TEAMWORKMOD Alpha 0.15 released
Die Battlegroup42 hat volle Arbeit geleistet und den TeamworkMod in der Alpha 0.15 veröffentlicht. Das Ziel der Entwickler ist es mit dieser Mod die Betonung noch mehr auf Infanterie-Teamwork zu lenken. Die Changelist der Alpha 0.15: 1 Aircraft hangers repair vehicles much more slowly (and vehicle bays repair aircraft much more slowly) to discourage hanger camping. 2 Ammo boxes recharge grenades more slowly to discourage grenade spamming. 3 APCs have had their lifetime when unoccupied increased to two minutes (from 45 seconds) in order to encourage their use as local repair and supply points. Their repair radius has been increased from 10 to 15 metres. 4 Artillery that previously only spawned when a forward base was captured have been replaced by tanks and APCs. Instead Artillery has been added to the main bases so that it can be used to help capture the forward bases. This applies to Kharkov, Kursk and Bocage. 5 Support has been added for the Operation Aberdeen map (which now spawns APCs next to most bases) - this obviously needs Operation Aberdeen itself to be installed if you want to make use of it. 6 Minor map changes. For example, where various tanks of the same type have been scattered around the main bases they have been gathered together in order to encourage players to use them in co-operation (the smallest unit for tank fighting should be the troop - typically 3 tanks). 7 Bug fixes to DICE's original bot code - due to typos, the bots would not use Chi-Ha or Sherman main guns against infantry. 8 Original bot code changes to use the new vehicle elevation and traverse limits.