Mercenaries 3.0 released
Vor einigen Tagen veröffentlichte das ## Mercenaries Modteam ihre neue Version der Singleplayer/Coop Mod Mercenaries 3.0. Darin sind wieder einige Änderungen an diversen Settings von Fahrzeugen, Waffen und Maps unternommen wurden. Desweiteren präsentiert das Team ihre Linux Server Version für 3.0
Installation: entpackt die .ZIP File führt Mercenaries 3.0.exe aus (der Installationsordner wird automatisch gefunden) kopiert den german folder aus Battlefield 2\mods\bf2\Localization und fügt ihn in folgenden Ordner ein: Battlefield 2\mods\mercs\Localization startet die Mod per Desktop Shortcut
Hier die Changelist in englischer Sprache: WEAPONS........
1.Tank driver MG more powerful 2.Tow missle reload reduced 3.Linebacker main gun more powerful 4.C-4 fixed from 2.0 release 5.Tanks main gun more powerful 6.Attack helis missles stronger 7.Propane tanks on wheels more deadly when they explode 8.APC main gun force lowered 9.M1a2 tank now has 2 new positions for foot soldiers to use,and shoot from(helps transportmore troops to the battle) 10.Tunguska main guns more powerful 11.Sniper rifle (usrif m24)-zoom out after shooting removed 12.Stinger reload time reduced
MAP CHANGES...........................
Sharqi peninsula - attack heli replaced by blackhawk Operation cleansweep - more boats added to U.S. side, 1 blackhawk heli added(2 total) Fushe pass - startegic objects fixed (map now works in coop/singleplayer mode) Songhua Stalemate- Well i am getting bored of origional maps so for a change i have taken this map and eliminated all vehicles and almost all the buildings and replaced them with trees...after singleplayer maps can be made this will be changed back to the origional, no shadows have been redone so you may see old shadows from buildings.. 16 player singleplayer/conquest..vehicles/buildings removed 32/64 player conquest...vehicles not removed Gulf of Oman - Fixed uncapturable flag at one of the bases.
GEZ : Tanky
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GEZ : Tanky