53_50Cal_console *** ObjectTemplate.create RotationalBundle MH53_50Cal_console ObjectTemplate.setNetworkableInfo MH53GunInfo ObjectTemplate.geometry DPV_MGun_mount_M1 rem ------------------------------------- ObjectTemplate.addTemplate Browning ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation 0/0/0 ObjectTemplate.addTemplate MH-53_Gunner_Camera ObjectTemplate.setPosition 0/0.4/-.7 ObjectTemplate.setRotation 0/0/0 rem ------------------------------------- ObjectTemplate.setMinRotation 0/-60/0 ObjectTemplate.setMaxRotation 0/60/0 ObjectTemplate.setMaxSpeed 0/60/0 ObjectTemplate.setAcceleration 0/1000/0 ObjectTemplate.setInputToPitch c_PIMouseLookY ObjectTemplate.setAutomaticPitchStabilization 1 rem *** MH53SoldierSpawn *** ObjectTemplate.create SpawnPoint MH53SoldierSpawn ObjectTemplate.setSpawnRotation 0/0/0 ObjectTemplate.setSpawnPositionOffset 0/0/0 ObjectTemplate.setSpawnPreventionDelay 0 ObjectTemplate.setSpawnId 0 ObjectTemplate.setGroup 79 ObjectTemplate.setEnterOnSpawn 1 ObjectTemplate.setAIEnterOnSpawn 1 ObjectTemplate.setSpawnAsParaTroper 0 mit removeTemplate "Zahl" gehts nicht. Auf jeden fall hab ich das mal probiert und dann ist der Server abgekackt. Aber kann ja sein, dass ich was falsch gemacht habe. Hoffe du kannst mir helfen Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...
Bommel 0 Melden Teilen Geschrieben 26. Mai 2008 Wird wohl so sein, du musst halt nur aus dem MH53PassCommon-Bundle den Soldierspawn entfernen. Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...
Snoop18 0 Autor Melden Teilen Geschrieben 27. Mai 2008 (bearbeitet) Ok ich Probiers mal. Danke schonmal für den Tipp! OK es Funktioniert! Danke Bommel!!! Thema closed! Bearbeitet 7. September 2008 von Snoop18 Link zu diesem Kommentar Auf anderen Seiten teilen More sharing options...