Shifty 16 147 Melden Geschrieben 27. November 2013 (bearbeitet) Ein kleiner Schritt für War Thunder, aber ein großer Schritt für World of Warplanes! Tut mir leid aber ich finde das einfach nur beschissen. Zeit sparen tut man damit nämlich absolut garnicht. Das System passt vielleicht zu World of Warplanes, aber nicht zu WarThunder - wo das höchste Flugzeug mein Matchmaking bestimmt. Konzetriere ich mich nur auf eine Seite des Trees hab ich ein Flugzeug das im Matchmaking "OK" ist, und der Rest davon ist absoluter Bullshit und zu nichts mehr zu gebrauchen. RIP Arcade 2012-2013 Bearbeitet 27. November 2013 von Shifty 16
Black__Jack 2655 Autor Melden Geschrieben 27. November 2013 Na toll Also noch schnell ein Level bis zur F80 spielen... nu wirds ja World of dreck. Danke Gaijin
Rupert_The_Bear 1268 Melden Geschrieben 27. November 2013 Was ist das denn für ein Schmonzes? Man muss nicht nur ggf. einen gammeligen Hassflieger fliegen sondern im schlimmsten Fall musst du 3 Flieger fliegen, die allesamt scheisse sein könnten, um an irgendeinen Flieger im nächsten Tier zu kommen. Hört sich nach typisch russischem Veni Vidi Vodka an.
Panzerfan 36 Melden Geschrieben 27. November 2013 Beruhigt euch, vielleicht merken die noch das ihr neues system scheisse ist und änderen es wieder zurück zum alten
Poow 893 Melden Geschrieben 27. November 2013 Blöder ist ja, dass Playerskill mit ins Ranking kommt..
Glob 58 Melden Geschrieben 28. November 2013 This is not the final list of changes. The final patch note will be posted later The long-awaited 1.37 will bring many significant changes to the game. This includes: Progression system rework. The number of ranks will be changed to 5 and they will be based on actual periods in aviation development. In order to get access to the new aircraft a player will have to research the previous one in the branch. More details in our latest Developers’ Diaries issue. Addition of multiple new aircraft. Among them are the Soviet I-185 fighter and the heavily armed La-9; the German Bf 109 F-1 and F-2 fighters, and the Hs.129B-3 attacker equipped with an enormous 75mm cannon; the British Tempest Mk V ser. 2 with two Vickers P 47mm cannons; the Japanese Ki-84 series of fighters and many other enjoyable planes ‘Custom battles are now hosted on our servers instead of the client’s computer. This will secure comfortable and stable connection for online tournament organizers, squadron fighters and those who just want to sharpen their skills with friends Mission Editor is now a part of the Test Flight mode. Now you can try your newly acquired aircraft in a fully customizable environment: choose the battle scenario, weather, number and skill level of your enemies. Significant changes to the Dynamic Campaign mode. 8 new maps for different game types Flight and damage models of many aircraft brought in line with the historical data. New render with the DX11 support. Detail level improved on all settings, up to 25% performance increase for some video cards New Aircraft Germany: - Bf.109F-1 - Bf.109F-2 - Fw.190A-8 - Fw.190D-9 - Hs.129B-3 USSR: - Yak-9U - Yak-9UT - MiG-3-15(BK) - I-185 (M-82) - La-9 - Fw.190D-9 (premium) USA: - P-400 - F9F-2 Britain: - Hawker Tempest Mk V - Hawker Tempest Mk II Japan: -A7He1 (premium) - A6M3 mod22 Ko - A6M5 otsu - Ki-84 hei - Ki-84 otsu - Ki-84 ko - B7A2 Gameplay: - New player progress system (more details in the last issue of Developers’ Diary) - ‘Custom battles’ are now hosted on game servers instead of players’ computers - ‘Custom battles’ now allow up to 32 people to participate - ‘Dynamic campaign’ now allows a choice of the historical period in the campaign - ‘Dynamic campaign’ planes are now chosen automatically . The player may use aircraft that he has not yet purchased. - Co-operative temporarily removed from the Mission editor and Dynamic campaign mode. It will be reintroduced later with extended functionality. - Ground targets visibility distance in Simulator battles (former Full Real battles) reduced by 1 km. Interface: - Game Types names changed. History Battles renamed to Realistic Battles. Full-Real Battles to Simulator Battles. - Custom Battles settings may now be changed without leaving the session - Research and Modification menus have been reworked - Mission editor moved to the Test flight window - Mission editor is only available for the planes with crews - Interface colours changed - Player profile menu relocated - Modifications, Crew, Customization and Test Flight buttons have been moved to the bottom and left. They are now located above the crew slots. - More than 1000 text descriptions corrected Graphics and models: - New DX11 supporting render introduced - All location graphics reworked - Visual models and cockpits corrected for several aircraft - I-16 type and I-16 type 28 visual fully reworked Damage models: - XP-55 damage model adjusted - Wellington (all models) - fuselage durability changed - D.520 and D.521damage models adjusted - IL-2, IL-2M, IL-10 wing frame damage models adjusted Flight models: Full flight models state report will be posted Soon™ Flight models settings meet the historical data entirely A6M3, A6M3 mod.22, A6M3 mod.22Kо, A-20G-30, A-26C, A-26C-45-DT, B-25J-1, B-25J-20 B-25J-30 (USSR), Havoc Mk I (Britain), P-47d-25, P-47d-28, I-16 type 18,I-16 type 28, P-400, P-39Q-15, Typhoon Mk.Ia, I-15bis, I-15 WR, I-15 М-22, I-15 K, I-185 (М-82), Yak-3, Yak-3P, Typhoon Mk.1b/L, B7A2 Flight models settings closely meet the historical data P-36A, Rasmussen’s P-36A, P-36С, P-36G Flight models preliminary corrections B-17E, B-17E/L, B-17G, B-24D New armament and modifications: USA: M10 mounts added for P-39 (N/Q), P-51D, P-47D, A-20G aircraft HVAR rockets added for F-86 (all modifications) B-17 bomb bay size corrected (6x1000 lbs instead of 8x1000 lbs) Increased the number of bomb presets for P-63A-10 USA bombs weight is now calculated correctly Britain: Hawker Tempest Mk V - 250 lbs underwing mounted bombs added Hawker Tempest Mk II - 2x250 lbs and 2x 500 lbs underwing mounted bombs added Wellington (all models) - number of bomb presets increased Wellington (all models) - fuselage damage model fixed Lancaster - number of bomb presets increased Beaufighter mk.X - 12.7mm M2 Browning machine guns replaced with 7.7mm Browning machine guns Britain bombs weight is now calculated correctly Germany: 2 x torpedoes added for He.111H-6 BK 37 cannons added for HS.129B-2 500 kg bombs removed from Bf 109 G series Number of SM. 79 planes available for purchase reduced to 4. S. 79 1937 and S. 79 1941 are no longer available. U4 modification of Me.410 now also has 2x20mm cannons BK 5 ammunition increased by 1 round (the one that is already loaded) Bf.109G-6 now has a 20 mm cannon as default. 30 mm cannon needs to be researched USSR: The new Yak-9UT now has unlockable 37 and 45mm cannons The new I-185 (M-82) now has underwing mounted rockets and bombs La-5 ‘Rear Armoured Glass’ modification has been removed IL-2, IL-2M and IL-10 wing frame durability adjusted ShKAS ammunition changed to 1500 bullets (down from 3000) Number of SB-2 planes available for research reduced to 4. Number of SB-2 planes available for purchase reduced to 4. SB-2M-103 MV-3, SB-2M-103U are no longer available. Number of Yer-2 planes available for research reduced to 4. Number of Yer-2 planes available for purchase reduced to 4. Yer-2 M-105 TAT, Yer-2 M-105R TAT are no longer available. I-16 type 18 and type 28 visual models improved Japan: All A6M planes now can mount 2x60kg bombs Ki-84 planes now can mount 2x50 kg and 2x250 kg bombs Ki-61 otsu and Ki-61 hei now can mount 2x50 kg and 2x250 kg bombs N1K2-J - now can mount 2x250 kg bombs Japan bombs weight is now calculated correctly Ki-96 and Ki-102 Ho-5 cannons’ ammunition increased from 200 to 400 Missions and maps: New maps: [Operation] Defending Stalingrad [Operation] Saipan [Ground Strike] Foggy Albion [Ground Strike] Iron Range [Ground Strike] Desert Coast [Domination] Sicily - Added Bombing areas for all [Ground Strike] missions. Destroying such areas reduces victory points for the enemy team by 10%. - [Operation] Kuban, [Operation] Ruhr, [Operation] Ardennes, [Operation] Berlin changed to increase the impact of ground attack actions, namely: a) Reduced the number of heavy ground units that influence the victory points b) Bombing areas added c) Completing mission objectives reduces victory points for the enemy team by 10%. d) Ground forces routes adjusted for better balance e) Bombers and attack aircraft now start the battle closer to the enemy ground targets, giving them a chance for at least one effective strike Single missions: - Korean War Theatre added. It includes 3 new missions: “Storm Warning”, “Blind Hunt” and “Dangerous Reconnaissance” - 7 new missions added to the Pacific Ocean Theatre Wait for dev server to become open before discussion please guys. This is just a heads up. Zum Thema Progression system: Ich lass mich da mal überaschen wie die es umsetzten und warte auf Berichte vom Dev-Server...
Shifty 16 147 Melden Geschrieben 28. November 2013 (bearbeitet) noch mehr 109er Die F-1 und F-2 hatten in den letzten Devservern ein MG-151/15 in der Nase, ob das wirklich rockt steht also noch in den Sternen. Btw ehemals 7, jetzt vermutlich Rang 2 Bearbeitet 28. November 2013 von Shifty 16
gekko434 1478 Melden Geschrieben 28. November 2013 Oups, A6M Reihe bekommt Flight Model updates. Ich hoffe, das geht Richtung "Wendet nicht nur auf dem Fleck, sondern reißt dabei noch in der Zeit zurück". Yay zu neuen Flugzeugen und weiß der Geier, warum sie die Spielmodi umbenannt haben...
Shifty 16 147 Melden Geschrieben 28. November 2013 Bei der Japaner premium A7 denkt man schnell an die A7M Allerdings ist das hier eine A7He1 - eine Exportvariante der He-112!
Angstman 1394 Melden Geschrieben 28. November 2013 muahaha... ich les grad die bewaffnung von der neuen Henschel... die neue trollgun ist da, der 7,5cm bomberschreck
Shifty 16 147 Melden Geschrieben 29. November 2013 Die neuen Techtrees aus der PS4 Version: http://imgur.com/a/T7rC5
gekko434 1478 Melden Geschrieben 29. November 2013 Ich hab WT auch wieder auf der Platte, bin also demnächst wieder dabei