Galactic Conquest Xtended released
Die neueste Version der Mini - Mod für Galactic Conquest, Galactic Conquest Extended, wurde nun released. Sie fügt Bot-Support zu Galactic Conquest hinzu. Im neuen Release werden u.a. einige Bugs und Balanceprobleme behoben. GCX .42c: - AI for three more maps - Dantooine, LOK, Beggars Canyon: - Dantooine - Bots don't use the Imp tanks well, so replaced with ATSTs, but if you really want to play with them against bots, try coop. No open CPs to get to the fighting quicker. - Beggars Canyon - Removed spawns from Citadel (mountain base) and bridge CP, and made those points valueless since bots have difficulty getting to them. Also removed most aircraft since bots were crashing into the mountains. Aircraft, however, are available in coop. Imps start out owning all CPs now. - LOK - Moved an Xwing outside the spaceport for bot use. Gave Rebels two extra CPs to start the fighting quicker. - Made bots avoid using vehicles that they don't handle well. - Bespin - AI handweapon fix for heavy assualt weapon class. - Hoth - AI Fixes to rebel trollies, and removed droid from echo base in Hoth that should fix CTD bug. - Midway - Rebel bots can now launch out of the NebulonB capital ship. You can man the ships guns, but don't try to pilot - CTD bug in single player.
hab aber was interesantes noch gefunden:
Get BF1942 installed and patched up to 1. 6 NOT the new 1. 6b patch(I don't use it and don't know if these maps will work with it. )
das heißt also die mod funzt nur mit 1. 6 un net mit 1. 61. . . VORSICHT also