Zum Inhalt springen

Archiviert

Dieses Thema ist jetzt archiviert und für weitere Antworten gesperrt.

Django321

Galactic Conquest Redux 0.96

Empfohlene Beiträge

Geschrieben

GC_Redux 0.96

 14 September 2015 by  [GCDev]Django  

******************************
This is my final task on a nearly solo funproject I started 3 years ago.
I started as a GCDev in 2004  and I could never let my fingers from it till today.
Cause of the lack of players over the last years I started to implement Dnamro's GCX addon to original GC5.3 to make a standalone mod including the old modes plus full bot support.
A main reason was for me to have fun with my new Maps from the 2011 Mappack. But on that way I ended up doing and overworking the bot support on all Maps plus a few new ones.
But now I feel it is time to put an end to modding. One reason is the lack of freetime, the other is for sure the release of battlefront3 this november ;).
Maybe you have fun to give this baby a try!

GC_Redux V0.96  a standalone GCmod with full bot support

What you will get are new features like  
-bot supported objective mode on a revised GC_Deathstar, GC_Taskforce, GC_Tanaab (beta)
-revised GC_Hoth   with new features
-GC_YavinIV : a pure Jedi Map

Installation notes:

 !!!Please move all versions of GC you got to a sav location in order to run this mod without errors !!!!!
(You may sav the original GC 5.3 and the GC 8.1 (worth to play! from Kurosaji and team))

-Place the GC_Redux folder within your mod folder

This Version of GC_Redux0.96 as a standalone mod isnt related to a (leaked) GC_Redux ( 1.0) version you might have found earlier around in the net.
If you meet anyone that calls himself an "Execute Producer" of Galactic Conquest please ignore him! Because as a original GCDev I should really know if my mod has a Leader!
********************************

Tips

-additional keys for cinematic feeling:    NumBlock 2 enables freecam
                        NumBlock 1 Hud On/Off
Jedis:  ( on YavinIV and who knows where else..)  
1. Lightsaber, 2. Throwing Lightsaber, 3.Flash, 4.Use the force(Push), 5. Heal, 6.Repair
      -     the best I was able to get from the old bfengine
you can catapult others and yourself up in the air by the UseTheForceWeapon
-use the invisible parachute („9“)  to land save
zoom in/out on the right mouse button at 2 and 4Use Button = boost sprint
Kessel:
-leave the uplifts near the LargeTurbolasers via Pos2
Alaris Prime:  coop/conquest mode/objective mode without bots
-The Generator in the basement of the Building Complex is destroyable and powers the Ioncannon   
  shield
Deathstar:  objective mode with bots!
Taskforce:  objective mode with bots!
Tanaab:      objective mode with bots!
Podrace:     sorry, only conquest mode (Press altfire for turbo and fire for repair)
Bonusrace: sorry, only conquest mode
Mini_Hoth: a very nice Map from  Kurosaji ( Dev from GC8.1)
ExtremePrejudice: tuned
Redemption:coop
Swamps of Dagobah: revised (original Map by Dnamro)
infantry only
Jaksonia: a fun Map by Jackson (BF-games community)
Kessel: revised
Endor: revised, maybe you like to destroy the shield generator? First you will need R2D2x to open the bunkerdoor!

WIP Maps (conquest/coop):    

Balmorra: new world, new statics
- Statics/Textures are beta
YavinIV:
-Jedi infantry battle
BalmorraRace: Podrace!   
-play in conquest mode! The CP's are moving targets. You will get the idea!
Mustafar: this thing is strange!
- testmap for the IASP Wip

plus an endless list of tweaks in all kind of files, Maps, Vehicles, including some new models, Textures, biks and sounds...
Impossible to list it here.
I am sure you will find and notice new features and gimmicks en masse!

PS:If you find any bugs or want to give a feedback please do it on bfmods.com
     or If you are more familar with German (like me) post it on bf-games.net
     Of course I like to do bug fixes and minor tweaks!

credits: 

Thx to the community from:
http://bf-games.net
http://bfmods.com
http://www.battlefieldsingleplayer.com

Special Thx to:
- Dnamro for his original GCX and support
- ApacheThunder for his ragdoll animations and cloud system and other stuff and tips!
- Kurosaji for his GC_MiniHoth
- DerNachbar for his superb AlarisPrime Statics
- HC83 for his great textures on AlarisPrime
- the original GCDevs

have fun !

Django

http://www.mediafire.com/download/dw3124xf432l7d9/GC_Redux_096.rar

 

Geschrieben

Ja! Django... I wish I spoke deutsch...

Geschrieben

Ich muss das hier wohl selber nochmal ein bisschen anschubsen. Ich hoffe, es dachte keiner, man müsste hier in English posten;)

Kleines feedback wäre nett, falls es nun jemand getestet haben sollte.

Django ( deutschsprachig)

Gast buschhans
Geschrieben

Ich werde es testen und auch im Blog diese News Publizieren. Ist traurig dass es sowenig lustvolle freie Journalisten gibt die News machen. PUNKBUSTER war hier eine große Nummer. Vier News am Tag. Jetzt kommt hier noch eine News im Monat wenn wir Glück haben. Theoretisch ist das hier nur noch ein Forum. Denn News sind hier schon lange mangelware.

Sodass ich leider auch nicht mehr schreiben kann Quelle BFGAMES, es war mal eine Marke, welch viele neue Leute hierher gezogen hat. Aber heute ist leider alles anders. Mit 0 News, wird man niemanden begeistern und den Schwund nur vorran treiben. Das lehrt mich die Geschichte.

Geschrieben

Aufgrund der enormen Nachfrage ( meine Oma und mein Nachbar)  habe ich einen kleinen Patch fertiggestellt ;)

 

GC_Redux   Patch  0.96a     /07.11.2015

GC_SwampsOfDagobah:
- Django_Tree7_M1 collision and texture fix  (static)
pathmap fixes

GC_Endor_Speederbikes:
- CTF with bots
- tuned pathmaps

GC_Mustafar:
- revised AI
- IASP tuning

GC_Moncal:
collision fixes
-MC_dock_outside
-MC_dock_inside
-MC_Tower

YavinIV:
-staticobjects.con

JediKit improvements:
-throwing lightsaber: wider range, position correction, unlimited ammo
-use the force:  wider range, new Texture, unlimited ammo

Download and just overwrite the GC_Redux folder

http://www.mediafire.com/download/7g237d723febb21/GC_Redux_Patch_96a.rar

Gast buschhans
Geschrieben
Django321, vor 31 Minuten:

Aufgrund der enormen Nachfrage ( meine Oma und mein Nachbar)  habe ich einen kleinen Patch fertiggestellt ;)

 

GC_Redux   Patch  0.96a     /07.11.2015

GC_SwampsOfDagobah:
- Django_Tree7_M1 collision and texture fix  (static)
pathmap fixes

GC_Endor_Speederbikes:
- CTF with bots
- tuned pathmaps

GC_Mustafar:
- revised AI
- IASP tuning

GC_Moncal:
collision fixes
-MC_dock_outside
-MC_dock_inside
-MC_Tower

YavinIV:
-staticobjects.con

JediKit improvements:
-throwing lightsaber: wider range, position correction, unlimited ammo
-use the force:  wider range, new Texture, unlimited ammo

Download and just overwrite the GC_Redux folder

http://www.mediafire.com/download/7g237d723febb21/GC_Redux_Patch_96a.rar

Vielen Dank dafür DJANGO, früher hätte bf-games darüber berichtet. Früher war alles besser.;)



  • Wer ist Online   0 Benutzer

    • Keine registrierten Benutzer online.
×
×
  • Neu erstellen...

Wichtige Information

Wir haben Cookies auf Deinem Gerät platziert. Das hilft uns diese Webseite zu verbessern. Du kannst die Cookie-Einstellungen anpassen, andernfalls gehen wir davon aus, dass Du damit einverstanden bist, weiterzumachen.