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Snoop18

MH-53 Soldaten Spawn entfernen?

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Kann ich den Soldaten Spawn im MH-53 entfernen?

Es soll ServerSeitig laufen.

warum ich den Spawn entfernen will?

1. ist es für die Map besser so.

2. dieser Spawn verändert die position eines 2. hinzugefügten SpawnPoints. (KA warum)

Danke!

Bearbeitet von Snoop18
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Poste mal die Objects.con des MH-53.

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Hier:

rem ******************************************

rem - DesertCombat

rem - Version .7

rem - November 11th

rem - Revision 2 ---jan14-04 bb fix lods

rem ******************************************

ObjectTemplate.create PlayerControlObject MH-53

ObjectTemplate.setNetworkableInfo H53_body_info

ObjectTemplate.saveInSeparateFile 1

ObjectTemplate.hasMobilePhysics 1

ObjectTemplate.hasDynamicShadow 1

objectTemplate.cullRadiusScale 5

ObjectTemplate.drag 1.25

ObjectTemplate.mass 4000

ObjectTemplate.inertiaModifier 0.65/0.65/0.85

ObjectTemplate.hasCollisionPhysics 1

ObjectTemplate.hasResponsePhysics 1

ObjectTemplate.explosionRadius 8

ObjectTemplate.explosionDamage 5

ObjectTemplate.hasArmor 1

ObjectTemplate.angleMod 1

ObjectTemplate.speedMod 2

ObjectTemplate.hitpoints 600

ObjectTemplate.maxhitpoints 600

ObjectTemplate.material 64

ObjectTemplate.criticalDamage 20

ObjectTemplate.hpLostWhileCriticalDamage 1.5

ObjectTemplate.explosionForceMod 15

ObjectTemplate.hpLostWhileUpSideDown 100

ObjectTemplate.hpLostWhileDamageFromWater 10

ObjectTemplate.addArmorEffect 400 em_StukaDamage -2.0/2.05/-.02

ObjectTemplate.addArmorEffect 300 em_StukaDamage -2.0/2.05/-.02

ObjectTemplate.addArmorEffect 300 em_StukaDamage 2.0/2.05/-.02

ObjectTemplate.addArmorEffect 200 e_StukaFire -2.0/2.05/-.02

ObjectTemplate.addArmorEffect 200 em_StukaDamage 2.0/2.05/-.02

ObjectTemplate.addArmorEffect 100 e_StukaFire -2.0/2.05/-.02

ObjectTemplate.addArmorEffect 100 e_StukaFire 2.0/2.05/-.02

ObjectTemplate.addArmorEffect 100 e_warning_heli_iraqi 0/0/2.7

ObjectTemplate.addArmorEffect 0 e_ExplGas_air 0/0/0

ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0

ObjectTemplate.damageFromWater 1

ObjectTemplate.aiTemplate MH53

rem -------------------------------------

ObjectTemplate.addTemplate lodMH53

rem -------------------------------------

ObjectTemplate.setSoldierExitLocation -3.5/0/6.347 0/0/0

ObjectTemplate.GUIIndex 108

ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds"

ObjectTemplate.setVehicleIconPos 73/113

ObjectTemplate.setNumberOfWeaponIcons 0

ObjectTemplate.setCrossHairType CHTIcon

ObjectTemplate.setVehicleCategory VCAir

ObjectTemplate.setVehicleType VTDiveBomber

ObjectTemplate.setToolTipType TTDiveBomber

ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_heli1_16x16.tga"

rem *** lodMH53 ***

ObjectTemplate.create LodObject lodMH53

ObjectTemplate.hasMobilePhysics 1

ObjectTemplate.hasCollisionPhysics 1

ObjectTemplate.hasResponsePhysics 1

rem -------------------------------------

ObjectTemplate.addTemplate MH53Complex

ObjectTemplate.addTemplate MH53Simple

ObjectTemplate.addTemplate MH53Wreck

rem -------------------------------------

ObjectTemplate.lodSelector MH53LodSelector

rem *** MH53Complex ***

ObjectTemplate.create Bundle MH53Complex

ObjectTemplate.hasMobilePhysics 1

ObjectTemplate.hasCollisionPhysics 1

ObjectTemplate.hasResponsePhysics 1

rem -------------------------------------

ObjectTemplate.addTemplate lodMH53Cockpit

ObjectTemplate.addTemplate MH53PilotCamera

ObjectTemplate.setPosition -1.060/0.976/6.347

ObjectTemplate.addTemplate MH53PilotEntry

ObjectTemplate.setPosition -1.060/0.000/6.347

ObjectTemplate.addTemplate MH53Seat

ObjectTemplate.setPosition -1.060/0.400/6.347

ObjectTemplate.addTemplate MH53Interior

rem *** RAMPS (Left separate in case we want to make em move) ***

ObjectTemplate.addTemplate MH53LowerRamp

ObjectTemplate.setPosition 0/-1.317/-5.779

ObjectTemplate.addTemplate MH53UpperRamp

ObjectTemplate.setPosition 0/1.148/-10.165

rem *** VISIBLE ENGINE RACKS ***

ObjectTemplate.addTemplate MH53DummyEngineRack

ObjectTemplate.setPosition 0/3.276/0.028

ObjectTemplate.addTemplate MH53DummyRearEngine

ObjectTemplate.setPosition 0/3.733/-15.513

rem *** PHYSICS ENGINES RACKS ***

ObjectTemplate.addTemplate MH53EngineRack1

ObjectTemplate.setPosition 0/2/3

ObjectTemplate.addTemplate MH53EngineRack2

ObjectTemplate.setPosition 0/2/-3

ObjectTemplate.addTemplate MH53EngineRack3

ObjectTemplate.setPosition 0/2/0

rem *** FRONT GEAR ***

ObjectTemplate.addTemplate MH53FrontGear

ObjectTemplate.setPosition 0/-1.085/6.876

ObjectTemplate.addTemplate MH53FrontHatch_Front

ObjectTemplate.setPosition 0/-1.421/7.414

ObjectTemplate.setRotation 0/-90/0

ObjectTempalte.addTemplate MH53FrontHatch_Rear

ObjectTemplate.setPosition 0/-1.483/6.027

ObjectTemplate.setRotation 0/90/0

rem *** REAR GEAR LEFT ***

ObjectTemplate.addTemplate MH53RearGear_L

ObjectTemplate.setPosition -2.298/-0.963/-1.736

ObjectTemplate.addTemplate MH53RearHatch_L

ObjectTemplate.setPosition -2.266/-1.304/-1.241

ObjectTemplate.setRotation 0/-90/0

rem *** REAR GEAR RIGHT ***

ObjectTemplate.addTemplate MH53RearGear_R

ObjectTemplate.setPosition 2.298/-0.963/-1.736

ObjectTemplate.addTemplate MH53RearHatch_R

ObjectTemplate.setPosition 2.266/-1.304/-1.241

ObjectTemplate.setRotation 0/-90/0

rem *** INVISIBLE SKIDS TO PROTECT THIS BEAST'S FAT Butt ***

ObjectTemplate.addTemplate MH53Skid

ObjectTemplate.setPosition -4.0/-2.000/-10

ObjectTemplate.addTemplate MH53Skid

ObjectTemplate.setPosition 4.0/-2.000/-10

ObjectTemplate.addTemplate MH53Skid

ObjectTemplate.setPosition -4.0/-2.000/9

ObjectTemplate.addTemplate MH53Skid

ObjectTemplate.setPosition 4.0/-2.000/9

rem *** PASSENGERS and Gunners ***

ObjectTemplate.addTemplate MH-53_Rear_Gunner

ObjectTemplate.setPosition 0/-0.7/-7.8

ObjectTemplate.setRotation 179.9/0/0

ObjectTemplate.addTemplate MH53_50Cal

ObjectTemplate.setPosition -1/-.097/4.70

ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate MH53CoPilot

ObjectTemplate.addTemplate MH53_Passenger3_PCO

ObjectTemplate.addTemplate MH53_Passenger4_PCO

rem ObjectTemplate.addTemplate MH53_Passenger5_PCO

rem ObjectTemplate.addTemplate MH53_Passenger6_PCO

rem -------------------------------------

rem *** MH53LowerRamp ***

ObjectTemplate.create SimpleObject MH53LowerRamp

ObjectTemplate.geometry H53_LowerRamp

H53_Minigun_Mount

rem *** MH53UpperRamp ***

ObjectTemplate.create SimpleObject MH53UpperRamp

ObjectTemplate.geometry H53_UpperRamp

rem *** MH53FrontHatch_Front

ObjectTemplate.create SimpleObject MH53FrontHatch_Front

ObjectTemplate.geometry H53_FrontHatch_Front

rem *** MH53FrontHatch_Rear

ObjectTemplate.create SimpleObject MH53FrontHatch_Rear

ObjectTemplate.geometry H53_FrontHatch_Rear

rem *** MH53RearHatch_L

ObjectTemplate.create SimpleObject MH53RearHatch_L

ObjectTemplate.geometry H53_RearHatch_L

rem *** MH53RearHatch_R

ObjectTemplate.create SimpleObject MH53RearHatch_R

ObjectTemplate.geometry H53_RearHatch_R

rem *** MH53DummyEngineRack ***

ObjectTemplate.create RotationalBundle MH53DummyEngineRack

ObjectTemplate.setNetworkableInfo H53_body_info

ObjectTemplate.hasMobilePhysics 1

ObjectTemplate.hasCollisionPhysics 1

ObjectTemplate.hasResponsePhysics 1

rem -------------------------------------

ObjectTemplate.addTemplate MH53DummyEngine

ObjectTemplate.setPosition 0/0/0

ObjectTemplate.setRotation 0/270/0

rem -------------------------------------

ObjectTemplate.setMinRotation -2/-2/-2

ObjectTemplate.setMaxRotation 2/2/2

ObjectTemplate.setMaxSpeed 150/150/-150

ObjectTemplate.setAcceleration 150/150/-150

ObjectTemplate.setInputToRoll c_PIRoll

ObjectTemplate.setInputToPitch c_PIPitch

ObjectTemplate.setAutomaticReset 1

rem *** MH53EngineRack1 ***

ObjectTemplate.create RotationalBundle MH53EngineRack1

ObjectTemplate.setNetworkableInfo H53_rack_info

ObjectTemplate.hasMobilePhysics 1

ObjectTemplate.hasCollisionPhysics 1

ObjectTemplate.hasResponsePhysics 1

rem -------------------------------------

ObjectTemplate.addTemplate MH53HoverEngine1

ObjectTemplate.setPosition 0/0/0

ObjectTemplate.setRotation 0/270/0

rem -------------------------------------

ObjectTemplate.setMinRotation -20/-20/-20

ObjectTemplate.setMaxRotation 20/20/20

ObjectTemplate.setMaxSpeed 150/150/-150

ObjectTemplate.setAcceleration 150/150/-150

ObjectTemplate.setInputToRoll c_PIYaw

ObjectTemplate.setInputToPitch c_PIPitch

ObjectTemplate.setAutomaticReset 1

rem *** MH53DEngineRack2 ***

ObjectTemplate.create RotationalBundle MH53EngineRack2

ObjectTemplate.setNetworkableInfo H53_rack_info

ObjectTemplate.hasMobilePhysics 1

ObjectTemplate.hasCollisionPhysics 1

ObjectTemplate.hasResponsePhysics 1

rem -------------------------------------

ObjectTemplate.addTemplate MH53HoverEngine2

ObjectTemplate.setPosition 0/0/0

ObjectTemplate.setRotation 0/270/0

rem -------------------------------------

ObjectTemplate.setMinRotation -20/-20/-20

ObjectTemplate.setMaxRotation 20/20/20

ObjectTemplate.setMaxSpeed 150/150/150

ObjectTemplate.setAcceleration 150/150/150

ObjectTemplate.setInputToRoll c_PIYaw

ObjectTemplate.setInputToPitch c_PIPitch

ObjectTemplate.setAutomaticReset 1

rem *** MH53EngineRack3 ***

ObjectTemplate.create RotationalBundle MH53EngineRack3

ObjectTemplate.setNetworkableInfo H53_rack_info

ObjectTemplate.hasMobilePhysics 1

ObjectTemplate.hasCollisionPhysics 1

ObjectTemplate.hasResponsePhysics 1

rem -------------------------------------

ObjectTemplate.addTemplate MH53HoverEngine3

ObjectTemplate.setPosition 0/0/0

ObjectTemplate.setRotation 0/270/0

rem -------------------------------------

ObjectTemplate.setMinRotation -20/-20/-20

ObjectTemplate.setMaxRotation 20/20/20

ObjectTemplate.setMaxSpeed 150/150/-150

ObjectTemplate.setAcceleration 150/150/-150

ObjectTemplate.setInputToRoll c_PIRoll

ObjectTemplate.setInputToPitch c_PIPitch

ObjectTemplate.setAutomaticReset 1

rem *** MH53CoPilot ***

ObjectTemplate.create PlayerControlObject MH53CoPilot

ObjectTemplate.setNetworkableInfo H53_body_info

ObjectTemplate.aiTemplate MH53Passenger2

rem ---------------------------------

ObjectTemplate.addTemplate MH53PilotEntry

ObjectTemplate.setPosition 1.060/0.000/6.347

ObjectTemplate.addTemplate MH53Seat

ObjectTemplate.setPosition 1.060/0.400/6.347

ObjectTemplate.addTemplate MH53PilotCamera

ObjectTemplate.setPosition 1.060/0.976/6.347

rem ---------------------------------

ObjectTemplate.setSoldierExitLocation 3.5/0/6.347 0/0/0

ObjectTemplate.GUIIndex 54

ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds"

ObjectTemplate.setVehicleIconPos 67/118

ObjectTemplate.setNumberOfWeaponIcons 0

ObjectTemplate.setCrossHairType CHTIcon

ObjectTemplate.setVehicleCategory VCAir

ObjectTemplate.setVehicleType VTDiveBomber

ObjectTemplate.setToolTipType VTDiveBomber

rem *** lodMH53Cockpit ***

ObjectTemplate.create LodObject lodMH53Cockpit

rem -------------------------------------

ObjectTemplate.addTemplate MH53CockpitExternal

ObjectTemplate.addTemplate MH53CockpitInternal

rem -------------------------------------

ObjectTemplate.lodSelector MH53CockpitSelector

rem *** MH53CockpitExternal ***

ObjectTemplate.Create Bundle MH53CockpitExternal

ObjectTemplate.geometry H53_Fus_M1

ObjectTemplate.hasDynamicShadow 1

rem --------------------------------

ObjectTemplate.addTemplate MH53_piece2

ObjectTemplate.addTemplate MH53_piece3

rem *** MH53piece2 ***

ObjectTemplate.create SimpleObject MH53_piece2

ObjectTemplate.hasDynamicShadow 0

ObjectTemplate.geometry H53_glass_M1

rem *** MH53piece3 ***

ObjectTemplate.create SimpleObject MH53_piece3

ObjectTemplate.hasDynamicShadow 0

ObjectTemplate.geometry H53_decals_M1

rem *** MH53CockpitInternal ***

ObjectTemplate.create SimpleObject MH53CockpitInternal

rem ObjectTemplate.geometry H53_Interior

rem *** MH53CockpitSelector ***

LodSelectorTemplate.create DistCompareSelector MH53CockpitSelector

LodSelectorTemplate.addLodDistance 10

LodSelectorTemplate.addLodComparison 0.5

rem *** MH53PilotCamera ***

ObjectTemplate.create Camera MH53PilotCamera

ObjectTemplate.setMinRotation -70/-60/0

ObjectTemplate.setMaxRotation 70/1/0

ObjectTemplate.setMaxSpeed 90/90/0

ObjectTemplate.setAcceleration 5000/-5000/0

ObjectTemplate.setInputToYaw c_PIMouseLookX

ObjectTemplate.setInputToPitch c_PIMouseLookY

ObjectTemplate.toggleMouseLook 1

ObjectTemplate.OutsideHudOffset 0/0/3.1

rem *** MH53PassCamera ***

ObjectTemplate.create Camera MH53PassCamera

ObjectTemplate.setMinRotation -120/-80/-80

ObjectTemplate.setMaxRotation 120/45/80

ObjectTemplate.setPivotPosition 0/0/0

ObjectTemplate.setMaxSpeed 200/200/200

ObjectTemplate.setAcceleration 100000/100000/100000

ObjectTemplate.setInputToYaw c_PIMouseLookX

ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** MH53Seat ***

ObjectTemplate.create SeatObject MH53Seat

ObjectTemplate.seatFlags c_SeatShowFullBodySoldier

rem *** MH53PassSeat ***

ObjectTemplate.create SeatObject MH53PassSeat

ObjectTemplate.seatFlags c_SeatShowFullBodySoldier

ObjectTemplate.seatAnimationUpperBody Ub_PassengerInM3A1

ObjectTemplate.seatAnimationLowerBody Lb_PassengerInM3A1

rem *** lodMH53MainRotor ***

ObjectTemplate.create LodObject lodMH53MainRotor

rem -------------------------------------

ObjectTemplate.addTemplate MH53MainRotorStatic

ObjectTemplate.addTemplate MH53MainRotorBlur

rem -------------------------------------

ObjectTemplate.lodSelector MH53RotorSelector

rem *** MH53MainRotorStatic ***

ObjectTemplate.create Bundle MH53MainRotorStatic

ObjectTemplate.geometry H53_MainRotor

rem *** MH53MainRotorBlur ***

ObjectTemplate.create Bundle MH53MainRotorBlur

ObjectTemplate.geometry H53_MainRotor_Blur

rem *** lodMH53RearRotor ***

ObjectTemplate.create LodObject lodMH53RearRotor

rem -------------------------------------

ObjectTemplate.addTemplate MH53RearRotorStatic

ObjectTemplate.addTemplate MH53RearRotorBlur

rem -------------------------------------

ObjectTemplate.lodSelector MH53RotorSelector

rem *** MH53RearRotorStatic ***

ObjectTemplate.create SimpleObject MH53RearRotorStatic

ObjectTemplate.geometry H53_RearRotor

rem *** MH53RearRearRotorBlur ***

ObjectTemplate.create SimpleObject MH53RearRotorBlur

ObjectTemplate.geometry H53_RearRotor_Blur

rem *** MH53RotorSelector ***

LodSelectorTemplate.create CompareSelector MH53RotorSelector

LodSelectorTemplate.addLodComparison 0.08

rem *** MH53FrontGear ***

ObjectTemplate.create Bundle MH53FrontGear

ObjectTemplate.geometry H53_FrontGear

rem -------------------------------------

ObjectTemplate.addTemplate MH53FrontWhe

ObjectTemplate.setPosition -0.335/-1.088/0.005

ObjectTemplate.addTemplate MH53FrontWhe

ObjectTemplate.setPosition 0.335/-1.088/0.005

rem -------------------------------------

rem *** MH53RearGear_L ***

ObjectTemplate.create Bundle MH53RearGear_L

ObjectTemplate.geometry H53_RearGear_L

rem -------------------------------------

ObjectTemplate.addTemplate MH53RearWhe

ObjectTemplate.setPosition -0.340/-1.088/0.005

ObjectTemplate.addTemplate MH53RearWhe

ObjectTemplate.setPosition 0.335/-1.088/0.005

rem -------------------------------------

rem *** MH53RearGear_R ***

ObjectTemplate.create Bundle MH53RearGear_R

ObjectTemplate.geometry H53_RearGear_R

rem -------------------------------------

ObjectTemplate.addTemplate MH53RearWhe

ObjectTemplate.setPosition -0.340/-1.088/0.005

ObjectTemplate.addTemplate MH53RearWhe

ObjectTemplate.setPosition 0.335/-1.088/0.005

rem -------------------------------------

rem *** MH53PilotEntry ***

ObjectTemplate.create EntryPoint MH53PilotEntry

ObjectTemplate.setEntryRadius 4

rem *** MH53PassEntry ***

ObjectTemplate.create EntryPoint MH53PassEntry

ObjectTemplate.setEntryRadius 3

rem *** MH53Simple ***

ObjectTemplate.create SimpleObject MH53Simple

ObjectTemplate.geometry H53_Fus_L1

rem *** MH53Wreck ***

ObjectTemplate.create SimpleObject MH53Wreck

ObjectTemplate.geometry H53_Wreck

rem *** MH53Interior ***

ObjectTemplate.create SimpleObject MH53Interior

ObjectTemplate.geometry H53_Interior

rem *** MH53LodSelector ***

LodSelectorTemplate.create DistCompareSelector2 MH53LodSelector

LodSelectorTemplate.hasDestroyedLod 1

LodSelectorTemplate.addLodDistance 400

rem *** MH53PassCommon ***

ObjectTemplate.create Bundle MH53PassCommon

ObjectTemplate.addTemplate MH53PassCamera

ObjectTemplate.setPostion 0/0.35/0

ObjectTemplate.addTemplate MH53PassSeat

ObjectTemplate.addTemplate MH53PassEntry

ObjectTemplate.addTemplate MH53SoldierSpawn

rem *** MH53_Passenger3_PCO ***

ObjectTemplate.create PlayerControlObject MH53_Passenger3_PCO

ObjectTemplate.setNetworkableInfo H53_body_info

ObjectTemplate.aiTemplate MH53Passenger3

rem ---------------------------------

ObjectTemplate.addTemplate MH53PassCommon

ObjectTemplate.setPosition -1.497/-0.265/-3.065

ObjectTemplate.setRotation 90/0/0

rem ---------------------------------

ObjectTemplate.setSoldierExitLocation 0/-4/-11.0

ObjectTemplate.GUIIndex 54

ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds"

ObjectTemplate.setVehicleIconPos 69/102

ObjectTemplate.setNumberOfWeaponIcons 0

ObjectTemplate.setCrossHairType CHTIcon

ObjectTemplate.setVehicleCategory VCLand

ObjectTemplate.setVehicleType VTScoutCar

ObjectTemplate.setToolTipType TTScoutCar

ObjectTemplate.hasRestrictedExit 1

rem *** MH53_Passenger4_PCO ***

ObjectTemplate.create PlayerControlObject MH53_Passenger4_PCO

ObjectTemplate.setNetworkableInfo H53_body_info

ObjectTemplate.aiTemplate MH53Passenger4

rem ---------------------------------

ObjectTemplate.addTemplate MH53PassCommon

ObjectTemplate.setPosition -1.497/-0.265/-4.381

ObjectTemplate.setRotation 90/0/0

rem ---------------------------------

ObjectTemplate.setSoldierExitLocation 0/-4/-11.0

ObjectTemplate.GUIIndex 54

ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds"

ObjectTemplate.setVehicleIconPos 59/92

ObjectTemplate.setNumberOfWeaponIcons 0

ObjectTemplate.setCrossHairType CHTIcon

ObjectTemplate.setVehicleCategory VCLand

ObjectTemplate.setVehicleType VTScoutCar

ObjectTemplate.setToolTipType TTScoutCar

ObjectTemplate.hasRestrictedExit 1

rem *** MH53_Passenger5_PCO ***

ObjectTemplate.create PlayerControlObject MH53_Passenger5_PCO

ObjectTemplate.setNetworkableInfo H53_body_info

ObjectTemplate.aiTemplate MH53Passenger5

rem ---------------------------------

ObjectTemplate.addTemplate MH53PassCommon

ObjectTemplate.setPosition 1.497/-0.265/-3.065

ObjectTemplate.setRotation -90/0/0

rem ---------------------------------

ObjectTemplate.setSoldierExitLocation 0/4/-11.0

ObjectTemplate.GUIIndex 54

ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds"

ObjectTemplate.setVehicleIconPos 64/107

ObjectTemplate.setNumberOfWeaponIcons 0

ObjectTemplate.setCrossHairType CHTIcon

ObjectTemplate.setVehicleCategory VCLand

ObjectTemplate.setVehicleType VTScoutCar

ObjectTemplate.setToolTipType TTScoutCar

ObjectTemplate.hasRestrictedExit 1

rem *** MH53_Passenger6_PCO ***

ObjectTemplate.create PlayerControlObject MH53_Passenger6_PCO

ObjectTemplate.setNetworkableInfo H53_body_info

ObjectTemplate.aiTemplate MH53Passenger6

rem ---------------------------------

ObjectTemplate.addTemplate MH53PassCommon

ObjectTemplate.setPosition 1.497/-0.265/-4.381

ObjectTemplate.setRotation -90/0/0

rem ---------------------------------

ObjectTemplate.setSoldierExitLocation 0/4/-11.0

ObjectTemplate.GUIIndex 54

ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds"

ObjectTemplate.setVehicleIconPos 54/97

ObjectTemplate.setNumberOfWeaponIcons 0

ObjectTemplate.setCrossHairType CHTIcon

ObjectTemplate.setVehicleCategory VCLand

ObjectTemplate.setVehicleType VTScoutCar

ObjectTemplate.setToolTipType TTScoutCar

ObjectTemplate.hasRestrictedExit 1

Rem ***** Rear Gunner

rem *** MH53_Minigun_Mount ***

ObjectTemplate.create SimpleObject MH53_Mini_Mount

ObjectTemplate.geometry MH53_Minigun_Mount

rem *** MH-53_Gunner_Seat ***

ObjectTemplate.create SeatObject MH-53_Gunner_Seat

ObjectTemplate.seatFlags c_SeatShowFullBodySoldier

ObjectTemplate.seatFlags c_SeatIsOutside

ObjectTemplate.seatAnimationUpperBody Ub_KneelMortar

ObjectTemplate.seatAnimationLowerBody Lb_KneelMortar

rem *** MH-53_Gunner_Seat_50Cal ***

ObjectTemplate.create SeatObject MH-53_Gunner_Seat_50Cal

ObjectTemplate.seatFlags c_SeatShowFullBodySoldier

ObjectTemplate.seatFlags c_SeatIsOutside

ObjectTemplate.seatFlags c_SeatShowStandingSoldier

rem *** MH-53_Gunner_Camera ***

ObjectTemplate.create Camera MH-53_Gunner_Camera

ObjectTemplate.setMaxSpeed 0/0/0

ObjectTemplate.setAcceleration 0/0/0

rem *** MH-53_Rear_Gunner ***

ObjectTemplate.create PlayerControlObject MH-53_Rear_Gunner

ObjectTemplate.setNetworkableInfo H53_body_info

ObjectTemplate.aiTemplate MH53_Gunner

rem -------------------------------------

ObjectTemplate.addTemplate MH53_Mini_Mount

ObjectTemplate.setPosition -.05/-.6/.1

ObjectTemplate.addTemplate MH-53_Gunner_Seat

ObjectTemplate.setPosition 0/.35/-.65

ObjectTemplate.addTemplate MH53PassEntry

ObjectTemplate.addTemplate MH-53_Gunner_Console

ObjectTemplate.setPosition 0/.1/.1

rem -------------------------------------

ObjectTemplate.setSoldierExitLocation 2/0/0 0/0/0

ObjectTemplate.GUIIndex 53

ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds"

ObjectTemplate.setVehicleIconPos 32/83

ObjectTemplate.setNumberOfWeaponIcons 1

ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"

ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar

ObjectTemplate.setCrossHairType CHTCrossHair

ObjectTemplate.setVehicleCategory VCLand

ObjectTemplate.setVehicleType VTScoutCar

ObjectTemplate.setToolTipType TTScoutCar

ObjectTemplate.hasRestrictedExit 0

rem *** MH-53_Console ***

ObjectTemplate.create RotationalBundle MH-53_Gunner_Console

ObjectTemplate.setNetworkableInfo H53_body_info

ObjectTemplate.loadSoundScript Sounds/UH-60Turret.ssc

ObjectTemplate.hasCollisionPhysics 1

rem -------------------------------------

ObjectTemplate.addTemplate MH-53_Rotation_Minigun

ObjectTemplate.setPosition -.05/0/0.05

ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate UH-60_Mini_Mount

ObjectTemplate.setposition -.05/-.3/0

ObjectTemplate.setRotation -90/0/0

rem -------------------------------------

ObjectTemplate.setMinRotation -90/0/0

ObjectTemplate.setMaxRotation 90/0/0

ObjectTemplate.setMaxSpeed 80/0/0

ObjectTemplate.setAcceleration 5000/0/0

ObjectTemplate.setInputToYaw c_PIMouseLookX

ObjectTemplate.setAutomaticYawStabilization 0

rem *** MH-53_Rotation_Minigun ***

ObjectTemplate.create RotationalBundle MH-53_Rotation_Minigun

ObjectTemplate.setNetworkableInfo UH-60_Mini_Info

rem -------------------------------------

ObjectTemplate.addTemplate Minigun

ObjectTemplate.setPosition 0/0/0

ObjectTemplate.addTemplate MH-53_Gunner_Camera

ObjectTemplate.setPosition 0/0.35/-0.499

rem -------------------------------------

ObjectTemplate.setMinRotation 0/-70/0

ObjectTemplate.setMaxRotation 0/70/0

ObjectTemplate.setMaxSpeed 0/80/0

ObjectTemplate.setAcceleration 0/5000/0

ObjectTemplate.setInputToPitch c_PIMouseLookY

rem MH-53 .50 Cal

rem *** MH53_50Cal ***

ObjectTemplate.create PlayerControlObject MH53_50Cal

ObjectTemplate.setNetworkableInfo H53_body_info

ObjectTemplate.aiTemplate MH53_Gunner2

rem -------------------------------------

ObjectTemplate.addTemplate MH53PassEntry

ObjectTemplate.setPosition 1/-0.35/1.25

ObjectTemplate.addTemplate MH53PassEntry

ObjectTemplate.setPosition 1/-0.35/-0.75

ObjectTemplate.addTemplate MH5350Cal_Holder

ObjectTemplate.setPosition 0/0/1.0

ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate MH-53_Gunner_Seat_50Cal

ObjectTemplate.setPosition -.05/-.08/0

ObjectTemplate.setRotation 0/-5/0

rem -------------------------------------

ObjectTemplate.setSoldierExitLocation 0/.5/-0.8 0/0/0

ObjectTemplate.GUIIndex 53

ObjectTemplate.setVehicleIcon "Vehicle/icon_MH53.dds"

ObjectTemplate.setVehicleIconPos 59/111

ObjectTemplate.setNumberOfWeaponIcons 1

ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"

ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar

ObjectTemplate.setCrossHairType CHTCrossHair

ObjectTemplate.setVehicleCategory VCLand

ObjectTemplate.setVehicleType VTScoutCar

ObjectTemplate.setToolTipType TTScoutCar

ObjectTemplate.hasRestrictedExit 1

rem *** 50Cal_Holder ***

ObjectTemplate.create RotationalBundle MH5350Cal_Holder

ObjectTemplate.setNetworkableInfo MH53TurretInfo

rem -------------------------------------

ObjectTemplate.addTemplate MH53_50Cal_console

ObjectTemplate.setPosition 0/0.1/0

rem -------------------------------------

ObjectTemplate.setMinRotation -60/0/0

ObjectTemplate.setMaxRotation 60/0/0

ObjectTemplate.setMaxSpeed 60/0/0

ObjectTemplate.setAcceleration 1000/0/0

ObjectTemplate.setInputToYaw c_PIMouseLookX

ObjectTemplate.setAutomaticYawStabilization 1

rem *** MH53_50Cal_console ***

ObjectTemplate.create RotationalBundle MH53_50Cal_console

ObjectTemplate.setNetworkableInfo MH53GunInfo

ObjectTemplate.geometry DPV_MGun_mount_M1

rem -------------------------------------

ObjectTemplate.addTemplate Browning

ObjectTemplate.setPosition 0/0/0

ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate MH-53_Gunner_Camera

ObjectTemplate.setPosition 0/0.4/-.7

ObjectTemplate.setRotation 0/0/0

rem -------------------------------------

ObjectTemplate.setMinRotation 0/-60/0

ObjectTemplate.setMaxRotation 0/60/0

ObjectTemplate.setMaxSpeed 0/60/0

ObjectTemplate.setAcceleration 0/1000/0

ObjectTemplate.setInputToPitch c_PIMouseLookY

ObjectTemplate.setAutomaticPitchStabilization 1

rem *** MH53SoldierSpawn ***

ObjectTemplate.create SpawnPoint MH53SoldierSpawn

ObjectTemplate.setSpawnRotation 0/0/0

ObjectTemplate.setSpawnPositionOffset 0/0/0

ObjectTemplate.setSpawnPreventionDelay 0

ObjectTemplate.setSpawnId 0

ObjectTemplate.setGroup 79

ObjectTemplate.setEnterOnSpawn 1

ObjectTemplate.setAIEnterOnSpawn 1

ObjectTemplate.setSpawnAsParaTroper 0

mit removeTemplate "Zahl" gehts nicht. Auf jeden fall hab ich das mal probiert und dann ist der Server abgekackt.

Aber kann ja sein, dass ich was falsch gemacht habe.

Hoffe du kannst mir helfen :D

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Wird wohl so sein, du musst halt nur aus dem MH53PassCommon-Bundle den Soldierspawn entfernen.

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Ok ich Probiers mal.

Danke schonmal für den Tipp!

OK es Funktioniert!

Danke Bommel!!!

Thema closed! :ph34r:

Bearbeitet von Snoop18
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