Battlegroup 2: offizieller Start
Das Battlegroup 2 gibt in einem Statement in ihrem Forum nun den offiziellen Start für ihre Battlefield 2 Mod bekannt. Das Modteam wird ihre Arbeit an der Battlefield Vietnam Mod BG42 trotz dessen weiterführen, so dass in kürze ein Afrika Szenario für die BFV Version erscheinen wird. Dafür ist der offizielle Support der Battlegroup42 Modifikation für die Battlefield 1942 Engine eingestellt, was nicht das entgültige Ende bedeutet, da der MOB Clan, die auch schon an den meisten neuen Maps der 1.2 Version gearbeitet haben, weiterhin an der Mod für BF42 dran bleiben wird. Die Website wird demnach auch in kürze auf Battlegroup 2 umgestellt. Neben den ganzen News hat das BG2 Team auch schon einiges an Material für die BF2 Mod. Darunter ein Fort (made by GeronimoGer) für das Afrika Szenario, sowie Panzer, die britische Sten Mark II Maschinenpistole und einen Vorgeschmack auf die Klasseneinteilung.
The Battlegroup42 Mod Team are pleased to announce that we have started developing a WW2 mod for the Battlefield 2 engine; this will be known as Battlegroup 2. It will retain BG's trademark mix of historically accurate models and maps, combined with enjoyable and fun gameplay and an emphasis on teamwork.
Although we will continue to support Battlegroup42 on Battlefield Vietnam - with a new African Theatre release out soon - it is with regret we must announce we will not be able to work any further on BG42 on the BF42 engine. However, the BF42 mod will live on with the support of the MOB clan, who were instrumental in developing and creating many of the new maps in the recent 1.2 release. For further details of BG42 developments visit the BG42 website at www.battlegroup42.de.
As part of these exciting new developments we will be rebuilding our website at www.Battlegroup42.com to cover our work and plans for BG2. The main forums for all three generations of the mod can be found at www.battlegroup42forum.com. We also have new members coming on board, including Fabio who has experience in making player models, and DarkElfa who is known for his player skins. Smig, who is well known in the community for his BF42 statics, is joining us to work with GeronimoGer on developing new WW2 statics. GeronimoGer has already done some great ones for the African theatre, including the Bizerte Fort.
We have bold and ambitious plans for Battlegroup 2, however, and are looking for further talent, particularly mappers, modellers, unwrappers and skinners. Please contact us at battlegroup42forum.com if you are interested.
Initial work has already begun on BG2, based on work originally for BGV, with a number of newly built vehicles by Koricus and DaCrapper, a Sten by Geronimo with new animations, plus a new HUD by Bobton. We are very happy to showcase them now as works in progress, and we will update you with developments as they progress. Join us on in our forums to discuss any aspect of BG.
Bin gespannt wie die fertige Version rüber kommt!?!
Na dann wird das Vorhaben der Wünsche also doch real umgesetzt.
Good luck Sarge !
Den Commandermodus kann man vielseitig gestallten, keine Angst.