EA: Mods & BF42 v1.4
Vor Kurzem haben unsere Partner von BF42.com.de in einer eMail von Electronic Arts ein kleines Statement bezüglich der Problematik mit den Modifikationen unter BF42 Version 1.4 erhalten. Interessant ist diese Mitteilung hauptsächlich für Mod-Entwickler.
Zitat:
To: BF1942 MOD community We are aware of the affect that 1.4 has had on existing mods. We are working on a tool to help you debug your mods. In the meantime, please be aware of two things which may be impacting your mods:
1) Error checking - 1.4 is much more stringent about error checking. We're working on a solution which will allow you to log any errors as they occur. This will help you debug your mod quicker.
2) Missing meshes - prior to 1.4, referring to missing meshes within the .con files was allowed. This is no longer the case. If your mod is referencing missing meshes it will cause a variety of problems including possible crashes.
Please post any other issues you encounter to: BFHQ@ea.com. Include MOD SUPPORT in the subject line.
BF1942 Team
naja, ich hoffe es is ned soo schlimm!